Starbound

Starbound

The Spooky Scary Halloween Special
302 Comments
Wingnut  [author] Sep 17 @ 11:44pm 
Wingnut  [author] Sep 17 @ 11:44pm 
I think I had it split off as a feature so you didn't have tenants keep giving you candy off season, though in hindsight it wasn't the best choice.
Wingnut  [author] Sep 17 @ 11:43pm 
I probably should have updated the description a while ago, and I do apologize for that... But a while ago it was split off into the sub mod eternaween, which just has tenents give you candy as part of their drop pool.
Cbbc67 Sep 15 @ 9:01am 
I am confused to how the trick or treating works, how do you get candy?
Wingnut  [author] May 18 @ 6:00pm 
Let's DM and chat about it there.
Wingnut  [author] May 18 @ 1:22pm 
Who's sva
emogy99 Oct 2, 2022 @ 10:17am 
how do i start the mod i have villagers but dont know how to get candy
Wingnut  [author] Aug 28, 2022 @ 1:53am 
Damn, I've been found out.
Super Brasilis Aug 27, 2022 @ 6:49pm 
This is a joke about the real evil things actually happens around the world.
💀 Aug 18, 2022 @ 2:30am 
It'd be nice to keep using this mod, but I also want to avoid issues like that.😕

If your interest in Starbound isn't what it used to be, maybe someone in the Discord can take over maintenance for you.🤔
Wingnut  [author] Aug 18, 2022 @ 12:46am 
five years later, and never fixed. lmao.
Wingnut  [author] Aug 18, 2022 @ 12:45am 
Yeah, that old bug still persists.
💀 Aug 17, 2022 @ 11:58pm 
I use this mod alongside The Eternal Ace's Mega Man Stuff, and had a crash when putting that mod's Creator addon onto a Replicator. After narrowing things down by adding a few mods at a time, and just getting instantly zipped back to my ship instead of crashing this time, it looks like it's because this mod overwrites craftinganvil.animation instead of patching it.

It can be fixed by the other mod having higher priority, though if any other mods patch the anvil animation and end up running before this one, they'll have issues as well. Never mind. I tried putting a copy of Ace's mod in my folder, with its metadata's priority to 9999, and even "including" this mod, but the Replicator problem persists.
Z'uldiss Feb 18, 2021 @ 2:45pm 
Well, even if it didn't become the grand thing you originally had in mind, I still love this mod. Thank you for creating it.

I'm planning to find a nice dark windy spooky planet and build a haunted house base there with the decorations and things.
Wingnut  [author] Feb 18, 2021 @ 2:16pm 
Well, in defense of the original design document for this mod, I wanted the Smash-O-Lantern to be this super expensive weapon that you'd be able to build as a reward for completing the halloween questline that I had laid out, but never completed.

The Smash-O-Lantern would have been built using dark fragments that you'd collect throughout the campaign, and then upgraded into the final version with items you'd find hidden in secrets, which would reward the completionists out there who'd be interested in it.

(Here's a video of what initially would have been the Halloween Hub: https://youtu.be/_Yt83neAWR0)

Obviously in hindsight, I should have just nerfed it, or perhaps made it WAYYY more expensive that it is currently.
Z'uldiss Feb 16, 2021 @ 1:28pm 
🤔Now that I think about it, I'm not sure if Frackin' Universe is affecting the damage value of hammers.

I crafted my own Smash-O-Lantern first (so I feel like I've earned it), and then admin-spawned a substitute with its "baseDPS" set to 11.9, resulting in the weapon's description showing an even value of 50 damage. That seems fair compared to the Skath hammer, if one thinks the Smash-O-Lantern should still be highly powerful. Not sure yet if generated hammers have higher values.
Z'uldiss Feb 15, 2021 @ 6:22pm 
That Smash-O-Lantern is one ridiculous weapon. It's a hammer-like weapon that does 2799.3 damage per swing!😬
Lupo_man Oct 30, 2020 @ 6:07pm 
What are the item ids i would like to decorate for Halloween but don't have enough time to find all the items?
Wingnut  [author] Oct 6, 2020 @ 5:13pm 
I don't think so. About 90% sure I split the menu screen off
TITAN Oct 6, 2020 @ 5:06pm 
Will this conflict with title screen mods?
Wingnut  [author] Oct 1, 2020 @ 7:10pm 
Spooky
Night Oct 1, 2020 @ 3:18pm 
IT'S THE SPOOKY MONTH, HAPPY SPOOKY MONTH EVERYONE! :SBpenguin:
GeekyRaptorStudios Aug 17, 2020 @ 10:43am 
If anyone is still playing starbound, I was thinking of making a halloween mod myself.
GeekyRaptorStudios Aug 17, 2020 @ 10:42am 
hey anyone else think we should make it a thing to celebrate Halloween in summer, like I don't know... Summerween?

Also I was wondering if the author would be okay sending me the .pak file because I want to extract the files so I can figure out what sound file the music box in the mod uses.
I really love the hauntingly whimsical tune it belts out!
Azatha Jul 29, 2020 @ 6:36am 
@Johnny_Guitar I'd do Halloween all year if I could.
Whiffney Houston Jul 28, 2020 @ 7:32pm 
At the speed I work, it probably won't be finished until October lmao
In seriousness, yes, I'm going to try and make a new, updated Halloween mod when time allows it, since all the ones I know of haven't been updated
Wingnut  [author] Jul 28, 2020 @ 6:41pm 
Aw man, I honestly cannot believe it's been four years alread-

Wait a moment, you're rolling with a Halloween modpack in july?
Azatha Jul 28, 2020 @ 10:24am 
@Skeleboner Anyone that makes a Halloween mod is my favorite person.
Whiffney Houston Jul 27, 2020 @ 1:27am 
Lucky for you, I'm working on a Halloween mod myself, but I could release a patch for this one in the meantime
Azatha Jul 26, 2020 @ 7:47am 
I'd love to see this mod updated, there's just no other good Halloween mods!
Azatha Jul 26, 2020 @ 7:46am 
[15:39:58.023] [Error] Exception caught loading asset: /projectiles/physics.config:pumpkinfrag, (AssetException) Could not read JSON value /projectiles/physics.config:pumpkinfrag
Wingnut  [author] Oct 26, 2019 @ 5:48pm 
Lmao
Antago3416 Oct 22, 2019 @ 2:35pm 
What's an Avali? {Dont judge}
Wingnut  [author] Oct 3, 2018 @ 6:03pm 
Oof
NobeOddy Oct 3, 2018 @ 5:17pm 
This mod isn't working, the crafting table doesnt appear at the inventors table
sleepingpiranha Aug 4, 2018 @ 12:54pm 
what kind of scythes are there? i am looking for a certain scythe that has slots ability, is it in this mod?
Wingnut  [author] Jan 31, 2018 @ 7:15pm 
No problemo, friendo.
Whiffney Houston Jan 31, 2018 @ 1:25pm 
Well, my fault for reading the description wrong then. My apologies.
Wingnut  [author] Jan 31, 2018 @ 9:15am 
Werevali is the only Avali costume
Whiffney Houston Jan 30, 2018 @ 11:50pm 
What are the Avali costumes? The Werevali looks like one, but I figured I should ask.
Nickc01 Nov 4, 2017 @ 7:04pm 
I have reported a bug where this mod is incompatible with The Reconstructor Addon Mod in the Bug Reports Discussion
Evil Scary Eyeball Oct 29, 2017 @ 7:30pm 
@P1X3L_P0T4T0 im glad im not the only one
Wingnut  [author] Oct 29, 2017 @ 7:14pm 
could you please post your starbound log in the bug reports section, so that I might be able to assist in seeing what is causing the issue?
Mr. Octopus Oct 29, 2017 @ 5:25pm 
so how do you get that pumpkin mask
Mr. Octopus Oct 29, 2017 @ 5:24pm 
i have the same exact problem
Evil Scary Eyeball Oct 28, 2017 @ 7:43pm 
k ill see if i can find but the problem iswhen i click the sword/weapons tab it crashes my game
Wingnut  [author] Oct 28, 2017 @ 7:26pm 
You get it through teh halloween addon for the fully upgraded anvil
Evil Scary Eyeball Oct 28, 2017 @ 5:53pm 
also hello fellow pumpkin
Evil Scary Eyeball Oct 28, 2017 @ 5:53pm 
ok then ill get to it btw how do you get the costumes and weapons tho?
Wingnut  [author] Oct 28, 2017 @ 5:11pm 
Lots