Portal 2
[Demo] "Heatbeat" Mechanic Demonstration
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Комментариев: 10
wildgoosespeeder 10 дек. 2015 в 14:40 
"An error occured while downloading this map!" Subscribed and everything.

I noticed that this happens to some 2012 maps. Reuploading fixes the issue.
Lepo 12 янв. 2014 в 7:01 
Interesting mechanism, could be used in very creative maps.
_EverGreen ™ 28 янв. 2013 в 20:16 
With hammer don't necessary the use of laser's, relay's and panels. With the instance editor in hammer, deleting any "instance:button;OnUnPressed". Without hammer is a very nice solution ;)
Sorry for my bad english!!!
stormsend 8 окт. 2012 в 13:30 
Very nice. I admire a good switch. Mind if I use it sometime. Thanks.
rini 29 сен. 2012 в 8:17 
nice. I new going in to this test it was easy but had something to be laerned. could do with out 1 funle but you made your point.
Riptos 24 июн. 2012 в 16:54 
Thanks mate it works perfectly now. I revamped Moogoo's map to make it a bit more taxing.

Check it out here http://steamcommunity.com/profiles/76561198028222975/myworkshopfiles/
Positron  [автор] 22 июн. 2012 в 13:56 
Sorry it's taken me so long to reply. I've been on vacation and haven't logged on to steam in a while.

@[PA]Riptos: The first laser is flicked on by the left button. The laser hits the relay, which activates the second laser (on the far wall). The second laser also hits the relay and keeps itself turned on even after the first laser turns off. When the right button is triggered, the panel flips up and blocks the second laser. At this point, the relay has no laser touching it and the second laser turns off.

Everyone: I've added a "circuit diagram" that should hopefully make the connections easier to see. Thank you for your feedback!
Riptos 16 июн. 2012 в 7:34 
I dont understand at all, how does one of your lasers flick on for a split second and the other one stays on. I have set it up exactly the same way as you have yet my cube does nothing but bounce up and down on the left button with the tractors beams flicking quickly between polarities.

Can you please post up what connects to what exactly as the picture doesnt really tell much at all. I have a puzzle made trying to use this mechanic and it's the only thing stopping me from publishing it.
mouse 5 июн. 2012 в 13:33 
Agreed. Thank you for making this. I've been trying to figure it out for a while now.
Zig 29 мая. 2012 в 9:10 
Thanks for making this.