Portal 2
Clean aperture 2
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29 commenti
Petutski 4 feb 2015, ore 8:48 
Very interesting and fun. Loved the music!
Mr Fraggle (UK) 15 set 2012, ore 1:45 
Great map.
Majicman444 30 giu 2012, ore 12:49 
the vacuum tubes are a nice touch
Lesbillionaire smother-hope 6 giu 2012, ore 14:41 
EVERY MAP should end like this!
cyron43 6 giu 2012, ore 9:35 
Cool map. I just wish for a roller coaster ride at the end. :-D
Justus954  [autore] 3 giu 2012, ore 8:56 
@tiagoling items being black must be something with your video settings or graphics card.
tiagoling 3 giu 2012, ore 8:00 
Nice map. I do have a few thing to point out.
Are most if the items here black or is it lack of lighting?
Also, you should place more light strips in the area after the orange/blue gel running strip, it is very dark in there.
TechDragon 2 giu 2012, ore 0:15 
Like the nice touch with the suction at the end.
o+= 31 mag 2012, ore 5:26 
Difficulty 2/10
Fun 3/10

Been done before. Gimmicky more than just a challenge on this map.
Sanic_FastScopr 30 mag 2012, ore 4:49 
Lesbillionaire smother-hope 27 mag 2012, ore 14:04 
omg i loled so hard, that i made a handstand and shat myself in da face
Lick 25 mag 2012, ore 14:46 
Cooper Burtonburger 25 mag 2012, ore 11:33 
Very good.
Justus954  [autore] 25 mag 2012, ore 3:20 
@william.clark This level has been done in hammer editor. Not in simple level editor.
Lick 24 mag 2012, ore 22:48 
that was my favourite level how do you get the sucking funnel in creater level?
any%milk 24 mag 2012, ore 18:39 
I think the orange portal should have been the permanent portal at the beginning. Just a nitpick.
Justus954  [autore] 24 mag 2012, ore 10:36 
@Supreme Gamer YAY!
FutureGameDev 24 mag 2012, ore 10:34 
I look forward to your future additions to "Clean Aperture"
Justus954  [autore] 24 mag 2012, ore 10:16 
@Supreme Gamer Answer: You ride tube in portal 1 to another test chamber. You cannot explain that.jpg. My theory is that it's tube that should go to dropper but it's cut because it was getting connected to other tube or something :I
FutureGameDev 24 mag 2012, ore 7:49 
Question: What did I ride in from the neuro-toxin chamber to GLaDOS's chamber? That was not a dropper.
Justus954  [autore] 24 mag 2012, ore 7:38 
@Supreme Gamer They are not pneumatic diversity vents then. They are part of droppers. So not repurposed. Just ordinary tubes like in portal 1.
FutureGameDev 24 mag 2012, ore 6:29 
I guess in some aspects...they did use it. Just not in testing. Those tubes are the way things are transported in Aperture, I guess they just repurposed it. But you made it feel like part of the test! 8D
Justus954  [autore] 24 mag 2012, ore 6:12 
@Supreme Gamer Aspect was removed cause it did not make any good tests and they could not explain WHY chell did not get sucked in it. The first line was not used. It was planned to be used in turret assembly line.
FutureGameDev 23 mag 2012, ore 10:29 
Very nice. I like that you brought back the Pneumatic Diversity Vent. I still wonder why VALVe didn't but that aspect into the game as promised...and did I hear script that was not in the game?
Portalized 21 mag 2012, ore 18:50 
Make it longer - let's see where it goes!
Mama Aiko 20 mag 2012, ore 4:49 
Wow. Very clever.It took me one hour to figure out were the exit was!
NazmusLabs 20 mag 2012, ore 2:24 
That was extremely fun. :D
Vico [FR] 19 mag 2012, ore 14:13 
C'est bien mais le principe n'est pas éxploité, c'est trop facile
A_Squirrel 17 mag 2012, ore 20:02 
Woah, that was awesome.