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also bDisableCameraAnims and bDisableCameraAnims, Is it normal?
And this mod is must need in RPG server, especially the Gunslinger
V2 is no need client side config file
V3,4 is must need client side config file
I put the "KFStaticCameraMod.ini" in "Documents\My Games\KillingFloor2\KFGame\Config" manually and now it working but I want apply to all server players same
Can you make a server side mod or auto config generate is not possible? Thanks
I also use gamemode HardModeBoss(by macro)
My serveract:
WorkshopTool.WorkshopTool
ServerExtMut.ServerExtMut
HL2Monsters.HL2Mut
SlotMachinesMut.SlotsMut
StaticCameraMod.StaticCameraMut
BRTSServerAds.BRTSServerAds
Unfortunately, due to how mutators work, the server would have to have the mod in order for players to take advantage of it. And as of right now, all mutators de-rank the game (i.e. you can't gain XP). I should mention this in the post, and also ask Tripwire about whitelisting.
Interesting note about disabling camera shake by deleting the upk. I tried it and it works. The camera sway for weapons (equipping/reloading/melee/etc.) is embedded with the weapon's animations and spread out over many different files, one file per weapon. Deleting these files would likely disable all first-person weapon animations. That said, I'm working on disabling these CameraAnims (the internal name for these camera movements) and this will be the next feature once I get it working.
Is there a way to have this activate when playing on public servers?
If it's of any use, I've been able to disable the camera shake on melee impact by deleting KFGame\BrewedPC\Packages\Effects\FX_CameraShake_ARCH.upk. Still looking for a way to disable the camera sway when swinging a melee weapon.