Space Engineers

Space Engineers

Industrial Centrifuge (stable/dev)
249 Comments
MattPlaysSimulations May 19, 2023 @ 5:31am 
Here is a fixed version of the mod I made. I will remove if Cython wants me to but as a temp fix here it is:
https://steamcommunity.com/sharedfiles/filedetails/?id=2977756083

@Cython, can I keep this fixed version up for public use? or take over the mod?
slipcasedrock2 Sep 22, 2022 @ 8:18pm 
this would also be very nice...
Smart Bear Feb 11, 2022 @ 7:53am 
Please update the mod!!!
Armigus Feb 8, 2022 @ 8:55am 
Warfare 2,1.200, broke your mod (critical error in minimal new world setup). Fix please.
Sacrid Author Mar 30, 2021 @ 10:47am 
@Cython
Any chance you could release a harder version that doesn't produce platinum, uranium, or gold? I'm playing with LWTS-X, so having such an easy source of platinum, uranium, or gold too early would break the progression system. Alternatively, I'd be happy with a full-power version that instead requires expensive custom "centrifuge components" that cost high quantities of those three metals.
Zeinath Feb 21, 2021 @ 9:43am 
Well damn, instead of the code being text, it's compiled jibberish. Was going to modify my downloaded copy to have 3 extra 0's for every output, but it seems modding wasn't nearly as easy years ago when this was put together.

For those saying this doesn't work - scrolling back through the comments you'll notice a tidbit that the author didn't put in the description above, this works like an assembler, and you need to queue up the processing job for it to function.
Dorimanx Oct 5, 2020 @ 3:30pm 
Hi, Dev, :)
I really like the HUGE assembler it's like OMG i need that for our server!

I like to ask your permission to use the assembler model in our production mod for server only.
Linking back here, and our mod will not be used not by server players.
As i will add custom components and blue print prefabs so only original will work as expected for any other people.

Thank you, and i like to say that i love your mods, really awesome work.
Smart Bear Jul 1, 2020 @ 10:16am 
Не мешало бы обновить!!!
SilverDrago01 Jun 30, 2020 @ 5:31pm 
It doesn't even show up as a build option in my game
Kerradeph Mar 25, 2020 @ 9:06pm 
Has this stopped working for anyone else?
Harvey_UK Mar 1, 2020 @ 12:48am 
Has anyone got this to work with Isy's Inventory Manager? If so, how?
Ricewind1 Aug 31, 2019 @ 4:21pm 
Here's a nifty script I wrote https://steamcommunity.com/sharedfiles/filedetails/?id=763343216
To automatically fill the centrifuge with Ice/Gravel. You can exclude inventories with this so you don't end up running out of gravel/ice!
spacedout Aug 4, 2019 @ 11:48am 
The new survival kit is like the early version of this now @DreamSmith, i love how this provides everything else.
DreamSmith Aug 4, 2019 @ 8:00am 
@Cython FYI the smaller centrifuge has a req of Metal Grids, these now require cobalt and are not quite as early game as they used to be.
T.W.K.II May 1, 2019 @ 11:12am 
Keen should ask you if they can put this in there game, I mean it would make "Stone" usable for something and with there new progression system this could be an advanced thing I don't know.

Just seems like this mod is a common sense item you know, good work man please please Keep it up to date!
James Fire Apr 28, 2019 @ 2:21pm 
Assembler.
V3N0M SIERRA Apr 28, 2019 @ 12:55pm 
the industrial centrifuge keeps saying it requires water tanks(filled), where do i get these?
James Fire Apr 6, 2019 @ 9:06am 
Yeah... the basic centrifuge does not require grid.
Erythion Apr 6, 2019 @ 8:07am 
> says only iron and some ice is required to finish construction
> actually need grids to build
OverlordIcy Mar 6, 2019 @ 3:53am 
I queue up the Centrifuge, sometimes it'll be red in the queue window and when hovered over says, "Disabled." Sometimes it'll queue up and work like a charm. Does this regardless of if you choose to use Ice or not and it seems completely random. It didn't work, I tabbed out for a bit and back into SE and queue'd some up again and it worked just fine... I'm so confused... Hope this gets fixed relatively soon, I love this mod.... I use it for my ENORMOUS Factories. One for Refining, one for Sifting(Centrifuges) and one for Assembling.
OverlordIcy Mar 4, 2019 @ 6:37am 
Why are the Production Recipe's Disabled.....?
Mike Loeven Feb 9, 2019 @ 12:35pm 
@Cython Is there any way you can make this compatible with Yield modules
Tommyk Feb 4, 2019 @ 11:59pm 
Finally found out what I was doing wrong

I have to

* switch from Assembler to Centrifuge in Production Tab
* and then select which amount I want to process and wether with Ice or not

I could have sworn the centrifuge had outpull. Well, I learned something today
Sorry for the fuzz. I love the centrifuge! :steamhappy:

cheers :cozytf2mug:
Tommyk Feb 4, 2019 @ 12:10pm 
* subscribed the mod
* started SE
* dragged it from G-menu to my bar an placed the skeleton like all other
* welded it together. It is 100%
* put some 1000 gravel in it
* nothing happens

I guess I am missing something but dont know what...

And yes, I turned it ON/OFF :D
Cython  [author] Feb 4, 2019 @ 11:51am 
It works like an assembler, did you choose a blueprint to process in the production tab?
Tommyk Feb 4, 2019 @ 11:26am 
SE118 - Has Power. Has 1k Gravel in its INventory, Does nothing....
Outdated or am I doing it wrong? :steamhappy::cozytf2mug:
kcrit42q Feb 2, 2019 @ 10:32am 
Has anyone has a problem with the centrifuge not working?
jupiterbjy Jan 11, 2019 @ 2:11pm 
Was searching for 3 hours straight, only this mod makes sense. Except for old graphics, no plan for update?
Captain Straker Dec 2, 2018 @ 8:07pm 
Also in fact, that's my profiles link, mister TitanFox2.
V L A X Dec 2, 2018 @ 12:58am 
I'm really confused how to get this working, I don't see the blueprint to assemble/disassemble.
Dat Helmchen Nov 10, 2018 @ 5:21am 
is there a possibility to upgrade the look to fit more in the actual game?
little bit better textures and stuff like this ? ^^
the mod is awesome and i can´t find a good alternative, but the look is not really up to date xD
in the past it was no problem, but after the grafic rework of the game, this one is a little bit... i wanna say outstanding xD
Eskidead Sep 8, 2018 @ 9:20am 
Even after several years, the centrifuge blocks are still not added to the Large Block Blueprint in the Production tab so you can see exactly how many materials are needed.
ka3k war9a Sep 1, 2018 @ 3:49pm 
Yes it still works
Splen Jul 28, 2018 @ 5:22pm 
Can anyone confirm if this mod still works since the big Multiplayer update?
Don Daimen May 31, 2018 @ 4:59am 
the function like an assembler makes this the best stone recicle mod ever thx mon
James Fire May 21, 2018 @ 7:40pm 
It's like an assembler. You have to queue up production.
Heretix May 21, 2018 @ 7:09pm 
I've got gravel and ice in the centrifuge and yet nothing happens. Any idea whats going on?
Protheus May 7, 2018 @ 8:49am 
Is there a way to add additional ores ? E.g thorium and carbon
pieter.1992 Mar 28, 2018 @ 2:36am 
how do i select it in the production screen if the assembler dropdown is no longer there?
Cython  [author] Jan 12, 2018 @ 8:30am 
It is technically an assembler, you have to go into the production tab and choose the refinement blueprint that you would like it to process.
a Jan 12, 2018 @ 8:28am 
These don't appear to work in my game currently; if I put gravel and/or ice in them they don't do anything, nothing gets refined.
I do have a lot of other mods and have not tried without them yet, but just a heads up, it might be broken. which is a shame, really love this mod :( it's well balanced, lightweight and usually the last thing to break
James Fire Jan 7, 2018 @ 4:49pm 
You need to link to the workshop page, not your subscriptions.
Aer0Whiskers Jan 7, 2018 @ 12:29pm 
If y'all get the Advanced Systems mod the speed moduels from it make if very fast to add on to what zqaradis was saying http://steamcommunity.com/profiles/76561198450363700/myworkshopfiles/?appid=244850&browsefilter=mysubscriptions&p=3
123 Dec 18, 2017 @ 3:47am 
is it possible to get the information you get out of each 100 gravel?
James Fire Nov 25, 2017 @ 7:42am 
I am not sure if you should do that, as we will now put speed modules on. Overall, it would be producing more than it was before. And that seems unbalanced.
Cython  [author] Nov 25, 2017 @ 7:40am 
Resources/minute is the same, it just refines in large batches for better performance. I could buff the resource output though, to compensate for the loss of yield modules.
James Fire Nov 25, 2017 @ 7:29am 
And I think it is slow.
James Fire Nov 25, 2017 @ 7:28am 
Eh... I can't say I like the change to assmebler status. Now I can't use yield modules!
Chris Nov 18, 2017 @ 1:41pm 
While the new adjustment has made it easier to see what is being processed, it's alittle too slow even with speed modules.
Cython  [author] Nov 12, 2017 @ 2:04pm 
I made them "assemblers" so you can choose the refinement option that you want. Also the engines is better in handling multiple inputs for assembler blueprints than for refineries.