Sid Meier's Civilization V

Sid Meier's Civilization V

New Vegas
81 Comments
RES1CUE Apr 25, 2022 @ 11:09am 
I'm revisiting CIV and found this MOD but I can't get it to load.
I select it on the mod screen but after "next" and "single player" nothing shows up in any of the lists of the game setup menu.

Any help would be appreciated!

Thank you
Meato Jul 15, 2021 @ 3:07pm 
good ♥♥♥♥
BioChemicalWolfGear Dec 17, 2018 @ 7:33pm 
So hey why do the securitrons not have intercept? Didn't house explain they can hit airborn targets with the missles?
Zeledin1 Sep 24, 2018 @ 7:22pm 
I could also see Vegas getting a bonus to gold production with the tourism they get, considering it's a casino city, perhaps a bit more gold per trade route as the traders themselves gamble? Also judging by how House looks to use the NCR as fuel for an economy that will become the center of new technology a science bonus based on how much gold one is getting could also fit. No idea if that's possible to balance though
SerenityPrim3 Apr 18, 2018 @ 9:46pm 
I feel I should mention this, but you've modelled New Vegas as it was between it's founding and the events of the game. After the game New Vegas and Mr. House takes the whole of the Mojave, effectively making it a state not just a city.
I'd recommend there be different benefits for either building settlers, or avoiding it. If a settler isn't built, you get one set of bonuses. If a settler is built, you get a new set of bonuses to replace the first. Or should it be once a second city is founded? This might work for anyone with different play stiles, each bonus set can compliment different players and their different agendas.
IronFangWill Jul 1, 2017 @ 3:24pm 
I like how Vegas uses Venice's play style with key adjustments. The powerful +2 gold is taken in exchange for your Merchant of Venice and extra trade routes. The self creating gold also protects you if you happen to be hit with an embargo.

The powerful attacking Gallas is lost for the far more defensive Securitron.
World Mighty Mar 13, 2017 @ 2:39pm 
The lucky 38 should map the area around New Vegas since it can be seen for miles...
Chem Dog Sep 23, 2016 @ 3:32pm 
Viva las Vegas
Geoff Mar 7, 2016 @ 8:11am 
The custom music is great but a bit depresing if you play for a long time, maby you can play some music from the radio stations from the game
Izaran Mar 3, 2016 @ 5:37am 
"New Vegas is more than a city - it's the remedy to mankind's derailment." Absolutely on spot.
Jogging in the 80s Feb 14, 2016 @ 2:48pm 
Such a great mod! Allows one to Venice even when city-states are disabled!
Yippe Beastmode Feb 12, 2016 @ 7:31am 
Does this require BNW or G&K?
(tg) Dr. Kirakenso Dec 12, 2015 @ 7:46pm 
i calculated out his mean turn 300 or so income for those wondering,

all.
Jimsy Nov 20, 2015 @ 9:57am 
I can't tell if your UA is overpowered or not but what about: "All barbarians defeated inside your borders are converted into citizens." instead? Mr. House did unite the hand selected local tribes into his citizens after all...
AbstraktKitty Nov 6, 2015 @ 6:24pm 
I try to choose Mr. House as a leader to play, but he doesn't show up on the list.
Ca$h $nail Oct 24, 2015 @ 10:07am 
I am so glad this exists
plushy Sep 13, 2015 @ 9:50am 
What can I say. "The House Always Wins".
razgraz Aug 17, 2015 @ 10:35am 
Make the Master from the first Fallout game as a civ
Custer Bugs Aug 14, 2015 @ 9:07pm 
Yes Gotta huge boner so huge ahhhhh
Commander Critic Aug 10, 2015 @ 4:10pm 
You should add Vault tec as a civ
Dr.Steel Aug 9, 2015 @ 1:49pm 
Mr. House's civ is op. Its SO OP that it causes my game to crash.
Maxim Aug 2, 2015 @ 5:15am 
Question mod will be transferred in other languages
Bork Jul 31, 2015 @ 5:58pm 
Does it need any dlcs?
Leaf Jul 27, 2015 @ 11:04am 
This mod refuses to download after I subscribe to it. I've unscubscribed and subscribed multiple times, restarted my computer, and it still won't work. Other mods will, just not this one. Incase your wondering, I have all the dlc.
autoganzfeld Jul 26, 2015 @ 5:53pm 
Do any of these civs have unit models?
Rosatrice Truther Jul 26, 2015 @ 1:43pm 
Yes we need tunnel snake civ
Khorne Flakes Jul 26, 2015 @ 1:43pm 
Tunnel. Snakes. RULE. I don't think he/she could though. The tunnel snakes were just three Teenagers in a vault, which I believe their gang quickly died when you left.
Sandvitchpirate Jul 22, 2015 @ 3:24pm 
This
I
I
I
V
WaluigiYaoi Jul 15, 2015 @ 10:13am 
make tunnel snakes
recon18508 Jul 11, 2015 @ 5:29am 
no i dont. i wouldnt mind if you dont but could you make a version for no dlc owners or make it so we could use it without dlc. again you dont need too.
Big Mac Jul 10, 2015 @ 5:41pm 
Is BNW and G&K Required?
Ryan Parsons  [author] Jul 6, 2015 @ 5:10pm 
@recon18508 Do you have BNW dlc?
recon18508 Jul 6, 2015 @ 4:42pm 
i cant see the option to choose the leader in the set up. this is not the only mod that is doing this. i also cant get the enclave to work.
atinfi89 Jun 28, 2015 @ 7:22am 
cannot get mods to appear in set up options when creating a new game from the mods option. Can anyone help with this?
raphaelpierrout Jun 25, 2015 @ 6:45am 
This is not real... hahahaha
Amazing!
pieperson52 Jun 22, 2015 @ 10:29am 
Lovin fallout mods
HattlingHattoru Jun 17, 2015 @ 3:19pm 
NEW VEGAS
E
W

V
E
G
A
S
ClayTrain36 Jun 16, 2015 @ 9:41am 
i cant wait for the scenario
Golden Emps Jun 15, 2015 @ 7:45pm 
@Odin
Unsub, delete the mod, resub. It's like uninstalling and reinstalling a game but on a smaller scale.
Curly Blow King Jun 14, 2015 @ 2:29am 
Mods don't work for me. None of your Fallout mods, they just get stuck on the transfering bar, any suggestions?
Golden Emps Jun 13, 2015 @ 6:09pm 
@TheLoneWolf
The timelines are screwed up enough as it is with President ♥♥♥♥ Richardson ruling the Enclave at the same time President Aaron Kimball rules the NCR. Super Mutants would be better represented as a UU for the barbarians.
Jive Turkey Jun 13, 2015 @ 8:28am 
I can't get any mods to get past the 'transfering' progress bar (0% complete). Probably due to high traffic with the summer sale. I'll resubscribe after the Summer Sale and try again.
Ryan Parsons  [author] Jun 13, 2015 @ 3:34am 
@Flashover More than likely, just have to get some freetime.
Jive Turkey Jun 13, 2015 @ 3:29am 
Ryan Parsons, I'll feature this on my YT channel. This is outstanding work.
Do you intend on doing one based on the Crimson Caravan or Boomers?
antoon_ Jun 12, 2015 @ 3:12pm 
The whole collection has been made quite nicely!
jkraan Jun 12, 2015 @ 8:53am 
will you also make a mutant faction?
GoStu Jun 10, 2015 @ 7:29pm 
It seems wrong that all your puppets can build a Lucky 38 - maybe this should be a replacement for your palace or a national wonder rather with more modest bonuses?
Ryan Parsons  [author] Jun 10, 2015 @ 5:46pm 
@Jihadist yes, check the Fallout Collection.
Vincentius Jun 10, 2015 @ 2:50pm 
Did you ever make one of the Legion
Zatic13 Jun 10, 2015 @ 11:52am 
The Fallout civs will show up in my mod menu but don't appear when I try and select them in the setup menu.