Source Filmmaker

Source Filmmaker

TF2 Fabric Textures
20 Comments
Obese Scout #2 Mar 12, 2022 @ 5:34pm 
So what you need to do is instead of typing "$basemap", type in "$bumpmap" instead
Ushul Jul 3, 2021 @ 1:54am 
охуэнная работа чел
𝐋𝔦𝔩𝔦𝔞𝔠 Feb 25, 2018 @ 6:05am 
thank god this exists
katttbat Sep 16, 2017 @ 5:59pm 
These are wonderful, thank you
Mr Grinch Jul 21, 2017 @ 6:48am 
It is at player\items\heavy\heavy_shirt in tf2 folder
Mr Grinch Jul 21, 2017 @ 6:47am 
Guys if anyone has troubles with models. It is a cosmetic model you have to use the texture on
:steamhappy:
Extremely hot monster wife >w< Aug 17, 2016 @ 1:01pm 
Could you do one for Soldier as well?
Blue Merlot Dec 20, 2015 @ 12:05pm 
Yeah, Engineer's texture works fine, but Heavy's one is corrupted ;/
ZeHatsu Oct 10, 2015 @ 10:58pm 
Could you please fix the Heavies texture? Maybe add a Scout texture aswell.
RatchoN May 9, 2015 @ 2:16pm 
I love you man <3
nicerafi  [author] May 9, 2015 @ 1:18pm 
@RaxxoN Guess who updated them.
RatchoN Apr 29, 2015 @ 3:25pm 
You're a god if you continue making more of these textures
Ziphy Apr 29, 2015 @ 12:08pm 
It would be great if you made this for all the classes' default appearance
犬妻 Apr 21, 2015 @ 12:31am 
@Fwuffy Foxeh Just tweak $phongexponent and $phongboost settings and you're good to go.
nicerafi  [author] Apr 21, 2015 @ 12:01am 
@Fwuffy Foxeh I can try.
Paintbrush Poltergeist Apr 20, 2015 @ 2:10pm 
Would it be possible to make a wet version of clothes using the material override method?
rockBustaz Apr 20, 2015 @ 12:57pm 
hi does this have meme support?
episoder Apr 20, 2015 @ 11:46am 
monochrome * color + detail does that too and probably easier. valve's textures and materials aren't up to that material thing yet... tho. so... nice feature. looks very good. :)
nicerafi  [author] Apr 20, 2015 @ 10:08am 
@Nefnoj :^)
Nefnoj Apr 20, 2015 @ 9:55am 
So correct me if I'm wrong, but all this submission is, is a texture that you use with the material override to make anything fabric look more realistic?

You madman.