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Yes the laser is available for portaling at the exit.
idk, just a thought.
Because I can bring the cube over the fizzler? That and the trippy effect wouldn't be there. I like that effect.
Only way to create a fizzler "volume" (3D) in-game editor. Each fizzler is limited to a fizzler "area" (2D). Technically a single fizzler field has a volume but practically it is an area.
That isn't me playing. That was DeathWish808. Ask him.
I always give credit to parts that weren't my doing. ;)
We didn't simultaneously work on the map, wildgoosespeeder just modified one of my maps to feature a cool mechanic he stumbled across while playing my original map (toggle hall). He added me as a contributor to the file since it was a modified version of my map (and cause he's nice).
To each his own. It was merely an experimental idea I accidentally came across playing Goose's chamber. I feel like my place for creating maps for the workshop are either trying new things for more experienced map makers to create a more elaborate puzzle out of or remixing existing ideas with a wildly different solution. Here's a collection where I log people who have borrowed my ideas:
http://www.steamcommunity.com/sharedfiles/filedetails?id=202839780
I have remixed others' maps into my own creations:
http://www.steamcommunity.com/sharedfiles/filedetails?id=368080792
If you want really fun and challenging puzzles to solve, check out my 250+ favorite maps, starting on page 29:
http://www.steamcommunity.com/id/wildgoosespeeder/myworkshopfiles?appid=620&sort=score&browsefilter=myfavorites&view=imagewall&browsesort=myfavorites&p=29
...but the ultimate question is did you solve it? What wasn't fun about it? Was there something you struggled to do that didn't make it fun? Explain why.
It's the best I can do for conveying the message concentrate and don't allow that cube to get fizzled!
Couldn't (nor would want to) figure it out after watching what DeathWish808 did. I got the second cube but after that the puzzle's lost its elegance, unfortunately.
p.s. Best map I've seen for a long time.
Good puzzle, the solution is not obvious.
I'm glad I went with a flip panel with your attempted exploit. When I first put it in there, I had no idea that I would be preventing an exploit or two!
@DeathWish808
You solved it as I intended. Thanks for playing!
I guess the trippy effect is all those fizzlers? That does look cool.
Blind run: http://youtu.be/sorrj1CjLvE