Source Filmmaker

Source Filmmaker

Mossman's Arctic Jacket + Combine Binoculars
20 Comments
GORYGIRL1996 Nov 15, 2021 @ 12:07pm 
THANKS :D
Nomad  [author] Nov 14, 2021 @ 11:32pm 
go ahead
GORYGIRL1996 Nov 14, 2021 @ 9:02pm 
CAN I USE THIS FOR A MODEL I HOPE TO PORT TO THE SFM WORKSHOP? IF YOU WANTS, I'LL ADD YOU AS A CONTRIBUTER. ^^
Asome3333e1 Mar 29, 2021 @ 8:06pm 
where is the texture for said jacket located at?
Thetdm Zack Feb 29, 2020 @ 12:17pm 
i have that but i can't find it in SFM
Nomad  [author] Feb 28, 2020 @ 11:33pm 
Half Life 2 Episode 2
Thetdm Zack Feb 28, 2020 @ 7:43pm 
where to get hunter model????
Nomad  [author] Jan 25, 2020 @ 7:31pm 
Back when I made it I tested it mostly on the citizens models. You can try selecting each bone and try scaling it to make it fit perhaps.
76561198865962702 Jan 25, 2020 @ 1:18am 
why does it only work for the citizens and not mossman?
o0-Mike-0o Jul 5, 2016 @ 8:07pm 
Fold the arms and you have a straight-jacket.
Nomad  [author] Jan 20, 2015 @ 10:25am 
Yeah, sadly I don't think any other clothing exists for Elizabeth / other clothing options were never put into the model as a bodygroup.
blank Jan 20, 2015 @ 6:00am 
Sweet. The one disadvantage SFM has (besides visual fidelity) against 3ds Max/etc. is the lack of alternate clothing. After a while you get sick of the 2 different colour corsets Elizabeth has.
Nomad  [author] Jan 3, 2015 @ 8:23pm 
If I had more time I would of probably modified it with a civilian model reference to get it to fit better.
Nomad  [author] Jan 3, 2015 @ 8:22pm 
Sadly yes. I found i had to apply scaling to multiple bones and really fiddle with each individual value to get it to fit nice with the model at play. It's not 100% perfect as in the video showing it you might be able to see where it is not perfect. Other then that, I hope you don't mind tediously locking each bone to each respective bone and zeroing them out :)
Pep Jan 3, 2015 @ 8:19pm 
I think this has turned out really well! Awesome stuff! I would have thought 'dressing' characters in clothing would be really technically difficult with the limitations of a rig - but you've obviously done it here! May I ask - this is applied using a kind of bonemerge, right? Was there any trick with weights, scale or rigging you had to do to make it fit nicely over a character?
Nomad  [author] Dec 28, 2014 @ 7:36pm 
Yup!
Zyndney Sweeney Dec 28, 2014 @ 2:02am 
Saw this on FP, this'll def be handy. Thanks much mate!
Nomad  [author] Dec 27, 2014 @ 7:16pm 
Thanks Naob :)
Mr. Marooned Dec 27, 2014 @ 7:14pm 
very nice Snowmad! keep up the great work!
TheRealCrowman Dec 26, 2014 @ 8:14am 
Thank you so much, this is exactly what I've been needing!!