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Seriously though I don't know what to tell you. Can you give me details on your computer specs? Were you playing as Tainted Peter? I can see if anyone with similar specs has encountered the issue or can look out for the issue. And it'd be nice if you could put this in the Bug Reports discussion rather than in the comments.
Is there any fixes for this? I got rid of the Hair mod and Partially Blind but Furtherance seems to still be bugged for me.
Also you're asking pretty much any modder waaayyy too much for Passive Skill Tree compat. So, no.
Stack Traceback:
in method assert
resources/scripts/json.lua:125: in function 'decode'
...ds/furtherance_3513706025/scripts/tools/save_manager.lua:787 : in function 'Load'
...ds/furtherance_3513706025/scripts/tools/save_manager.lua:1563 : in function at line 1556
I need help-
Also will this mod get Passive Skill Tree compatibility? just wondering.
Or make his active item charge more consistently, feels like sometimes I kill upwards of 10 enemies without a single charge earned.
@kazui The characters use RGON's custom stats for adding health in the players.xml file. I've heard from at least one other person that for some reason it isn't doing anything and as such the characters start with zero health. Next update I've reverted most of them to use the vanilla health variables.
@XuletoCalabreso The mod does absolutely nothing related to costumes but whatever it does it breaks RGON's method of adding custom character costumes. The PT-BR mod was last updated in 2021 and RGON isn't getting any further updates for Repentance (it'll be updated for REP+ next) so....I guess I could just use the old vanilla method of adding costumes for characters that should work without issue.
lets goooo