Total War: WARHAMMER III

Total War: WARHAMMER III

🦀The Crustacean Nation🦀(Now with🦞 faction)
272 Comments
NowiJ 8 hours ago 
Are there any skill point and skill dump mods that work with this?
Jaayser Jay 11 hours ago 
Seems very buggy in multiplayer regardless of if all players play as the faction or one person plays as the faction (host or not). This seems more oriented towards a single player campaign sadly, so no COOP crab shenanigans.
Guacamole Gangsta 16 hours ago 
Add a crab that is a Lord or something that increases money on whatever province and make him look similar to Mr.Crabs
CriszzZ Nov 19 @ 8:04am 
Played through Tidelord's campaign and it was a blast. Thank you for all your work, great stuff.
Prussians425 Nov 18 @ 8:50pm 
This gave me severe crabs
10/10 would recommend
ejlevine14 Nov 18 @ 1:53pm 
crababdab
{TF}mlg Nov 12 @ 11:06pm 
love the mod. had a bug where if i tried using it in multiplayer with two players playing the crab faction the nonhost would see the his and the host armies as a human leader and a lizard man unit and the game would just not function since it would wait for him to do his dilemma for the difficulty at start of the game even though it does show it for him since its not reg hes on the crab race.
Siren System Nov 8 @ 1:18pm 
crab
Pegaz  [author] Nov 7 @ 3:30am 
Updated the pinned mod compatibility guide thread
Pegaz  [author] Nov 7 @ 2:40am 
@pyroflare77 I know I'll wait until patch drops to see exactly what the situation is then.
Currently planning on moving him slightly to the north, between Nakai and Lokhir.
Holtzmann Nov 6 @ 10:48pm 
Any chance of enabling unusual locations for this race? I never seem to get any.
pyroflare77 Nov 6 @ 7:28pm 
Dechala is coming to kick out Tidelord Arthorn, heads up
Kim bosong Nov 5 @ 4:35pm 
bug report : king crab LL has mod conflict with SCM marienburg mod.
1. difficulty setting doesn't appear in first turn.
2. RoR can't be recruited during entire campaign.
Nipslipsandchips Nov 5 @ 3:44pm 
Will do, thanks for the heads up.
Pegaz  [author] Nov 5 @ 1:12am 
@Nipslipsandchips
Lost Calm Jurassic afaik has some scripts which don't work with this mod.
So these two mods in perticular are incompatible, just play with one or the other.
Nipslipsandchips Nov 4 @ 7:35pm 
Bit of a weird one, and I'm yet to figure out whether it's a mod conflict of some kind or a general issue with the mod. But using it seems to soft lock the game when playing as the Lizardmen. So say you perform the Slann Rite or you're using Jurassic Calm etc. It soft locks the game and the dilemma doesn't show.
Pegaz  [author] Nov 1 @ 7:12am 
@GrumpyBadger fixed
GrumpyBadger Oct 31 @ 7:41am 
Crabjorn Rimeshell, leader of the Rimeshell Tribe, begins the game without a Trait (Tough, Tactician, etc.).

The Rimeshell Tribe cannot forgive this dishonor!
Pegaz  [author] Oct 29 @ 12:38pm 
@rock_matte Lobsters don't recruit units in the conventional way, they only use instant recruitment. You increase unit caps by constructing buildings and the recruitment pool replenishes at the start of each turn and whenever you raze a settlement.
rock_matte Oct 29 @ 9:58am 
i also Loving the Lobsters but i have run in to a problem with the new faction Chaos variant I can't recruit new troops for my lords :/
Pegaz  [author] Oct 29 @ 9:22am 
@Forever Forward! fixed, they no longer get those quests, them not having commandments is intended
@ondrej.stonis added a few unique skills to his skill tree
@The Beautiful One "Skill Issue" XD
The Beautiful One Oct 26 @ 12:17pm 
Still loving the mod I have it on even when I'm not playing as crabs, I tried the lobsters and also noticed they dont have commandments, I'm not sure if they should have commandments or not but being unable to complete the mission probably locks out the entire mission tree. Maybe some passive ruination income or ruination tied to raiding rather than income might be nice as so much is tied too it, can't say for sure though I got bodied by valkyr in my very quick run without being able to afford any runes or buildings because i needed to use the weapon strength buff just to win the starting battles on the reccomended start on vhard xD
InfoManiac Oct 26 @ 8:49am 
insane work btw, adding an entire faction
Forever Forward! Oct 25 @ 1:41pm 
Loving the Lobsters already! Question though, are they supposed to have access to Commandments? Captured my first Province, got the quest to issues a Commandment, but the icons for it are missing.
ondrej.stonis Oct 25 @ 12:10pm 
sugestion. um wouldnt it be better if the lobster legendary lord could have all the master of carnage options ? it would simply make him more special cause he doesnt have his ovn unique skill line
ChopChop Oct 25 @ 10:05am 
works for me, try resub or disable mod incompatible with MIXER :steamthumbsup:

Major 12 slots
https://steamcommunity.com/sharedfiles/filedetails/?id=3593409028

Special 15 slots, minor 6 slots
https://steamcommunity.com/sharedfiles/filedetails/?id=3593409241
Guts The Black Swordsman Oct 25 @ 7:33am 
@ChopChop not working for crustaceans
ChopChop Oct 25 @ 3:16am 
@Guts The Black Swordsman: OK :WH3_skragHapp:

https://steamcommunity.com/sharedfiles/filedetails/?id=3349407231
Major - 12
Special - 15
Minor - 6
Lobster - 6

https://steamcommunity.com/sharedfiles/filedetails/?id=3573533329
Major - 18
Special - 18
Lobster - 8

https://steamcommunity.com/sharedfiles/filedetails/?id=3257109494
Minor - 8
Lobster - 8

Extra slots for all Crab & Lobster factions ✌
Guts The Black Swordsman Oct 24 @ 1:57am 
Please make it Comaptible with ChoChop's building slot mods
Eugene di Crabbio Oct 23 @ 6:29pm 
i think the new lobster faction should have the horde mechanic
Bacon God Oct 23 @ 11:45am 
NOOOOOOOOOOOOOOOOOOO :sacrificed:
Krakenous Oct 23 @ 10:10am 
That's fair enough I actually forgot this had custom VCs already so I'll go back to sleep 😂.
danielscw1 Oct 23 @ 9:53am 
The mod that was already a 10/10 continues to improve upon itself? Brilliant and wonderful, continue the fantastic work!
Pegaz  [author] Oct 23 @ 7:25am 
@Krakenous
I have given every faction custom victory conditions in line with their playstyle and location
I have no interest in devoting development time for more fluffy VC's
Krakenous Oct 23 @ 7:11am 
Wonderful update! Thank you! Question, regarding victory conditions. Now that the mod author has released a guide on how to add custom VC using the VCO system, will you look to consider adding specialist VC for these factions? I think it would be a fantastic cherry on top to a superb mod!
Rosminn Oct 23 @ 12:57am 
Lobsters' rune mechanic somehow make all of your lords more customizable and fun than CA's official daemon prince. Another Pegaz W.
Pegaz  [author] Oct 22 @ 11:11pm 
@Bacon God
No
Pegaz  [author] Oct 22 @ 11:11pm 
@Pfleger Von Yggdrasill
OvN has a fishmen mod already
I believe there is a guy working on a sharkmen mod
and another dude is making a fishmen race as well

I don't think there is any need for this mod to overlap with existing or upcoming stuff
Pfleger Von Yggdrasill Oct 22 @ 8:44pm 
Any chances for non crustacea sealives?
Bacon God Oct 22 @ 4:22pm 
Feedbackl: Add Mega giga crab okey?
Pegaz  [author] Oct 22 @ 3:35pm 
The 🦞 faction is very experimental, and their balance state is not finalised.
so feel free to leave feedback on them either here or in the discord linked above
2Scribble Oct 22 @ 3:31pm 
Total Crab: Crabhammer 3
kobi Sep 30 @ 6:26am 
my god i thought thats just a meme mod, and then i see 5 lord each with unique twist, thats more than most dlc
Bacon God Sep 21 @ 9:18am 
I don't really understand why this mod doesn't feature a massive titan crab
Shepherd_KORP Sep 18 @ 4:16pm 
can you make a shrimp one please i beg of you
Pegaz  [author] Sep 18 @ 7:45am 
Appearently the thing where flying units die if they are standing on a wall when it is destroyed, is normal behaviour. Happens to every flying unit in the game.
The Beautiful One Sep 10 @ 5:23pm 
I have no idea but he died with the nemesis crown on the same turn he became immortal and now has a permanent nemesis crown despite it being elsewhere in the game so that's neat. Also the flying dragonshrimp mount can capture city defence points which makes it beyond busted I'm going to have to refrain from cheesing that xD
Pegaz  [author] Sep 8 @ 5:55am 
Lol, that is mad funny.
Given how janky this game can be at times, I am not even sure if that is a bug specifically with my unit or just a vanilla bug.
The Beautiful One Sep 8 @ 3:46am 
A video of the rise and fall of the amazing troop battering dragonshrimp hero who once saved all of crustendom from darkness https://www.youtube.com/watch?v=uDYrWBZBDEE