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I would basically have to make a completely new movement system to achieve that
I'll add some sound to this one as well, and an optional setting to take random leg damage when jumping on/off since it seems a lot of people want their ankles and shins smashed by it lol
Secondly, i just made a discussion thread about a bug, in here , just wanted to inform, case you dont see it.
Cheers.
It could also be that you're on version b41, and this mod is for b42 only.
Please check these things, and if it's still not working then let me know and I'll take another look
It could very well be a bug making that option keep appearing on non-scooter items, I'll look into it
Still pretty basic implementation, but I will add to it over time!
The skateboard has a custom sound and to the zombies it's about twice as loud as running, so it's pretty loud but not as bad as a car
@Fylas Haha in the current implementation, no it's not possible, I haven't made any way to fall off yet, but I will! But I'm not sure how well it will work in multiplayer tbh, I haven't tested it in b41 at all.
By the time b42 multiplayer comes out I will make sure it works :)
There is now also an option called "Immersive Mode" which is enabled by default. With this option enabled you will go much slower on rough surfaces like dirt/grass/gravel/sand.
It is now also affected by injuries, so if you have a broken leg/foot then you can't move at all. If you have an injured leg/foot but not broken, then you can still ride, but you will go slower depending on how much damage you've taken.
Note that if you load a save while riding a scooter, you have to hop off and back on for it to go full speed. I will fix this, just need to find a performance friendly solution.
If you hold shift, it will take the same amount of stamina as running, but you're faster than the normal running.
I will now work on updating the scooter to use the same smooth movement system, it will take a couple of hours, so play around with the skateboard and let me know what you think!
I'll use that other animation for sure, good suggestion! it's an easy fix
@Barret That should hopefully be fixed when I update to the new system, which I'll do tomorrow, because it will use the same injury modifiers as vanilla for the animations. So if you're hurt you won't be able to go as fast.
I'm very excited to get it out, you'll notice a big difference in how smooth it feels, and you'll be able to hop on/off scooters and skateboards while moving.
Just started a new game, forgot I was obese and jumped of a first floor lol