XCOM 2
Viper's Proficiency Frost Tempest
21 Comments
Von-tora Jun 8 @ 8:39am 
My characters using this class will not level up from squaddie no matter how many kills.
Dęąth Viper  [author] May 10 @ 11:06pm 
Sounds like a conflict with another mod sadly.
Soul May 10 @ 1:24pm 
Just a thing,the class running animation is still the gun instead of the the templar type run,look weird since its a gauntlet primary based,and yeah I have the animation patch,only happen with this class tho,others gauntlet based like Templar Knight work fine.
Also since they don't have momentum,a range weapon like a pistol would be cool to have at least for the pistol slot if you don't have the Cache mod,perso I added it since,yeah,it make it better/versatile.
Beside that,pretty unique and cool
EdFenris Apr 15 @ 2:50pm 
I added this, geomancer and blood clases and it disabled other classes, i cant find the config line to enable them, where i can find it ?
nephate Apr 6 @ 3:25pm 
I should note he has only been wounded once, and has never gotten the shaken status.
nephate Apr 6 @ 2:09pm 
Somehow I have a character with this class that has slowly but surely lost all Will. They started at 60 and are now at -7. Only that character has had that happen to them from what I have seen.

This is mostly just a heads up of a potential bug, I do not expect that it can be fixed on the current run.
tastiger841 Apr 6 @ 5:05am 
I saw that you are going to make a bow class, Iridar's Perk Pack has some animation for the templar class called IRI_TM_SoulShot

Hope it helps.
ironboy32 Mar 29 @ 11:25pm 
what difficulty mods do you recommend to be played with these classes? Because of how strong all of them are you probably need Reshi's Ethereal Restoration or his Reqiuem mod to be a challenge...
Epic Dovahkiin Mar 29 @ 7:17pm 
no at least not by Viper
Ohcult lord Mar 29 @ 1:35pm 
Will this class eventually be made into an rpgo specialization?
Dęąth Viper  [author] Mar 28 @ 9:56am 
@Taco Fixed.
Tacocat Mar 28 @ 8:55am 
Something appears to be broken with their Proficiency class perk. It isn't showing up and notes an ability on their sheet currently called "Missing 'LocFriendlyName' for 'None'" and shows a blank icon.

All required items are installed.
Dęąth Viper  [author] Mar 26 @ 6:50pm 
Ill try to release it in the next few days. Been pretty busy looking for work lately. Lost my job and I need something asap haha. If anyone knows any work from home jobs, definitely hit me up. I could work on these mods in peace knowing I have a steady income :D

But to bluntly answer your question, as soon as possible. There might be 2 / 3 classes left plus the templars
Damwrongname Mar 26 @ 4:15pm 
I have a question I wonder if you could answer.

I'm very interested in the classes your doing but I'm holding off to see when you did all the classes you wanted with your mod so I can try them all in one playtrough ( at least try as there is A LOT ) .

So I guess my question is is there many more coming before I can try them ?

Also a follow-up question if its still a ways off which classes would you recommend the most to try then ?

Please note that tough I think I'm not doing to badly english is not my 1st language so I re-wrote this a few times to clean it up as best I can so if something is not clear on my end sorry in advance.
Vaultwulf Mar 26 @ 11:13am 
Nice to have you back!:steamthumbsup:
tylerfphillips Mar 26 @ 10:19am 
good to see you back man
Comrade Cypher Mar 26 @ 10:11am 
good to see you back was worried for a minute there
Wallflower Mar 26 @ 5:00am 
Oh cool, all your stuff had disappeared
Andrei Cineva Mar 26 @ 2:58am 
Nevermind about the weapons, I see it's the Templar Gauntlets and the Psi Amp. All good. :)
Andrei Cineva Mar 26 @ 2:53am 
Class name is incorrect in the description.

Otherwise, this sounds promising. What sort of psionic weapons are talking about here? Asking that, since I am not sure this will work with Covert Infiltration.
dozillio Mar 25 @ 11:59pm 
You're back!