Stormworks: Build and Rescue

Stormworks: Build and Rescue

Navigation Map with Autopilot
85 Comments
Blaze Oct 31 @ 10:36am 
my AP when turned on just has a spasm and flips me over and I crash
Echoless Oct 16 @ 2:26pm 
It could use a seat input for zoom, and remove the keypad input support.
Echoless Oct 16 @ 2:25pm 
A version of this that is 1x1 would be amazing.
Fact Sphere Oct 13 @ 6:09pm 
@Stinky_poo4090
Works fine for me as well
Echoless Oct 12 @ 6:00pm 
@Stinky_poo4090
It's working perfectly fine right now.
Stinky_poo4090 Oct 8 @ 3:50pm 
yeah its just broken
Stinky_poo4090 Oct 8 @ 3:42pm 
also, turning does not work
Stinky_poo4090 Oct 8 @ 3:38pm 
for some reason when i put it on one of my boats the monitors dont turn on i even tried putting a constant on to both of them but nothing would show on the screen even though the monitor said true whenever there was an input going into it
Amagi-chan Sep 19 @ 4:48pm 
is it possible to have this with a video switch gate to jump between a camera and the map?
radioaktivkaiser Sep 13 @ 7:16am 
What should I do set this up on a heli
Dark_Sabre247 Sep 8 @ 7:42pm 
what are the rgbs used in the night mode colors? i want to make the rest of my systems match colors
MarvinderRoboter Aug 23 @ 8:49am 
You can also load the vehicle via the selection grid. As it consists of the system itself and then some example vehicles you can just have what you don't need out of bounds and paste.
SeaWeed  [author] Aug 23 @ 7:31am 
Large hangar
Pommespenner69 Aug 23 @ 6:48am 
I cant spawn it, i always get " the vehicle youre trying to load is too large for this edit area". I tried every edit area and I still couldnt spawn it.
Davis Aug 21 @ 5:07pm 
Will this circle around the last waypoint once it is reached?
MarvinderRoboter Aug 7 @ 8:08am 
Turns out this was not an issue with your program but the physics sensor reading zero on its outputs whenever the a or d key is pressed while sitting in a pilot seat connected to the sensor. I posted a bug report.
MarvinderRoboter Aug 6 @ 4:34pm 
For some reason,once I activate the autopilot the system sets the current position to X=0, Y=0, causing the autopilot to malfunction accordingly. When overriding the pulsed signal to activate the autopilot inside the controller with a constant on, the system constantly jumps between the true coordinates given by the physics sensor and 0,0.
Frag2000 May 15 @ 8:12am 
Thanks a lot. My bad.... I was trying to open it from the ship dock. Took for granted that it would be on a ship example. I would recommend to add the note to your description. I am pretty sure other people could do the same error.

Thanks again!
SeaWeed  [author] May 15 @ 8:07am 
You can access it in large hangar
Frag2000 May 15 @ 8:03am 
Werid one here. I have tons of experience with this game but cannot access this microcontroller. First it does not show in the inventory list. I can see a creation in the vehicle workshop, but I tried to open it at many large dock and I get the error "Vehicle too big for the area". Am I missing something?
Frank Renson May 6 @ 8:04am 
Alright, thanks for the availability
SeaWeed  [author] May 5 @ 12:06pm 
Yes of course, I uploaded it for people to use :pickax:
Frank Renson May 5 @ 11:27am 
Greetings, may I can use it on my ship? Credits will be given
hunter_vertigo17 Apr 27 @ 2:34am 
Hi, I have made some adaptations and now when I try to drive flippers it slowly powers down
SeaWeed  [author] Jan 8 @ 10:06pm 
It can but you would be required to set up autopilot for yaw, pitch and roll
Snefflz Jan 8 @ 11:41am 
does it work with aircraft?
Snefflz Jan 8 @ 11:41am 
never mind i figured it out, didnt merge lol
SeaWeed  [author] Jan 8 @ 11:37am 
Make sure your screens are turned on and have electric
Snefflz Jan 8 @ 11:33am 
i love this mod, how ever when ever i try and add it to my creation it doesnt work, the screens dont work even though ive hooked it up correctly. any help??
GabeTeuton Jan 8 @ 6:08am 
That seems like a very smart thing to do! I hope (and i'm sure) you'll do great! Cheers! :steamthumbsup:
SeaWeed  [author] Jan 8 @ 5:17am 
Nice suggestion but unfortunately I am taking a break from the game for the next few years to focus on my studies
GabeTeuton Jan 8 @ 4:53am 
consider this a feature suggestion, not a request as i don't feel entitled to a request like some people sometimes do :P. If it's feasible you could add a button to either monitor to switch from ETA and Dist from current pos to current waypoint to ETA and Dist for all remaning route? Or maybe a toggle in the settings window? (i love the 2 monitor set up) ♥
MAKT445 Jan 6 @ 5:03pm 
amazing
SeaWeed  [author] Dec 22, 2024 @ 8:57pm 
Haha this definitely took more than 3 hours but I'm happy to hear you like it :P
GabeTeuton Dec 22, 2024 @ 6:55pm 
This is absolutely amazing i cannot believe it i subscribed to it and didn't use it cause i was not up to the size i required for such a complex system, just tried it on my new project, it's unbeliebable, i awarded you 3 consecutive times... just for context i've been trying to code my own with help from chatgpt for the last 3 hours (didn't end well) but this... beautiful!
Reysn Nov 10, 2024 @ 4:08am 
This is such a great implementation of a map + autopilot. Userfriendly, intuitive, functional and also pretty. Thank you for the great work. Looking forward to using it in upcoming creations! :hellionfunny:
SeaWeed  [author] Nov 5, 2024 @ 6:58am 
The composite input from the monitor to microcontroller provides the screen width and height. You can manually change the value to your desired aspect ratio and the UI will adjust accordingly.
Kris Nov 5, 2024 @ 6:54am 
yea and the ui
SeaWeed  [author] Nov 4, 2024 @ 10:17am 
You want to display it on the top 2/3 of the hud?
Kris Nov 4, 2024 @ 9:27am 
hey how can u get the 2x3 scale version on a 3x3 hud so i can make a 2x3 hud version
SeaWeed  [author] Sep 22, 2024 @ 9:49am 
Sure, I'd be happy for you to use my creation :)
3точки ДоБледного Sep 22, 2024 @ 8:56am 
Hello, bro! Incredible project, i want to ask you a permission to integrate your code into on-board all-in-one computer system controller (Your code will open up like an app, part of a system)


Credits of course will be written down in description in workshop + when the app is opening there is greeting message with name and author of app.
I Can send you a beta of the controller, if u r interested in

Thanks, write me back plz

your fan :)
BushCrafters CO. Sep 16, 2024 @ 10:40pm 
After scratching my head for a day, I got it working decently with this approach:

The AP output goes directly to the rudder, but to complement it with the aileron, I had to take the AP output, divide it by 1.5, and clamp it between (0.15 to -0.15), which is the setpoint for the roll sensor.

Example:
AP is making a 180-degree turn.

AP output is either (1 or -1) (Full deflection).
My microcontroller divides that by 1.5, resulting in (0.66 or -0.66).
It then clamps that value to (0.15 or -0.15).
This value is sent to a PID controller, which uses the ailerons to match it with the roll sensor (which only values between 0.25 to -0.25). My PID settings are 2, 0.000001, 0.000001.



The reason for dividing by 1.5 and clamping is to create a good initial turn rate while avoiding exceeding around 54 degrees of roll.
SeaWeed  [author] Sep 16, 2024 @ 7:38pm 
Its kinda complicated to explain. But you could take the turning output from my autopilot and feed it into the plane's autopilot
BushCrafters CO. Sep 15, 2024 @ 5:49pm 
pretty incredible. would be great for flying in complete fog. Whats a good way of making an aircraft make these turns? straight to the rudder seems slightly effective but not exactly. Am i able to make the turns more agressive?
SeaWeed  [author] Aug 29, 2024 @ 6:10am 
But you are of course free to adjust the colours manually in the codes
SeaWeed  [author] Aug 29, 2024 @ 6:09am 
Sorry i dont plan to add adjustable map colours or text colours, otherwise the microcontroller settings and my codes would be very lengthy.

I also have different text colours for certain areas of the UI so it would be difficult for me to make them adjustable in a user friendly way.
RedneckRepublic Aug 28, 2024 @ 3:11pm 
Sideral, thank you for the cyan code but is it also to change like background colors and like the color of text, im just generally asking because I love this creation but it’s the one thing that doesn’t fit into the color scheme of my setups
aria Aug 22, 2024 @ 11:56pm 
looks good im going to try it out on my catamaran atm the one im using does this too but also displays radar targets but your one looking like it has an interesting ui
SeaWeed  [author] Aug 22, 2024 @ 11:55am 
BTW thank you guys for the feedback. It helps me improve on my creations.