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Layout good, but the amount of useless structure man. Are you able to imagine what a player who plays this map has to do right? NO, better one, have you even played your map? Playtest, maybe? As a player who is playing this map you constantly gamble on every single peek. EVERY SINGLE corner has a crossfire --> go play dm right know. I am fine if that happens on site or middle, like on other maps. But it happens everywhere. Why? You are basically peeking into death 100% of the time. Can't react, can't refrag, can't do anything without killing and then instantly dying.
I can see that every single door on the map is red - okay cool design, very creative, but breakable/openable door is brown, you intuitively turn away cause you think that ♥♥♥♥ is a wall and you cant go. What? The fact that you have to stand there and you have to think for 10 sec: "is this a wall or nah?" is ridiculous.
Love the visual artstyle and the overall atmosphere of the map.
Sure. It looks nice but who cares if the gameplay is ass.
Where is my Cache, Cobble, Season, Zoo - hell Aztec might be better
Might be fun for DM or some other mode. But get this trash out of here
#FreeTrollface
The visual clarity on this map is complete garbage, the cts blend into the back drop because how horrible the lighting is, and of course they had to add random ass green foliage is random corners so the green ct agent skins can blend in even more.