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My initial guess is it's the highest/lowest characteristic under Climate - like I set it to display the 10000 spots with the most rainfall, and it only *checks* the 10000 tiles on the map with the most rainfall, while I'm expecting it to check all and report the top 10000.
i assume there have been performance issues with certain searches on 100% maps in the past
Filtering Terrains: this filter resulted in 0 matching tiles (in conjunction with the previous 1 filters) Maybe the filtering was a little bit too harsh?
No biome and no terrain selected for a Planet coverage >= 50%
Please select a biome and a terrain first.
I'm using this mod together with my little planet, so full coverage does not result in more tiles than having a vanilla planet with 30% coverage.
Is there a reason, I can't filter just for landmarks with 100% coverage?
I think it would be more practical if the mod used the logical OR operator.
Another thing that would be nice is a search field in the Feature tab.
In any case, I'm happy to find this mod again, thank you so much for your work.
I know, it's not important in any way, but the font type when loading a planet looks strange. Something like [PrèpárèLànoíng] PrèFìlfèring ...
It’s probably related to a mod not using proper translation keys and the localization files still needing to be set up.
Searching for "Animal habitat" overall is possible, but not individual animals.
New features:
- Added "Features" filter that allows searching for any combination of map features
- Added "Adjacent biomes" filter that can be used to search for biome transitions
There have been a lot of world generation changes in 1.6 so likely there will be some issues. If you find any, please report them in the Bug Reports section.