The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Skyrim Subway System
28 Comments
QueenBee Feb 26, 2016 @ 3:12pm 
lmao!! this is hilarious. I love it. and I love Kalona The Ravenant's comment.. we all get to figure out with M'aiq the liar goes lol
DrunkBirdy Dec 11, 2015 @ 9:24am 
So, that's how M'aik get's around.
staticmunk7777 Mar 28, 2015 @ 8:36pm 
oh this is epicness m7 this reminds me of the gummi bears subway system they had with rails and boats to just real awesome thnak you m7.
josefsedlCZ Oct 23, 2014 @ 6:11am 
It would be super but thanks to the underground and is perfect
Skyrim Mod Developer M7 (Ret.)  [author] Oct 22, 2014 @ 12:32pm 
no just traveling underground.
josefsedlCZ Oct 22, 2014 @ 5:03am 
It would build an underground house for the players?
Randy il cameraman Oct 1, 2014 @ 6:00am 
Cool
Skyrim Mod Developer M7 (Ret.)  [author] Sep 28, 2014 @ 9:25pm 
ok I added a better entrance.
Scorpius Sep 28, 2014 @ 5:26am 
cool
Scorpius Sep 28, 2014 @ 5:26am 
you should add TMNT
NotAHugh Sep 27, 2014 @ 6:22pm 
Now I can roam through skyrim with the no fast travel challenge and not be morally impaired through this pathetic technicality I have made up! Thank you for making my skyrim life all the easier XD [and incase no one understands, that means I love this mod, but it would be nice to have a bigger more noticable entrance]
Mia Sep 27, 2014 @ 7:36am 
Well not bad but look at the dwemer architectur and then look at the "trapdoors" for the entrance. I'm pretty sure that the dwemer would have build a bigger entrance which is worth enough for them. ;)
Skyrim Mod Developer M7 (Ret.)  [author] Sep 26, 2014 @ 11:25am 
ok - PikachunoTM - thanks for the info - updated now! :)
Skyrim Mod Developer M7 (Ret.)  [author] Sep 26, 2014 @ 11:06am 
the entrance in winterhold is not blocked unless you have a mod that blocks it. as shown on photo...
greghorn97 Sep 25, 2014 @ 11:12am 
the intrance at winterhold has a big rock over it it lets you come out of it but there no way in the one at whiterun workes its kinda neat but with fast travel its kinda useless
Rem Sep 25, 2014 @ 8:41am 
This is awesome, Bethesda should use these kind of mods more often.
Nonsurplused Sep 25, 2014 @ 6:45am 
Np! Also, I love the... ah... spoiler alert: ((((((((((toilets, lol XD )))))))))))...
dat humor do.
Also, if I may request a slight change in the subway system (this is merely a request, I personally don't mind whether it is done or not, lol):
For the "subways", do you think that you could have two Dwemer buttons right next to each other on all ships, and have an "open" button (the one where all of the blue button is showing) for the stations that you can go to, and have a "closed" button (the ones currently being used on the ships with the blue button mostly being covered) for the stations before 1 and after 4? I figured it might make more "sense" if you considered all of the ships to be one ship.
Remember, lol, ^^^^^^^^ is only a request/suggestion that I thought might add, and seeing as you're the creator of the mod, you can tell me to stuff it if you don't wanna do this!

Thanks for the mod!
~Me
Skyrim Mod Developer M7 (Ret.)  [author] Sep 24, 2014 @ 6:47pm 
ty :)
Nonsurplused Sep 24, 2014 @ 6:09pm 
Ah, okay. Thank you very much! I am interested in using this for my "True RPG" run-through for Skyrim (No fast travel + enhanced AI combat + many lore mods... 0~0) as this'll greatly speed things up. Thanks for the mod! (Also, from what I can see, nice attention to detail! ^v^); )
Skyrim Mod Developer M7 (Ret.)  [author] Sep 24, 2014 @ 6:04pm 
the lag is fine when i tested it. there is less delay in terms of time spent traveling by fast travel. it depends if your computer is loading something in the background, like anti virus software updates.
Nonsurplused Sep 24, 2014 @ 5:51pm 
Interesting idea... I am interested on how much lag it might cause, however. If the lag is minimal, then I'll definitely download it... if not, well there's always a couple dozen mods that I don't really need! x3
Kryptonian Sep 24, 2014 @ 1:11pm 
Very cool idea.
Punydan Sep 24, 2014 @ 8:31am 
Oh. Then in that case, downloading dis ♥♥♥♥!
Skyrim Mod Developer M7 (Ret.)  [author] Sep 23, 2014 @ 8:19pm 
the sails are not removable - there are Dwarven engines on the back part of the boat/subway.
(you can see steam coming from them).
LeeDavis Sep 23, 2014 @ 2:03pm 
Freaking hilarously clevar.
Punydan Sep 23, 2014 @ 8:37am 
There's just one little nitpick, to do with logic. The sails need wind to function and, unless there are fans or wind producers, your boats ain't going anywhere. Make them Dwemer powered instead.
Skyrim Mod Developer M7 (Ret.)  [author] Sep 22, 2014 @ 10:40pm 
more destinations are coming soon...
Drakhannik999 Sep 22, 2014 @ 9:46pm 
great and good job!