Source Filmmaker

Source Filmmaker

Palworld - Pals 101 to 111
29 Comments
Bravery Jun 26 @ 5:31pm 
What's the difference?
Doro  [author] Jan 30 @ 11:58am 
@CreepGaming88
Hello!
yes, i'll release the boss trainers in a later date
i'm currently trying to upgrade the Pal models to have changeable faces via bodygroups instead of using the current method
CreepGaming88 Jan 30 @ 8:57am 
any plans about releasing the humans as well ?

you're not the type to respond to comments a lot from what I've seen so my comment have high chance to be ignored but I ask anyway
Mechnokor Jan 19 @ 7:14pm 
Thankfully while ixximu's models were removed, the link with the tutorial can be viewed using the wayback machine
Drunk'y Dec 29, 2024 @ 1:25am 
i hope one day we are blessed with the port with the new pals from the last updates
i just hope....
ajhammack9007 Dec 24, 2024 @ 5:44pm 
Hey there Fruztal, hate to bother was just wondering if we'd ever get the new Pals from Sakurajima and Feybreak at some point? We'd really appreciate having them in SFM if possible. But don't sweat about it right now it's Christmas Eve. I was just asking is all.
choppycelery663 Dec 7, 2024 @ 2:34am 
we need this in gmod
GoldenCawthon | Twitch & YT Nov 26, 2024 @ 7:40pm 
can you port the pokeball thing from the game?
Envy Sep 13, 2024 @ 7:35pm 
Speaking of ixximu... Their Pokemon Sun & Moon models and rig are removed for some reason... There goes the tutorial many of us will forget how to use to change the Pals' expressions...
Peekofwar May 6, 2024 @ 4:28pm 
Looks like a simple scale of 2x seems to be more or less accurate.

To do this yourself, go to the model's root transform and right-click on it and select "Add Scale Controls To Transforms" which will add a rootTransform_scale option. Select it and right click on the slider and edit the slider mapping. Change the default to "2.000" and click OK. With just the scale selected, drag the Procedural slider "Default" to 100% to set the scale to the new default of 2x.
Peekofwar May 6, 2024 @ 4:20pm 
Yeah, no. The scale is way off... They are like two times smaller than they should be.
Peekofwar May 6, 2024 @ 4:17pm 
Is the scaling correct? Because I seem to remember Frostallion Noct being much larger in-game...

I mean, unless the people in Palworld are all dwarfs, I'm pretty sure male_07 isn't suppose to be taller than a regular Frostallion Noct.
HatSamP Apr 21, 2024 @ 3:28pm 
Will there be ports of the unreleased Pals, like the Dark Mutant?
Artistgamergirl Apr 5, 2024 @ 2:37pm 
i hope the new pal bellnanoir will be made next
Dillus Mar 13, 2024 @ 12:48am 
looking forward for the coming releasing pals as well, definitely will do the crediting when using them
ZenbuWaifu Mar 5, 2024 @ 2:57pm 
I hope you decide to go the Bodygroups route with these at some point. the whole "$basetexturetransform" thing is too confusing and time consuming to execute.
mfontanez12 Mar 1, 2024 @ 4:10pm 
I can't make grizzbolt face expressive
Mugtoast Feb 12, 2024 @ 2:58am 
Hey sorry for contacting you late about this, things got busy. Anyway I used your ported Palworld models from the SFM workshop and turned them into Gmod Playermodels, I hope you don't mind. If you want them to be removed ill do so but I thought id let you know. I also gave credit in the description, comments on your profile are private so id thought id just leave this here.
Uhhhh Feb 4, 2024 @ 1:14am 
For some reason frostallion has frostallion noct's ice color on head and legs
I hope you fix it.
Acey Drgn Feb 3, 2024 @ 9:57am 
Nvm my previous comment - I learned how to read, lol
Lucci Lucario Feb 3, 2024 @ 1:49am 
What would it take to try and get you to port pal spheres themselves to SFM?
Acey Drgn Feb 3, 2024 @ 1:08am 
What values do I need to put into the "Matrix" attribute to properly line up the other eye and mouth textures?
Јамеѕ Feb 2, 2024 @ 10:09pm 
More like Electric Zangoose Gengar.
aytimothy Feb 2, 2024 @ 5:58am 
Electric... Garchomp.
TheSmashWaffle #savetf2 Feb 1, 2024 @ 10:18pm 
Me: Mom, can I have Liligant?
Mom: We have Liligant at home sweetie
Liligant at home:
Jwan Feb 1, 2024 @ 7:56pm 
do u have a sound?
Mephiles37 Feb 1, 2024 @ 2:38pm 
This is awesome, thank you!
Јамеѕ Feb 1, 2024 @ 1:59pm 
Agreed, bodygroups would've been better, but ya know, is better than nothin'.
pizzapie98 Feb 1, 2024 @ 9:13am 
Man, you are a genius! No one had ported this, but you're done it! But i still want to remove of that "matrix" stuff and put bodygroups for all of these Pals