Total War: ATTILA

Total War: ATTILA

Cannon Graphic Optimization for 1212
36 Comments
Liebenz May 30 @ 5:59am 
I was wondering if you could include the "pavise static positioning" in this mod for pavise crossbowmen and, perhaps, for spearmen, too!?
cannon is literally clipping through the carriage in the demo.gif
J May 12 @ 1:44am 
amazing mod, thank u sm !
EARL  [author] Apr 30 @ 4:56am 
@goombazowski This MOD only changes graphics and animations, without altering any other data
goombazowski Apr 23 @ 4:43am 
Hey man, thanks for the mod. I really liked the smoke effects, but it seems to me my 15th century handgunners dont really any do any damage. They can shoot a full volley into a units rear and get like 1 kill. When i turn it off this is not the case. I cant tell if this is a problem on my end or smth with the mod
Hetikiwi Mar 12 @ 9:20pm 
@godbless1129 there actually is a mod that delivers exactly what you want that is in conjunction with this mod its called Kharakternik.
GODBLESS1129 Mar 5 @ 7:38am 
Hello. First of all, thank you for making such a great mod.
I don't know if it's okay to ask this, but I wish there were a usable musketeer for Eastern European countries, including Poland. Currently, there is only the Pavise Handgunner, which I don't think is suitable for use.
I would like to thank you again for making such a great mod, and I will end this post here.
Aemond "Stong Chin" Targaryen Sep 16, 2024 @ 4:23pm 
Hello! would it be possible to use these animations for my fantasy mod called "Eldirath"?
EARL  [author] Aug 12, 2024 @ 5:25am 
@CadianCastellan I can't do it because it requires modifying the unit table, which will affect the values. This MOD only changes the graphics animation and does not affect the data of Vanilla version
CadianCastellan Aug 5, 2024 @ 3:21pm 
Would you add rotating Pavise crossbowman animation to this mod as well, would be fire, great success, many thanks.
(Tried to finds the animations for myself, but couldn't)
Liebenz Jul 31, 2024 @ 12:37pm 
"Fixed"

Cool:steamhappy:
EARL  [author] Jul 27, 2024 @ 1:21am 
Fixed
Xhing_zhong_ni66a Jul 26, 2024 @ 12:14pm 
sorry to bother you love this mod btw make the Arquebusiers so much immersive in this mod but since the last mk 1212 update it crashes everytime they started shooting i try to deactivate every single mod except 1212mk modul its still crash unless i deactivate this mod then the game start running normally looking forward for the update on this mod
Liebenz Jul 25, 2024 @ 7:17pm 
Not sure what was done on the July 21st update, but, it broke this mod for me.
Is there an earlier version I can access or, perhaps, a fix?
One thing I can tell you, from limited testing. The update error is in Animations.

Incident: Arquebusiers are preparing to fire in battle, they freeze and there is stuttering in the game, then CTD.

Here's a gift: "impact_vfx_bee_pot_nodecal" represents gunpowder smoke better than "impact_vfx_bee_pot" ...no butterflies/bees.
Polar シ May 31, 2024 @ 5:19pm 
could you make another sub mod to increase the fire rate :) also love ur mod thank you!
Bigmanjake786 Apr 21, 2024 @ 7:55pm 
can you add guns units for vanilla and AoC campaign but only for the horde factions
Sanakan Apr 3, 2024 @ 7:06am 
Thanks Earl. Your arquebuses and the other crossbows are awesome
EARL  [author] Apr 2, 2024 @ 8:29pm 
Good idea
Sanakan Apr 1, 2024 @ 4:57pm 
Amazing mods, Earl.
Btw, is it possible to add your arquebus skins into this mod as well? Thanks again!
Rollardinho Mar 31, 2024 @ 12:57am 
So we dont need this one if we use Realistic Missile/Range for 1212?
EARL  [author] Mar 23, 2024 @ 11:37pm 
This is a simple MOD that only modified the graphical of the handgun. It has been integrated into my Realistic Missile/Range for 1212
Evan Mar 23, 2024 @ 12:19am 
is this inccorparted into your missile mod or other mod or do we still need this? Cool mod btw
EARL  [author] Jan 30, 2024 @ 1:07am 
Realistic Infantry Overhaul 1212 (Improve the weakness of infantry)
https://steamcommunity.com/sharedfiles/filedetails/?id=3148909626
🙏BASED SURAEL🙏 Dec 7, 2023 @ 2:08pm 
Ostrogoth2299 Sure,

Order:
Handgun reload animation for 1212
Bright Arrows For 1212
Supply and Urban defense For 1212
Realistic Missile/Range for 1212(Already integrated the above several)
Realistic Cavalry Overhaul For 1212
all 1212 modules
Ostrogoth2299 Dec 7, 2023 @ 8:38am 
PRAISE THE LIGHT OF SURAEL can you read it to me?
Ostrogoth2299 Dec 7, 2023 @ 8:37am 
is it necassery to have all of those other mod in order for this mod to work or can it work on it's own?
EARL  [author] Dec 7, 2023 @ 6:47am 
@MaximusDecimusMeridius As mentioned in my description, feature 3. If not aiming, they will hold their weapons and stare until they suddenly raise their guns before firing, which is strange.
MaximusDecimusMeridius Dec 6, 2023 @ 9:23am 
the smoke its glorious, but the reload anim seems to have a bug, instead of maintain the reload anim of the arquebus they take aim and do noyhing until shot
🙏BASED SURAEL🙏 Dec 5, 2023 @ 6:01pm 
Ostrogoth2299 can you read
Ostrogoth2299 Dec 2, 2023 @ 8:26pm 
what is the load order?
Profilowy Dec 1, 2023 @ 6:03am 
Maybe The_Yogi you should integrate this mod into yours, if the author would be kind enough to agree to do so.
EARL  [author] Nov 26, 2023 @ 3:28pm 
@The_Yogi Thank you, your mod is very great and I am very happy to continue creating mods on it. This is my way of playing games
The_Yogi Nov 26, 2023 @ 7:24am 
As a 1212 dev, awesome work!
ChampTwoes Nov 24, 2023 @ 9:02pm 
in my worst time your mob be alot of to me:D
Sanakan Nov 24, 2023 @ 7:55am 
Awesome!
Party.gif Nov 23, 2023 @ 10:37pm 
You're killing it!