Slay the Spire

Slay the Spire

The ___
27 Comments
benzihugs Aug 8, 2024 @ 3:59pm 
how do i make an artifact that gives me 3 choices on pickup? or how do i make a relic that can only be used once?
benzihugs Jun 25, 2024 @ 7:14am 
Can you help me add a relic and a base feature that allows you to activate cards before the start of combat? I just want to start with the colorless cards available, only colorless.
WitchHazelHyena Jan 16, 2024 @ 8:32am 
@FurryJewishGaming
Currently you can do this by having a relic add orb slots.
Pine Colaria  [author] Jan 11, 2024 @ 6:58pm 
@FurryJewishGayming

You'll be able to add orb slots to this character in the next update.
ArtUwU Dec 26, 2023 @ 7:29pm 
Is it possible to add orb slots to the character? In my menu the only option you can choose is 0.
WitchHazelHyena Dec 16, 2023 @ 2:05pm 
Is there any way to upload a custom image to use for the character?
Schmurr Productions Nov 30, 2023 @ 8:16pm 
It seems to be fine now, actually.
Pine Colaria  [author] Nov 29, 2023 @ 9:04pm 
Can you also let me know what versions of EUI, Fabricate, and The ___ appear in your MTS launcher? Asking because I had released a hotfix yesterday that fixed a crash that occurred when saving cards with damage effects.
Pine Colaria  [author] Nov 29, 2023 @ 9:03pm 
@Schmurr Productions would you be able to post the error that you get when the game crashes?
Schmurr Productions Nov 29, 2023 @ 1:08am 
So trying to make a card exclusively for this character crashes the game, apparently.
Pine Colaria  [author] Nov 14, 2023 @ 6:08pm 
@Banunkie there is a field on the primary attributes page on cards called "Loadout Value". You can lower that from the default value if you so choose to.
Banunkie Nov 13, 2023 @ 3:35pm 
How do I lower the value of my cards for the class? I don't want to have to play with 6 curses in my starting deck
Pine Colaria  [author] Oct 23, 2023 @ 9:18pm 
@catmanelijah not at the moment. I'll be looking into this for future updates.
Knight by Night Oct 23, 2023 @ 8:22pm 
Is there a way to give the character a model?
Pine Colaria  [author] Oct 21, 2023 @ 4:56am 
@AgentPhil

I can look into making the generic relic go away if your loadout contains additional relics.
AgentPhil Oct 20, 2023 @ 11:32pm 
The generic relic this character always starts with takes up the starter relic slot, so even if you loadout with a starter relic, the boss relic swap is just a free boss relic. Is it possible to have the relics in the loadout spawn BEFORE the generic relic?
A_Stingray Oct 20, 2023 @ 2:31pm 
The mod seems to be working perfectly now. Thanks for your help!
Pine Colaria  [author] Oct 20, 2023 @ 11:45am 
@A_Stingray

I just re-uploaded the mod. Could you try unsubscribing to EUI/Fabricate/The ___ and then resubscribing to these mods to see if the issue persists?
Pine Colaria  [author] Oct 20, 2023 @ 9:16am 
It looks like I might have uploaded a bad version of the mod. My apologies. :/
I'll put out another version in a bit.
A_Stingray Oct 20, 2023 @ 7:05am 
When I try to open the game with this mod I receive the following error message:

Caused by: java.lang.NoClassDefFoundError: pinacolada/resources/PCLPlayerData
at thenothing.The.initialize(The.java:12)
... 8 more
Caused by: java.lang.ClassNotFoundException: pinacolada.resources.PCLPlayerData
at com.evacipated.cardcrawl.modthespire.MTSClassLoader.findClass(MTSClassLoader.java:143)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
at com.evacipated.cardcrawl.modthespire.MTSClassLoader.loadClass(MTSClassLoader.java:127)
... 9 more

I am running the 10/4/2022 version the mod says it was made for, (although I get the same error on current version) and only have this mod and its requirements active. Additionally, Fabricate does work properly for me without this mod. If you could help me figure out what the problem is, it would be greatly appreciated.
WoolyNelson Oct 18, 2023 @ 6:48am 
It is working perfectly now. Thank you, not only for the fix, but for this mod - it has never been easier to test card builds.
Pine Colaria  [author] Oct 17, 2023 @ 9:37pm 
@WoolyNelson. I have just pushed out an update to Fabricate that should resolve the issue you mentioned.
anthonyfarinon Oct 17, 2023 @ 4:29pm 
YAYA! great mod!
Pine Colaria  [author] Oct 17, 2023 @ 1:14pm 
@WoolyNelson. This looks like a bug with Fabricate. I'll look into this issue
WoolyNelson Oct 17, 2023 @ 1:13pm 
Am I missing something?

Regardless of the value I put for my "starter" cards, they count as 7 when building the starter deck. I'm forced to start with all the default curses when trying the cards.
Pine Colaria  [author] Oct 17, 2023 @ 10:42am 
@Psiell

The cards will only appear in normal runs using this character.
Psiell Oct 17, 2023 @ 6:42am 
"Any cards and relics created for this character in Fabricate will automatically appear in normal runs"

does this mean for any character or just this one?.