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https://steamcommunity.com/sharedfiles/filedetails/?id=3024444825
If you want me to take it down, just let me know.
I recommend sticking with 1 stat (strength or toughness) and increasing it by just +2, like the rest of the callings; have it start with either +2 strength or +2 toughness
if the strength is absolutely necessary, +1 strength and +1 toughness
As far as the infection, the mod makes it seem like you start with a random one. Really, I'd like it so be an option akin to cybernetics or mutations where you get a menu to choose what infection you pick and on what body part. Body parts added by mutations could be an option, but you would have to pick mutations first, and changes to mutations that remove a body part would make you have to choose an infection again.
@Wakko Wow. I'm interested to see it eventually.