全軍破敵:戰鎚3

全軍破敵:戰鎚3

Increased Zone of Control (Engagement Radius)
11 則留言
a tree 2024 年 5 月 10 日 上午 4:00 
thank you for creating this
DeaDBreaD  [作者] 2024 年 3 月 1 日 上午 5:31 
Sure. This will probably never need an update.
Zeyon 2024 年 3 月 1 日 上午 3:37 
still works fine for me
DeaDBreaD  [作者] 2023 年 9 月 23 日 上午 4:42 
You can adjust the value in rpfm to your liking. 3.5 is vanilla. You can make it smaller, bigger, whatever. Until it crashes :steammocking:
DonAndresDeUlloa 2023 年 9 月 23 日 上午 12:10 
100% legit, thank you for this. works on my game and Im using a ton of mods.

Ima give it a proper play test. I am using -50% campaign movement range so combined with this mod they should work together to slow the game down and make it less of a cluster f***
Dean Winchester 2023 年 9 月 10 日 上午 12:19 
Cool
DeaDBreaD  [作者] 2023 年 9 月 3 日 上午 7:12 
As of 4.0 the game doesnt seem to crash anymore on a new campaign with this mod on. At least not on my end. Seems CA removed or changed whatever was causing the crash, or i just got lucky, who knows. I will leave the instructions up for the case its subjective to everyone. Guess you have to try for yourself.
Woizer 2023 年 6 月 21 日 上午 6:56 
dont mind if i do
DeaDBreaD  [作者] 2023 年 6 月 21 日 上午 2:01 
dont think so. I only change 2 entries. You can look it up in rpfm. It those entries do not exist in another mod, it shouldnt interfere.
=[NK]= Col. Jack O'Neil 2023 年 6 月 21 日 上午 1:30 
Any idea if the unlocker messes with it?
=[NK]= Col. Jack O'Neil 2023 年 6 月 21 日 上午 1:29 
Nice!