Total War: WARHAMMER III

Total War: WARHAMMER III

Increased Zone of Control (Engagement Radius)
11 Comments
a tree May 10, 2024 @ 4:00am 
thank you for creating this
DeaDBreaD  [author] Mar 1, 2024 @ 5:31am 
Sure. This will probably never need an update.
Zeyon Mar 1, 2024 @ 3:37am 
still works fine for me
DeaDBreaD  [author] Sep 23, 2023 @ 4:42am 
You can adjust the value in rpfm to your liking. 3.5 is vanilla. You can make it smaller, bigger, whatever. Until it crashes :steammocking:
DonAndresDeUlloa Sep 23, 2023 @ 12:10am 
100% legit, thank you for this. works on my game and Im using a ton of mods.

Ima give it a proper play test. I am using -50% campaign movement range so combined with this mod they should work together to slow the game down and make it less of a cluster f***
Dean Winchester Sep 10, 2023 @ 12:19am 
Cool
DeaDBreaD  [author] Sep 3, 2023 @ 7:12am 
As of 4.0 the game doesnt seem to crash anymore on a new campaign with this mod on. At least not on my end. Seems CA removed or changed whatever was causing the crash, or i just got lucky, who knows. I will leave the instructions up for the case its subjective to everyone. Guess you have to try for yourself.
Woizer Jun 21, 2023 @ 6:56am 
dont mind if i do
DeaDBreaD  [author] Jun 21, 2023 @ 2:01am 
dont think so. I only change 2 entries. You can look it up in rpfm. It those entries do not exist in another mod, it shouldnt interfere.
=[NK]= Col. Jack O'Neil Jun 21, 2023 @ 1:30am 
Any idea if the unlocker messes with it?
=[NK]= Col. Jack O'Neil Jun 21, 2023 @ 1:29am 
Nice!