RimWorld

RimWorld

More Sanguine Houses
7 Comments
Alite  [author] Aug 24 @ 7:43am 
The continued mod still has errors to solve, but the factions for this mod appear to still be functional so I'm marking this as 1.6. Errors related to the pawn kinds are due to a patch in the sanguin mod that needs an additional check, but when I made the fix in my local version the faction appeared to work fine meaning it's just a matter of waiting for Sanguin to upload their fix
T3mplar Aug 13 @ 11:34pm 
I tested this mod with a bear bones modlist and it seems not to have any issues in 1.6

I still need to test it with a full modlist but i can't, because I am waiting for the continued version if the House Sanguin mod to update to 1.6
Alite  [author] Nov 17, 2024 @ 12:54pm 
Not completely sure what the source of the error is, but it looks like there was just something prevent a pawn from spawning properly. I don't think there's anything I can do for it on this end.
ZX Zero Nov 17, 2024 @ 9:30am 
Tested in 1.5 with the forked dependencies and 3 factions spawn but the Hemocyte house don't in my first try, on the second faction try all worked

https://gist.github.com/HugsLibRecordKeeper/7918e30cfdc57fea19f6014258505669
Alite  [author] Nov 17, 2024 @ 7:03am 
In theory it will work in 1.5 with the forks, but since neither mod dependencies have officially updated I haven't updated this page to say 1.5.
ZX Zero Nov 17, 2024 @ 6:59am 
works in 1.5 or need update?
rex6564 Jun 18, 2023 @ 12:14pm 
dope thx