Arma 3
Project RACS 2023
220 Comments
Lubo338 14 hours ago 
Hello, can you advise me? What commands do I need to use to use the SCUD and M445SRBN so that the rocket is ready for launch?
thx
Sacerdote do Arrocha Nov 27 @ 11:02pm 
I wish you well, take care of yourself and don't apologize for something happening to your health. Great mod, by far one of my favorites, thank you!
smeepers Nov 3 @ 5:55pm 
Does this mod add additional pylons to use on aircraft? Thank you.
Loganleo30 Oct 28 @ 3:12pm 
This mod is amazing dude
DAKinBACK Oct 28 @ 3:03pm 
I'm glad you survived your heart attack. You're in my and my wife's prayers. Just wanted to express gratitude for this mod. I've spend countless hours creating scenarios in editor or just flying around in these wonderful planes and choppers. I'm hoping to one day find an Arma group that bases campaigns around them. RACS and SLA are my favorite ARMA mods hands down. Thank you thank you thank you THANK YOU.
zjløbniy Oct 25 @ 9:29pm 
Take care and don't apologize for your health; it's not your fault. Get well soon if you're feeling unwell, and good health to you. Thank you for your efforts!
Kahoot Oct 20 @ 4:52pm 
Glad to hear you're doing well after the attack, it's an awful thing to go through but we're all glad you're recovering. Can't wait to see what else you got in store for this mod.
A Prowling 𐱅𐰇𐰼𐰰 Oct 20 @ 9:08am 
a medical advice: take nattokinase before going to sleep, it reduces blood clotting and prevents stroke.
The Lemming Oct 17 @ 2:18pm 
Woah, what's going on about a heart attack? Is wld okay?
Texalian Oct 17 @ 12:09pm 
I'm sorry to hear about your heart attack. Get better soon, man!
Lubo338 Oct 17 @ 11:02am 
I wish you good health and thank you for the excellent mod
Garuda XIII Oct 17 @ 9:59am 
Hey @wld427, I'm really sorry to hear about your heart attack but I hope you're doing better now. Anyways, I love the new updates!
wld427  [author] Oct 17 @ 9:28am 
@darkos Are you using ACE?
Patrick Oct 9 @ 2:42am 
the discord link doesnt work
Zhenja1 Oct 3 @ 5:57pm 
is the brims of hats supposed to be different colors? it looks like some of them are reversed? like boonies with solid tan brims and patrol caps with solid green.
NCR RANGER JD Sep 26 @ 3:39pm 
Hi! I Can Make USMC Skins To UH-1H And AH-1?
bushcrab Sep 4 @ 3:24pm 
Does this mod work with alive
nomadx Jul 3 @ 2:41pm 
I'm playing Antistasi Ultimate with the Sehreno terrain mod and the M88 Hercules seems invincible to all AT weapons (it can be tracked though but it has to be a precise shot). Is this intended? Other vehicles like the APC, transport trucks, and M60 tank seem to blow up just fine. Anyone else has this issue?
Xenith Jun 19 @ 11:57am 
@Darkos Each mod even with RHS dependency doesn't mean they use the same armor values for standard infantry chestrigs. Especially with ACE, it varies. The other mod you might be using might use different armor values.
Darkos Apr 21 @ 6:04pm 
I'm playing Antistasi Ultimate, being the two factions RACS and SLA by the way
Darkos Apr 21 @ 5:20pm 
Idk if I'm doing something wrong, but it takes 10 bullets to drop a soldier. I had this problem before in RHS, but I thought that it was compatible with another RHS requirement, as it is a dependency.
Meta Mar 10 @ 10:56pm 
Great faction mod one of the best! spent 1 plus months playin with them on antistasi and had a blast you can tell the work put into the faction
GoatedGyuuki Feb 4 @ 4:25pm 
Best faction mod on the workshop by far. My only gripe is no rolled sleeve uniform variants.
Baka679 Jan 30 @ 4:41am 
can you play as a rebel facrtion with this mod in antistasi ultimate?
wld427  [author] Jan 20 @ 10:04am 
As Xenith said, apologies on the bugs. I kind of took the summer off and are grinding back into it with a big update and new content. Finalizing that in the next few days
Peace Criminal Jan 20 @ 6:01am 
oh nice thanks for responding, i haven't used the discord because i need to add my phone number.
Xenith Jan 20 @ 12:37am 
It it highly recommended you divert all bug reports and questions to our discord. Invite in mod description. We appreciate you all for supporting this mod and enjoying it in your scenarios.
Xenith Jan 20 @ 12:24am 
Apologies for not monitoring these comments for some time. We try our best with what we got

@Peace Criminal PRACS Tester here for ya. I myself have asked Wld to consider adding them back, but as of right now there's been no plans nor major wishes. You can definitely expect new replacements for those assets, though cannot promise you will ever see them again. P.S, there is no plans to add compatibility or bayonets for IMS.


@sheckelstine There's retexture mod assets available on the workshop. All that's needed is PRACS as a dependency. Feel free to ask on our discord if you need assistance.

@Vendigo228 Bug has been addressed and fixed. Will be pushed out in the next update.

@MultiSuperDoge Given Sahrani is an independent nation (in lore), there is no plans on adding it to Blufor.
sheckelstine Jan 7 @ 6:25pm 
god if you guys would let one of the cold war mod incorporate alot of the aa assets and some of the other vehicles of made us cammo textures for them id cream my pants
Ivan Slavutskiy Dec 25, 2024 @ 2:53pm 
hello_ first of all a want to thank you for this absolutely awesome and huge work. I have a question, can i make an config for bluefor of racs for my development of BECTI warfare on sehreno? it's easier to change side rather than recompile half of scripts, cause they are made for non playable indfor?
cecanogueira Dec 15, 2024 @ 5:13pm 
best mod on the workshop period
a gamer Dec 12, 2024 @ 7:15am 
for some reason, in antistasi ultimate, the police forces of the RACS which have Uzis, get their arms distorted when using em, which also applies to my men, pls help since i don't want to see paranormal troops with Uzis shooting at each other
Peace Criminal Nov 27, 2024 @ 7:34am 
Will you add at some point the m113 variants from the original pracs mod? i remember there was one with a tank turret and that was fun.
Predator14 Nov 17, 2024 @ 9:44am 
no rhs depdancy ?
Apu_Apustaja Nov 14, 2024 @ 9:24pm 
You could cut half of the uniform variations In this mod tbh
alfaromeo Nov 8, 2024 @ 4:07am 
Great variety of pylon option for all the added aircraft, make RHS pylon feel outdated lol.
How do you use the Anti-Radiation missile? some have 2 different mode some don't, And they don't seem to acquire target on their own
Foxhoundx12345 Nov 3, 2024 @ 10:21am 
G3s instead of M16s/M4s? Intresting.
sgtobliterator Oct 17, 2024 @ 2:25pm 
Hello, in the Antistasi |Ultimate mod, is the a way you could add it to the rebel faction as one of the playable factions? If not, could you direct me to some resources so that I could add it myself? Thank you!
MultiSuperDoge Sep 20, 2024 @ 4:59am 
Can u add it to Blufor
Vendigo228 Sep 17, 2024 @ 1:54am 
Why ascod pizzaro gunner can't fire Spikes? By some reason only driver can fire atgms
Rastek Aug 26, 2024 @ 2:06am 
The HAT units are overcumbered and cannot run, it seems like the human body can't carry 1 (one), let alone 2 (two) whole Javelin tubes in a backpack, I tried to change it myself but the mod's files are obfuscated so instead I just resigned myself to post about this in the mod's workshop page
JuggernautOfWar Aug 19, 2024 @ 10:48pm 
I just tested it with Antistasi Ultimate and it works great alongside PRACS SLA addon. Both factions seem fully functional.
Runertje550 Jul 20, 2024 @ 5:27am 
This works for Antistasi, right? Because it doesnt show up on the faction list for me :(
Peace Criminal Jul 19, 2024 @ 2:41pm 
Do you think you could add bayonets compatible with IMS?
wld427  [author] Jun 18, 2024 @ 2:34pm 
1. Yes RHS is mandatory. 2. @AdrenalGiant550 Check your mission settings. They are independent/GREENFOR. 3. @Nord yes i will make this adjustment tot he HCAR. Thank you for the suggestion.
StarSilver117 Jun 17, 2024 @ 8:18am 
they wont attack opfor in the editor only attack blufor
SUPREMAWARGOD36 Jun 15, 2024 @ 5:06pm 
Is RHS mandatory?
Stolt Jun 2, 2024 @ 6:56am 
Is there a link to the changelog?
Kayien Jun 1, 2024 @ 12:08pm 
thanks for all this job!
Nord Jun 1, 2024 @ 5:41am 
I have a suggestion: can HCAR rifle use distinct HUD visual indicators for its two firing modes with different rate of fire? LIM-85 5.56 LMG from Apex DLC has this feature, with slower fire mode showing a default full-auto indicator and faster fire mode showing fire mode indicator divided into smaller portions. I would be glad if this little feature could be applied to HCAR.