Stellaris

Stellaris

Stellaris Texture Pack - Better Arcologies for Planetary Diversity 4K
104 Comments
奥托·卡尔尤斯 Jun 13 @ 7:46am 
update when?
in the Balls Apr 12 @ 8:48pm 
update when?
Nightfall3931 Mar 28 @ 8:08pm 
Please update
Mar 16 @ 10:40pm 
dead
Cubile Oddity Feb 16 @ 9:31am 
will you update it please ?
VanLabyrinth Jan 30 @ 6:54pm 
same here i cant make ecumenopolis
Remulus Jan 14 @ 2:01pm 
Hey this mod deavtivates the planetary decision to make an ecumenopolis for me
SpartanH347 [FR] Dec 1, 2024 @ 10:39am 
@overrclocked lol
overrclocked Sep 29, 2024 @ 6:27pm 
Well I hope you can get to it soonish
Protodeus  [author] May 15, 2024 @ 11:20pm 
Currently not, I am updating it but hope you can be patient.
overrclocked May 12, 2024 @ 7:08am 
Does this still work?
Protodeus  [author] Dec 19, 2023 @ 11:54am 
This mod should still work because PD Arcologies has not been updated. Will do a real update soon, but you can still continue to use this mod without any issues.
Stalact Nov 28, 2023 @ 7:32am 
Update please !! I love this mod !!
Cosmosteller Sep 23, 2023 @ 10:42pm 
And... I made a small mod for people who use custom shipsets and this mod at the same time. This mod allows you to easily change the city textures. I hope this helps those who are not familiar with console commands. Thanks to the STP modder!
https://steamcommunity.com/sharedfiles/filedetails/?id=3040358981
Protodeus  [author] Sep 23, 2023 @ 3:10pm 
I'll have to look into that one.
Cosmosteller Sep 23, 2023 @ 2:53am 
The graphics for Machine Factory are not displaying properly. I can find the machinecity and machinefort graphics files, but they don't seem to be defined in assets and desicions.
Protodeus  [author] Aug 11, 2023 @ 10:24am 
Updated!
Stalact May 5, 2023 @ 2:24am 
Is it possible to update please?
Protodeus  [author] Apr 8, 2023 @ 12:10am 
no, you would type in

effect set_planet_entity = { entity = reptilian_01_city_planet_entity_01 }
mhariz1993 Apr 7, 2023 @ 10:33am 
So I just type in


effect set_planet_entity = { entity = reptilian_planetary_entities } ?
Protodeus  [author] Apr 6, 2023 @ 9:00am 
You need to enter it in exactly as it's shown, with brackets and everything:


effect set_planet_entity = { entity = humanoid_01_city_planet_entity_01 }
mhariz1993 Apr 4, 2023 @ 5:28am 
As you said, I type in

" effect set_planet_STP_humaniod_planetary_entities "
Protodeus  [author] Apr 3, 2023 @ 12:25pm 
How did you input the command?
mhariz1993 Apr 1, 2023 @ 2:39am 
I'm not playing as Earth & yes to the other question.
Protodeus  [author] Mar 31, 2023 @ 11:24pm 
Are you playing on Earth? Do you have Planetary Diversity installed? Is the load order correct?
mhariz1993 Mar 31, 2023 @ 9:32pm 
I've tried using the console command with the provided text nut I could not get my capital world to look like in the picts.
Dukkokun Mar 17, 2023 @ 5:10am 
Got it! Thanks for the response.
Protodeus  [author] Mar 16, 2023 @ 8:10pm 
I am updating that, but it will take some time. I thought I'd at least update to the most recent version while I am working on it.
Dukkokun Mar 16, 2023 @ 6:35pm 
I am patching my collection for this and I am noticing a lot of decisions are not aligned with PD's latest update. Did you check them recently?
Protodeus  [author] Mar 3, 2023 @ 12:20pm 
@TheRidersOfBrohan - Thanks, glad you enjoy it.
Protodeus  [author] Mar 3, 2023 @ 12:20pm 
@Spongememe - yes, there is an issue with the Hycean arcology being broken. I'm fixing it in the next update.
Protodeus  [author] Mar 3, 2023 @ 12:19pm 
@SMN665 Yes it should be fine, but there might be lag late game. There is really not much difference between 4K and 2K unless you zoom up very close.
SMN665 Feb 26, 2023 @ 6:14am 
I have i3 8100 x 16 gb ram x GTX 1660, this would run without problems?
Spongememe Feb 26, 2023 @ 5:59am 
This mod breaks arcologies for the exotic planet classes PD adds, but it works just fine otherwise
Kolbitar Jan 15, 2023 @ 9:06pm 
I regularly manage my empire from an arcology system, just staring at these textures in the background. Thanks for all the gorgeous work.
Frai7ty Jan 10, 2023 @ 11:10am 
Not sure if other Arcs got changed. I know that some of the capital decisions got updated. Thanks for your beautiful mod!
Protodeus  [author] Jan 10, 2023 @ 10:30am 
Oh I see, I will make the changes then. Thanks
Frai7ty Jan 9, 2023 @ 10:38pm 
Pretty sure PD Shroud Arc's got changed in a recent PD patch, as such they no longer work proporly with this mod. I could be wrong
Protodeus  [author] Jan 9, 2023 @ 10:16pm 
Doesn't need to be updated, will still work with current version
Frai7ty Jan 9, 2023 @ 1:09pm 
Where you still planning on updating this?
Protodeus  [author] Dec 19, 2022 @ 7:28pm 
No unfortunately night lights are hard coded
Ekko Dec 19, 2022 @ 2:47pm 
Can you change the night light of ordinary planets? This looks cool!:steamthumbsup:
Protodeus  [author] Dec 12, 2022 @ 11:45pm 
Yes, it's pretty easy. You just need to change the decision file.
zakhm123 Dec 12, 2022 @ 3:27pm 
I understand why you won't be doing patches for custom shipsets, but if someone else wanted to make a compatibility mod to assign your mods planet textures to a custom shipset, is there anyway they could go about doing that?
Protodeus  [author] Dec 6, 2022 @ 1:10pm 
Yes, I am planning on making unique textures for them
Na!l Dec 6, 2022 @ 12:54pm 
Do You have plans for updating Earth/Mars/Venus textures for PD?
Protodeus  [author] Nov 22, 2022 @ 5:38pm 
Will have to update it. Thanks!
Frai7ty Nov 22, 2022 @ 1:35pm 
Not sure if you are on the PD discord. How PD does some of its Arc's is changing in 3.6. Mainly Shroud and Necro. Also adding Techno-Arclogies. Just giving you a heads up :).
Protodeus  [author] Nov 22, 2022 @ 8:13am 
It shouldn't, since Earth's textures are not determined by the entity file. Will double check though, it seems to mess up the Sol system.
The Sun Nov 21, 2022 @ 5:17pm 
Tested with PD and saw it overwrites Earth's textures. Might be my install failing to update, but could use a double checking.