Old World

Old World

Middle Kingdom
19 Comments
Harry  [author] Feb 5 @ 4:38am 
Some players prefer, for some reason, really old versions of the mod. I left the support files for backward compatibility for them...but yeah, it's been a while now I will likely remove the support files from the mod list soon
Turambar Feb 5 @ 1:49am 
Since the support files are not required anymore, maybe you could remove the workshop dependency?
Hendricus Nov 3, 2024 @ 9:33pm 
Thanks mate, gave you a heartwarming emoticon for this mod.
Harry  [author] Nov 3, 2024 @ 7:32pm 
I recommend starting a dozen games with Fog of war off to look at "example" maps the different combinations of settings produce, and then start a game with your favorite combo. They are all extremely gorgeous with interesting edge-of-world chaos, dramatic terrain and a balance of open lands and narrow passages, so it's a matter of personal preference on what type of game you want to play next!
Harry  [author] Nov 3, 2024 @ 7:29pm 
Depends heavily on what your machine can handle. The map script works well with the recommended settings (in terms of number of player for each map size) for all three shapes; but if you use any terrain variation other than standard, I'd leave "one player" worth of space blank (meaning if the game recommends a map size is for 5 players, you only have 3 AI opponents), especially for Dry. Dry maps can be quite harsh
Hendricus Nov 3, 2024 @ 3:21pm 
Harry what size of map and number of opponents do you recommend for your China map ?
Harry  [author] Oct 8, 2024 @ 9:04pm 
Hey EmpyrealXu, the bug where rerolling will turn oceans into lakes has been fixed. You may now reroll all day long! Tribal settings and new shapes have also been added, enjoy :)
EmpyrealXu Aug 7, 2024 @ 10:42am 
Understand.I will pay attention on this.
Thank you !!! Love this MOD.
Harry  [author] Aug 7, 2024 @ 6:11am 
each time you reroll a map seed (without recreating the game itself), there's a chance for a body of water to become a lake when it should be a sea. So if you reroll 10 times, you are basically guaranteed for all bodies to be lakes.
Harry  [author] Aug 7, 2024 @ 6:10am 
this happens when you reroll map (use the regenerate map option). Is this what happened? If you want to regenerate a map, you have to quit to menu and start a new SP game again (sorry)
EmpyrealXu Aug 4, 2024 @ 10:10am 
A single tiny bug?I guess? All the water is lakes,not oceans. And therefore I can't use worships
This MOD is fantastic !!!
Hope fix it soon
Yank Jan 31, 2024 @ 12:05pm 
Makes beautiful maps.
Works with Extra-Huge and Epic Map Size.

My advise: use this mod, make a map with fractal and Fog of War off.
If the map looks good, keep the seed and restart with Fog of War on :)

Thanks for this mod. I'll be trying it with Dynamic Units :)

I tried it with Epic Map (Extra Huge and Epic Map Size), AI Fledging, 9 opponents (added Byzantin Empire Mod), Strong Tribes, Fractal ON
with this seed: 1356812

Gave a real nice map :)
Harry  [author] Jan 22, 2024 @ 4:01pm 
I just created a dozen huge maps without issues. "Generate map errors" should only happen with 1 in 100 seeds; however, unless you manually change the seed, every time you click "start game" after a failure will retry with the same seed (for the same result). I think Devs chose this so you can manually save the seed easier for error reporting purposes, but it may lead to the wrong impression of a certain setting always triggers an error.

Next time you try to start a game on Huge, if a map error happens, let me know your exact setting and seed so I can dig deeper for ya.
Wrakz Jan 22, 2024 @ 10:38am 
Scratch the last comment, changed from huge map to large and it worked.
Wrakz Jan 22, 2024 @ 9:55am 
Downloaded this but it fails to generate a map error each time.
Harry  [author] Jan 18, 2024 @ 12:49pm 
Much like everything else in computers....restarting fixes all problems :D
Enjoy the two-script-in-one bundle!
Faratia Jan 18, 2024 @ 9:16am 
It works now, thank you.
Harry  [author] Jan 18, 2024 @ 5:59am 
All map scripts do not have options to be turned on; they are always turned on. All map scripts require restarting the game for them to show up.

So. Restart your game. Go to SP (or MP), new game, and under map types you will see it (should be the last one on the list, so you may need to scroll down)
Faratia Jan 18, 2024 @ 2:30am 
Shows up in mod but does not have the option to turn the mod on, also doesn't show up in the map type when trying to create a new game with ver 4.7.