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No, as any mod with sound defs is incompatible with 1.4 due to 1.4 rewritting how sound defs are supposed to be written. Minor change but I have not done it for this mod, you should check out Zardoz Armory II which is 1.4 compatible. The reason for II is because I'd rather start the mod over from scratch since I had things I didn't like about this one both gameplay and XML def wise.
https://steamcommunity.com/sharedfiles/filedetails/?id=2778703069
The new mod is almost TOO vanilla balanced, but with Yayo Combat 3 (and a tweak to it's settings), and some mods for vanilla damage system makes a good alternative to CE.
I'm working on it,and no not really since Vanilla has a very delicate balance that things in this mod trod all over, this version has turned into a beta test/proof of concept. https://imgur.com/a/0ucqTXS is a preview of the new more professional looking version
The ones in that patch are copy pastes of CE's default guns stats, the Assault Rifles are all based off the range of 55 (from the M16A4), which other mods like CE guns I've seen them at 40 or so.
I've changed my mind a little bit on the vanilla CE thing but I'm still forking it so I can make ammo more expensive (not purely steel based).