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Will be retested again before release of the 1.31 Update.
The Tank armor + the Pistol mod you made = You do ungodly amounts of damage and have an armored car's worth of health. Nice.
I also feel the bonuses the armors give is also too strong. Smaller bonuses that get better per tier would be ideal.
Anyway I like the basis and framework, but not the execution of this mod
Side note: The sync problem also happened to us, but we tested it with and without this mod and it still happened, so i don't know if it's specific to this mod. We somehow fixed it by having the host use the mods, and the "joiner" not have them, and let the game download them and activate them automatically through joining the host. Hope this helps other people.
Same sync problems for me. When my mate is hosting, the ship somehow doesnt sync correctly. when its sent underground, its not moving for me but my player stucks to the ceiling (as it were moving). Game not playable.
You are more than welcome to do so.
Feel free to tweak any of the mods and upload your versions of them :)
You can add it to your existing savefile. Just open Load Games screen and put your mouse cursor over the savefile - you will see the Cog Wheel - click on that and at the very bottom of the settings screen is Mods button - there you can add or remove mods into your existing savefile.
It is OP and it was never meant to be balanced.
Feel free to decrease the armors hit points by modding them yourself :-)
This is a template mod.