RimWorld

RimWorld

[KYD] Choyo
14 Comments
Ye ye ya Nov 4, 2024 @ 9:11pm 
Update?
Carbomb McFamine Mar 26, 2023 @ 11:24pm 
PANZERCHOKOLADE!
Kayedon  [author] Sep 28, 2021 @ 11:42am 
It affects how long the high lasts, same effect as snorting yayo, just doesn't last as long.
Thundercraft Sep 28, 2021 @ 11:41am 
@ Kayedon [author]
Sounds pretty good to me. Though, I haven't had a chance to try this out, yet. And experiencing this in-game is the true test. I do have a question, though:

Quote, "- YayoHigh severity reduced to 0.50 from 0.75."

Does this change affect the 'high' or moodlet for vanilla Yayo, too? Or does this only affect the high obtained from Choyo?

Also, I would recommend that you put all of the information below in your description above. Given enough time, new comments being added (like this one) will bury that, pushing it to the 2nd or 3rd page of comments.
Kayedon  [author] Sep 26, 2021 @ 5:51pm 
- MarketValue reduced from 24 to 20.
- Nutrition reduced from 0.10 to 0.05.
- joy reduced from 0.90 to 0.60.
- nurseable changed from false to true.
- drugCategory changed from Hard to Social.
- baseIngestTicks increased from 150 to 250.
- YayoHigh severity reduced to 0.50 from 0.75.
- Rest offset reduced from 0.40 to 0.25.
- Tolerance severity reduced from 0.04 to 0.03.
- addictiveness increased from 0.01 to 0.02.
- Tolerance to addict increased from 0.00 to 0.06.
- Addiction offset reduced from 0.20 to 0.18.
Kayedon  [author] Sep 13, 2021 @ 2:05pm 
Oh. I mean... Yes?
Stormtail Sep 13, 2021 @ 1:55pm 
I meant IRL. *snicker*
Kayedon  [author] Sep 13, 2021 @ 1:44pm 
@Meeko: 1 yayo, 1 chocolate, Drug lab.
Stormtail Sep 13, 2021 @ 1:38pm 
Now, can we actually make this :D?
Kayedon  [author] Sep 13, 2021 @ 7:51am 
Will revisit!
Thundercraft Sep 13, 2021 @ 6:33am 
Well, if this did have lower tolerance/addiction, that would at least be one positive reason for using it instead of yayo.
Kayedon  [author] Sep 12, 2021 @ 8:02pm 
@Thundercraft: No point, really. Just a... "sure, based on this reddit thread, I'm bored enough to make it happen."

I did actually initially design it as lower potency for the exact reason you stated, and am totally cool turning around and re-diluting it.

But for the exact point:
Most of the stats are chocolate+yayo, minus the Food Consumption joy (since RimWorld can only satify one at a time for consumables). So same nutrition, same market value, same amount of joy (90%). But no, I get it, this mod doesn't really need to exist.
Thundercraft Sep 12, 2021 @ 8:00pm 
This does not sound different enough from yayo to pique my interest. What's the point?

BTW: If this is basically a blend of yayo and chocolate, then shouldn't the drug tolerance and, hence, risk of addiction be a bit less than yayo since this is a somewhat diluted form?
4ydra Sep 12, 2021 @ 5:16pm 
Oh yeah. Finally we have Panzerschokolade.