RimWorld

RimWorld

Faction : Hippies
29 Comments
Lucifer Sam Nov 5 @ 12:47pm 
Would also love to see this updated
Lord of the Hold Jan 31 @ 8:47am 
Love to see these faction mods updated to current build if you're still working on Rimworld mods.
true-trash Nov 19, 2022 @ 11:57pm 
Please update this mod to 1.4!
#6 May 9, 2022 @ 10:03am 
Just realized that it is because the mod is not fully translated, the English doesn't cover the research project at least.
#6 May 9, 2022 @ 9:59am 
Not sure if this is just me but the English translation was in French, I think, I can't read it anyway.
Tess Tickles Apr 10, 2022 @ 7:38am 
good bye ruby tuseday who could hang a name on you
Jo_Rocker Feb 12, 2022 @ 2:25am 
Love it! hippies work well with my magical based trader faction. easy to trade & supply them with fun druggies. Easy to edit the looks in character editor and replace the skin with the anime I use for humans, same one they use on the tribal warrior set page. that skin support humans and make them look less fugly.
Don Dunkel Jan 2, 2022 @ 10:19am 
Hi and Happy New Year!

Merci beaucoup for this mod!
I haven't encountered any Hippies so far, as I haven't played for too long and just added the faction to my save via VE, but I already love the new farming tools, which I have a suggestion for regarding their bonuses:

Right now it seems as though hoe, rake, and sickle all need 125 work to make, but the hoe pretty much gives the bonuses of the rake and the sickle combined, so aside from RP there is no real reason to ever craft a rake or a sickle.

Maybe increasing the bonuses the rake and sickle give to +25% each, while the hoe keeps its +15% for both planting speed and yield could make the choice of which to craft a bit more balanced and interesting.

This is not really an issue, just something I noticed while looking at the crafting bills to see what to make and which I think could improve your already great mod.

Looking forward to "partying" with the Hippies!
Meanie Dec 22, 2021 @ 5:44pm 
What happens if I try to use it without any of the patches besides the framework??
Hohen Sep 27, 2021 @ 2:47pm 
Really clean work, not a lot a fluff and what is there just makes it better. I swapped from several other factions over to yours and I appreciate how unintrusive they are.

My only complaint, and it's mainly to save me from doing it myself, is the base icons on the map. The little heads just don't fit the overworld/rimworld style the rest of your mods do so well. The little tents/houses/castles is what I'm talking about even the symbols, like the VFE Insectoids have, would be fine too.

Otherwise its' great work, definitely gonna be keeping an eye out for your stuff.
qux  [author] Sep 6, 2021 @ 9:39am 
no sorry I don't use it but feel free to create it !
Essem Shakhnov Aug 29, 2021 @ 6:02pm 
Hi, it would be cool if you were to create a small patch for Combat Extended, for the few garden tools!
Gunmar Aug 27, 2021 @ 2:14am 
I just found out today that it supports my mod, "Tribal Warrior Set! Thank you very much!
uzumakiharikari Aug 26, 2021 @ 3:52pm 
skullspike shouldn't have to be disapproved, yeah peace and love but like a skull spike can be super dope. Think like the grateful dead and ♥♥♥♥ like that.
qux  [author] Aug 25, 2021 @ 12:45pm 
goooood
TurtleShroom Aug 25, 2021 @ 12:25pm 
I slaughtered an entire Trade Caravan of Nudist Hippies. I cannot remember the last time I felt such euphoria while playing "Rimworld". They didn't even fight back. I look forward to slaughtering the next batch of Regular Hippies.

Also, when a Hippie has a Mental Break, he can still trigger a Murderous Rage, Berserker, or other unbecoming action. Indeed, these are hippies, not the Weather Underground!
Jirnu Aug 23, 2021 @ 4:43pm 
awesome my friend, cant wait for english translation
qux  [author] Aug 22, 2021 @ 3:22pm 
Update : With vanilla expanded framework, discover a new settlement for hippies, no more turrets, sandbags or mortars, just flowers, smokeleaf fields and breeding herd of goats and donkeys !
Thetaprime Aug 21, 2021 @ 9:16am 
So...punchable...!
Wololo Aug 20, 2021 @ 2:55pm 
Encore un mod qui pousse au crime contre l'humanité.. Merci , mes cannibales vont aimer .
qux  [author] Aug 20, 2021 @ 2:09pm 
@TurtleShroom, it's optional now
TurtleShroom Aug 20, 2021 @ 1:25pm 
See, this is why I hate video games. They appeal to, like, the male fantasy.

* Blasts "Fortunate Son" as I crush the degenerates *
TurtleShroom Aug 20, 2021 @ 1:08pm 
What part of the Vanilla Expanded Apparel Mod does this need, anyway?
qux  [author] Aug 20, 2021 @ 12:54pm 
merci oui j'avais vu les colonies vikings j'aimerais pouvoir faire ça je vais voir si c'est dans mes cordes
SneezingSeal Aug 20, 2021 @ 12:22pm 
On peut modifier la génération d'une colonie non-joueur avec Vanilla Expanded Framework, c'est par exemple utilisé dans Vanilla Factions Expanded - Vikings
qux  [author] Aug 20, 2021 @ 10:32am 
@Hydromancerx, it's planned
ProfZelonka Aug 20, 2021 @ 9:32am 
aannnnd they're all dead.
Hydromancerx Aug 20, 2021 @ 9:25am 
Love it! Please make more Ideology Factions!
Frost, Hell Jumper Aug 20, 2021 @ 9:00am 
yes my tech priests will profit greatly from a easy source of servitors!