Tabletop Simulator

Tabletop Simulator

Halo: Ground Command UNSC Forces
29 Comments
Witch Hunter Siegfried Jan 6 @ 5:14am 
FYI, If you set them to Non-Convex in Custom it solves the issue.
Cmdr Brannick  [author] Sep 1, 2022 @ 5:47am 
Oh, yeah, the initial load is slow as they're very detailed and many models at once. Big reason why I tried combining models for this display piece is so everything can be seen and less taxing on initial load. Not much I can really do besides decimating the crap out of the models.
Witch Hunter Siegfried Aug 31, 2022 @ 6:12pm 
It's on initial load use these for 40K and either spawning them in or copying them lags the game, and god help you if you leave and rejoin cus then you just can't play lmao
Cmdr Brannick  [author] Aug 30, 2022 @ 2:23pm 
Hmm... Weird. They should have the same poly count and texture size etc. Could be that I combined the models so you can swap versions (Scorpions etc) Or maybe I changed something in my production? Is it just on initial load or continuous? If it's the initial, maybe it's because there's more?
Witch Hunter Siegfried Aug 29, 2022 @ 4:25pm 
So these models have abit of a lag issues that for some reason the covies don't have
Cmdr Brannick  [author] May 2, 2022 @ 1:08pm 
No worries. It's why I kept the option available. People also use the models for other games. I just created the HUD to help with ease of use when playing the game.
Nameless Apr 27, 2022 @ 2:55pm 
TY, i just like to remove them if i ever want to take screenshots of the board, less clutter in the way of these sexy models
Cmdr Brannick  [author] Apr 27, 2022 @ 12:15am 
If you wish to remove the HUD, you can just place them on the HUD Injector and click remove.
Nameless Apr 26, 2022 @ 11:28am 
is there a way of turning off the icons and having just the unit model?
LordofRoses Jan 31, 2022 @ 5:15pm 
I am absolutely awed by your efforts... You.. Are the real hero
Cmdr Brannick  [author] Jan 31, 2022 @ 3:09am 
I wasn't planning on doing heroes like that as they aren't in the official board game. I could do if I get bored though.
Obligated Cross Jan 29, 2022 @ 12:07pm 
This and the Covenant are great mods if you wanna fuse 40k with Halo. Also have you ever thought of adding the characters of each faction like Master Chief, Noble and Blue Team, The Arbiter and etc?
Cmdr Brannick  [author] Jul 11, 2021 @ 12:43pm 
For those wanting my UNSC units not yet in the game, I've added the models to the One World Table mod.
Cmdr Brannick  [author] Jul 10, 2021 @ 4:08pm 
Yep. They'll be added to the One World Table as props since these aren't available as units in this game.
Joyful Satyr Jul 10, 2021 @ 3:37pm 
Dude ! This is Great. I am using these amazing models as Imperial Guard Proxys for Warhammer and I got to admit they are some of the nicest models I have seen on the workshop in a long time. Are you planning on adding some of the Halo Wars Models ? I have tried my self but I struggled to get the textures to stick to them XD
RNJRgreen Jul 9, 2021 @ 11:22pm 
same on the Covenant one..really great...love the detail with each unit.
Cmdr Brannick  [author] Jul 9, 2021 @ 10:20am 
I'm asking this on both my UNSC and Covenant mods.
Do people prefer everything on display like this or would you prefer everything in bags or would you prefer a sort of catalogue version using a one world table where you click an image and it shows you all available units under that image? (The last two are ideas on running the initial load quicker.)
Cmdr Brannick  [author] Jul 1, 2021 @ 3:42pm 
For those asking, I've added the aircraft without the base to the One World Table mod I created, which can be found under required items.
Cmdr Brannick  [author] Jun 29, 2021 @ 12:23pm 
Sure no worries, no need for credit either XD Just enjoy making your game.
siemensn Jun 29, 2021 @ 10:34am 
Hey, great models. I am working on a Mod that will add better models to another game (Twilight Imperium 4). I have just started working with blender and am still figuring it out. I was wondering if I could use some of these models, I would need to re-texture them. Of course I would say where I got them from and who made them. Thank you.
Axios Jun 27, 2021 @ 4:10pm 
@Cmdr Brannick. Cheers! I'll keep and eye out and look forward to the covenant units!
Cmdr Brannick  [author] Jun 22, 2021 @ 3:25pm 
Sure, I don't mind. The more Halo tabletop the better.
Axios Jun 22, 2021 @ 10:33am 
Whoa fantastic news! I have a small gaming group working on / playing a 28mm Halo Skirmish game; and these are perfect!

If we did release our game as a mod on the workshop would you be comfortable with us using your work within it? (With appropiate credit and links as due).

Cmdr Brannick  [author] Jun 22, 2021 @ 5:02am 
They're currently in progress. All that needs doing is posing the Grunts I think.
Axios Jun 21, 2021 @ 11:05am 
They are brilliant! if you get chance to do the covenant as well that would be amazing!
Cmdr Brannick  [author] Jun 14, 2021 @ 5:10am 
There are landed aircraft without bases on my One World Table mod but no in air aircaft without the bases. I guess I could add them. If I do they'll also be part of that same mod.

I may do the brutes in the future, but there are no immediate plans as these aren't in the official or fan version of the game as of yet.
Yonimus Jun 13, 2021 @ 8:31pm 
These Models are fantastic, my friends and I were using the previous version for a custom Halo dnd, I was wondering if we might see models for brutes in the future?
SchwhatNow the DreamCrusher Jun 13, 2021 @ 4:31am 
Yeah the models look wonderful. I do hope you manage to find the time/energy to do the same for the Covenant forces as well.

If I could make a suggestion/request. It would be really awesome if you included the aircraft models without bases as a little bonus. I'd love to use some of these for flavor in 40k but the bases aren't compatible.
LordofRoses May 17, 2021 @ 3:02am 
Adoring the models mate, you are a fucking dream and no one can tell you otherwise!