RimWorld

RimWorld

AutoDrill 1.2+
33 kommentarer
Verakum 4. nov. 2022 kl. 16:32 
An Update for the ones that follow this mod, I just updated this one to 1.4, https://steamcommunity.com/sharedfiles/filedetails/?id=2884084876
Verakum 3. nov. 2022 kl. 20:47 
I downloaded the code from Pagan Prince and just updated it on my computer for 1.4 soon it will be up. First time making changes to a mod.
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡Atlas 1. nov. 2022 kl. 12:58 
i love this simple mod, anything else out there to replace for 1.4?
AzoorFox 29. okt. 2022 kl. 12:26 
UPDATE WHEN????
roterose 24. okt. 2022 kl. 11:41 
update1.4 pls
g3 11. maj 2022 kl. 19:45 
does this still work
ScarletRed 11. aug. 2021 kl. 19:22 
Just spam Giant drills, you might not get as much out of them, but they will keep you covered quite quickly untill you find the next iron node.
Rogue The Avali 11. aug. 2021 kl. 19:20 
I have 4 people basically just chained to normal drills, no mining passions and one girl's at 20 mining anyways, and it's still slow as all hell.
Rogue The Avali 11. aug. 2021 kl. 19:17 
Well I wanted to efficiently extract steel cause we have fuck all of it. Always. Don't know why, but there's just never enough. Year 4 and we're constantly having to scrap all the ancient complexes for every bit of steel they have in the floors and walls.
ScarletRed 11. aug. 2021 kl. 18:59 
Why are you using Smart Autodrill for steel?
Smart Autodrill is for efficient extraction of resources.
If you want speed, take the Giant Autodrill.
Rogue The Avali 11. aug. 2021 kl. 18:51 
12 hours for 45 steel. Wow that's sad. Lvl 10 miner? Did said miner happen to have smokeleaf addiction and both of his arms replaced with wooden stumps? Not to mention the 1 tile range, fkn hell. I didn't want to use omni core drill, cause it's op af, but there's just no viable alternatives.
Dr. Nolegs 27. juli 2021 kl. 20:00 
Just remember to change the mod name now, Autodrill 1.2 is now Autodrill 1.3!
OBiscuit 21. juli 2021 kl. 3:45 
Thanks
Pagan Prince  [ophavsmand] 21. juli 2021 kl. 3:43 
Hi everyone, 1.3 update complete :)
Pagan Prince  [ophavsmand] 21. juli 2021 kl. 1:50 
Hi Catta X, working on that now
Catta X 18. juli 2021 kl. 2:42 
Does anyone know if this mod is going to be updated to rimworld version 1.3?
ScarletRed 25. maj 2021 kl. 11:06 
yes it is since it only adds buildings - however pretty much can't be removed once it's in a save
Marty McFly 25. maj 2021 kl. 10:00 
Hey is the mod capable of being added to existing saves?
ScarletRed 22. maj 2021 kl. 10:41 
Will the drills eventually be updated with the rest of the drill code so it shows ore details when hovering over deposits?
pgames-food 16. maj 2021 kl. 21:47 
(or if rimworld wasn't programmed in xml, withforth) :)
Pagan Prince  [ophavsmand] 16. maj 2021 kl. 20:37 
Hi qux, I shall add the French translation forthwith
worldwideweb 8. maj 2021 kl. 11:23 
i have slaves to mine all day.
qux 30. apr. 2021 kl. 15:10 
pgames-food 15. apr. 2021 kl. 19:36 
i managed to unlock and am building one now so will put to the test too :)
pgames-food 15. apr. 2021 kl. 19:35 
maybe its to simulate leaving the drill in an extracted fully mined-out area, can still yield a little bit of trace elements of ore? :)
vorshlumpf 15. apr. 2021 kl. 9:58 
As the deposit got low (<100, I think), the output and consumption got proportionally lower. Just before noticing this and moving the smart autodrill, the deposit was at 2 steel and the resulting output was 2 steel with 0 consumption (leaving 2 steel in the deposit still).
pgames-food 14. apr. 2021 kl. 1:16 
hi thats interesting...

the smart autodrill says 30% deposit consumption, and 100% resource output.
was what you saw just happening 1 time? or was that like the last 4 resources, and it used 50% and gave 50%? (sorry if i misunderstood) :)
vorshlumpf 13. apr. 2021 kl. 22:07 
Thanks for providing this mod!

I've been using Smart AutoDrill's only, and I've noticed something. When the resource below them gets low, the amount that the drill extracts gets reduced proportionally and does not deplete the source. At least, not so far. The last drill cycle produced 2 steel and left 2 steel (which is what it had before that cycle).

Also, when you have a regular deep drill selected, mousing over an underground resource will show you how much is there (much like when a ground-penetrating scanner is selected). This doesn't happen with the small autodrill.
pgames-food 8. mar. 2021 kl. 1:47 
yeah ive been researching these to be able to clear out all the minerals and ores on a small map i visited, having set up power and a scanner :) now the only problem is steel and materials to craft them but it will happen :)
RavenousEye 7. mar. 2021 kl. 6:25 
looks balanced, the faster the more resources short term but less resources long term
Existential Crisis 24. feb. 2021 kl. 13:53 
thank u so much for version 1.2!
FaGaz 23. feb. 2021 kl. 21:35 
nice mod
pgames-food 21. feb. 2021 kl. 18:42 
cool thanks