RimWorld

RimWorld

Traits - Corpse Handling
16 Comments
Zombie_Mechanic Jul 17 @ 6:43pm 
okay yep just added <li>1.6</li> to the About.xml file using notepad and the mod works perfectly with no errors after hours of gameplay. Posting this reply for anyone else who wants to use this mod.
Daniel  [author] Jul 14 @ 11:32pm 
I don't have any way of testing it on 1.6 but since the Ideology update it isn't really necessary any more. You would have to edit the About.xml file to include version 1.6 if you wanted to try it. It *should* work fine but there are other ways of achieving the same effect now.
Zombie_Mechanic Jul 14 @ 10:12pm 
Do you happen to know if this will work for 1.6? Don't really want to test it on my 1.6 save and just break everything.
Daniel  [author] Apr 9, 2024 @ 1:31pm 
There we go - I don't own the 1.5 DLC but having updated the About.xml supportedVersions list the mod loads fine with no issues or complaints that I am aware of.
Bosh Apr 9, 2024 @ 8:52am 
1.5?
Daniel  [author] Feb 14, 2024 @ 11:36pm 
This is a Trait that can appear (or be picked if you are Preparing Carefully). It is not a dynamic Trait that might be "earned" mid-playthrough. I wanted to roleplay a start where a Tribal Shaman had seen enough of the Tribe's deaths that he was not disgusted by the sight of corpses as he prepared fallen Tribals for their journey into the afterlife.
Hazzikaze Feb 14, 2024 @ 6:53pm 
Like, do pawns obtain it when seeing enough corpses or carrying them, or is it just given randomly upon character generation?
Hazzikaze Feb 14, 2024 @ 3:48am 
Does this trait become given to pawns naturally or does it need to be added via a character editor?
Foedreyn Jul 18, 2023 @ 2:18pm 
I don't use ideology or really have a want to use it but would still like to see more traits appear occasionally, thank you for your mod and your service sir.
Daniel  [author] Oct 22, 2022 @ 1:04am 
I know Ideology makes this mod redundant but in case there are some folks using it who don't have that DLC, here's the 1.4 update.
Fritz Oct 7, 2020 @ 9:39am 
Thank you so much for this mod man, I have a zombie mod, so, everyone sees a LOT of corpses, gets on my nerves when they keep whining about it. Thanks man.
Daniel  [author] May 9, 2020 @ 11:16pm 
It is just a pair of new Traits, that's all. No counter or anything like that.
bees May 9, 2020 @ 1:30pm 
Is this just a generic trait or does this appear if a pawn has seen enough corpses?
Mezz May 6, 2020 @ 5:29pm 
Thank you for this mod! I don’t like the mod psychology but I liked the trait desensitized.
Daniel  [author] Apr 30, 2020 @ 8:30am 
From reading the description of Psychology it should be fine since it seems to affect the Social side of the game rather than Traits. I have not used Psychology so I cannot say exactly how the mod works.
ЯEБAЛ Apr 30, 2020 @ 7:10am 
How does mods like this work with Psychology, does they break any mechanics related to traits? Would be cool if they all worked together, or ta least with some patches somehow been related. Theres a lot decent trait mods, and with this i can finally make Дукалис character