Space Engineers

Space Engineers

Pellaeon-class Star Destroyer
17 Comments
Yuna  [author] Apr 19, 2020 @ 2:18pm 
i was uploading ships from my starlancer-set. between 2 uploads, i couldn't do it anymore.
it's no steam-issue, since i can still upload in other games, only SE can't upload.
you can see on my workshop since when i couldn't upload.
AuntySocialQueen Apr 19, 2020 @ 1:54pm 
That sucks, is that a permanent bug or just temporary? What's the issue exactly, I had some trouble myself last year. I fixed it somehow although I forget how exactly off the top of my head.
Yuna  [author] Apr 19, 2020 @ 1:47pm 
so, if you upload it, you of course give the credit, but also add me as creator to it, since from how the talk went, it is still almost entirely my build, just with different mods.
i sadly can't upload to workshop due to a bug on SE-side of things
Yuna  [author] Apr 19, 2020 @ 1:42pm 
btw, i hope you didn't forget all the doors of the rooms ;)
Yuna  [author] Apr 19, 2020 @ 1:39pm 
if you looked at my placements, you'd also see the repulsors located behind the engines, with only some additional upward ones mid-ship so it can fly on planets.
AuntySocialQueen Apr 19, 2020 @ 1:37pm 
The weapon placement seems fine with razorton. As for the engines. the Legends Pellaeon seems to be propelled by 7 engines of some type all facing backwards and rather than having repulsor engines throughout the ship, the Improved pack's Ion engines are all around the area where the ships modeled engines are which also leads to a lower block count.
Yuna  [author] Apr 19, 2020 @ 1:32pm 
the reason i chose the mods i listed are
1. they are well balanced
2. they are used by most people
Yuna  [author] Apr 19, 2020 @ 1:28pm 
of course you can always use modpacks to reduce the number of mods...

what is important for me when doing replicas is to get the look and functions as close to original as possible. the ship got the interior segmented by force fields depending on the usage of an area as well as rooming. there are not really any pictures of the interior of Legacy-era ships, so i went with the imperial approach.
you must have noticed how it gets hard to maintain the weapon-placements into the structure by using razortron.

yes, the hangar fields i used are part of the imperial mod.

but you must also admit that it's kinda ridiculous for 1 thruster in each direction to give plenty of thrust to a ship of that size. i took the effort to give it a handling that would be about the same it would have in reality according to the available data.
AuntySocialQueen Apr 19, 2020 @ 1:20pm 
This is the Improved mod pack I mentioned: https://steamcommunity.com/workshop/filedetails/?id=820259930
AuntySocialQueen Apr 19, 2020 @ 1:19pm 
Yeah I used his depreciated weapons pack, as for the engines I used the improved mod pack. an Ion engine pointing in each direction gives it plenty of speed. I also used improved to replace the Gyros. It's amazing how many blocks can be removed from a build using that mod. On some builds I've been able to remove literal thousands of blocks and replace them all with 1 or 2 blocks.

I assume the original hangar force field game from the Imperial mod? I used S-invisible force field myself.

I also recoloured some interior blocks to a dark grey to add contrast. Although I've never read any of the Star Wars Expanded Universe so I don't personally know how a Pellaeon is supposed to be coloured inside. I did replaced some DLC flight seats with vanilla control chairs and removed the lights from the bedrooms.
Yuna  [author] Apr 19, 2020 @ 1:04pm 
1. it has force fields already that keep the air in
2. it uses star wars weapons, weaponcore version
3. misc pack is for the engines, how did you solve that?

of course you miss those things when you remove those mods
and i added all the functions the original has, as far as SE allows

i guess you put razortron weapons on it?
AuntySocialQueen Apr 19, 2020 @ 12:15pm 
I added a force shield to the hangar so it can remain open without losing air. Replaced the weapons with star wars ones. Used the Improved mod pack to replace the Reactors, oxygen generators etc with ones that are 6x more powerful and added cryo chambers where the containers used to be.

I also removed the Defensive Shield, Imperial Mod, Misc Pack, Jump Inhibitor and WeaponCore mods
Yuna  [author] Apr 19, 2020 @ 11:44am 
what did you change on it?
AuntySocialQueen Apr 19, 2020 @ 11:40am 
Hey, I've been editing the ship, weapons, mods etc. I was wondering if you would allow me to upload the version I've been working on to my workshop? With the appropriate credits given and a link in the description of course.
PrimoSuperT Mar 20, 2020 @ 11:35am 
Beautiful as always, Yuna!
sauron2012 Mar 20, 2020 @ 9:19am 
Legends <3
Ace Mar 20, 2020 @ 8:40am 
YES YES YES YES YES YES