安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I'm finally getting closer to the modkit release, and the implementation will be streamed on my twitch ( https://www.twitch.tv/nabiil ).
You can find all the detail on the last post of my Patreon page => https://www.patreon.com/posts/92534116
Take care <3
Just to let you know that I am still continuing my work on the new version of Oasis for the Pavlov update 29, i've been working the entire week on fixing major issues, and there are still a lot remaning.
Just a quick note if you haven't seen the new map, I released it as a "map to wait" for the migration of Oasis, Pandemic and the release of Legacy: Minecraft Zombies.
The map is Villa: Minecraft Zombies, it isn't using the CODZ gamemode (so expect less exploration) but it is using the default Pavlov gamemode, there are some cool custom features and has a more dynamic pace than CODZ so it's quite fun.
You can check it here: https://mod.io/g/pavlov/m/villa-minecraft-zombies
And you can download it by searching for "Villa: Minecraft Zombies" in the mod browser of Pavlov.
Have fun :D And sorry for the wait!
i know there are not a lot of CODZ maps available at the moment, but it will come!
Also for those who are having performance issues, I managed to fix them today by doing few steps I explain here:
https://www.patreon.com/posts/84604155
Hope that can help some of you!
I am currently waiting for the CODZ gamemode to be up to date and working with the new UE 5.1 update, then I will be migrating all my maps to mod.io :)
I am putting the development of the new map on hold until Oasis and Pandemic are updated.
I am currently doing some test to upload the Villa: Minecraft Deathmatch to UE 5.1
Sorry about the wait! If you want to play the workshop version, right click on your Pavlov game in the library, go to "Beta" and select the legacy - Update 28 with Workshop" branch, you will be able to play normally like that :)
I am currently working hard on the new map Legacy: Minecraft Zombies, and I am very very confident that it will be much more amazing than my previous maps :D
Currently my focus are the lore and the boss fight system, you can follow the dev update on my Patreon page (I post them very often): https://patreon.com/noobil
+GamerGuy71 Thanks for the report, once the new map comes out, I will start reworking a bit on Pandemic and change that :)
I am waiting for the new pavlov vr update to come out to release it, right now I am doing prototyping on Unreal Engine 5 but not with the modkit since it isn't released yet.
I heard that we can expect the update at a similar date of the PSVR2 release, since it will have crossplay with pc vr :)
I'm still doing prototype of features i'm working on, I share it on my patreon without spoiling too much, but I can't wait to reveal it to everyone :D
we really enjoyed both maps and cant wait for the next one :D
I very happy you had fun on my map, and congratulations on beating it!
I am making huge progress on the new map and I will release more informations about it when the modkit is released.
I hope you finished Oasis: Minecraft Zombies with limited ammo too :D
As you guys now, Pavlov VR will have a big update soon and will be crossplayed with the PSVR release (from what i've read), so just to let you know that every maps I made will be available on the new version, and will contain new features i'm currently prototyping (maybe a Companion System soon).
If you guys want to support me, follow the new map developpement and see all the prototype i'm doing for upcoming features, consider following me on Patreon :)
Have a lovely weekend, and take care <3
If you want to play alone just set up a lobby with a pin code, should do the job =)
I wasn't sure if this map generate any log (I didn't see the "oops send report" menu pop out). It doesn't glitch like OASIS last week (which is fixed now, Thanks!). Please tell me if there is any log directory that suppose to have such situation. Much appreciate! Love your maps BTW
I'm not sure what's causing it because I didn't do any major update recently (waiting for the UE5 update).
Please let me know if you can find a log too, sorry about that! :c
It might be an update problem
Right now only the helicopter escape is available, I plan to add 2 more but not until the new map is completed :)