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Exception while loading mod Aze.BetterInfoCards at C:/Users/Name/Documents/Klei/OxygenNotIncluded/mods/Steam/1960947963.
HarmonyLib.HarmonyException: Patching exception in method virtual System.Void SelectToolHoverTextCard::UpdateHoverElements(System.Collections.Generic.List`1<KSelectable> hoverObjects) ---> System.FormatException: Method virtual System.Void SelectToolHoverTextCard::UpdateHoverElements(System.Collections.Generic.List`1<KSelectable> hoverObjects) cannot be patched. Reason: The type initializer for 'TUNING.DUPLICANTSTATS' threw an exception.
PrintingPodRecharge.UI.BioInkSidescreen.SetInk (Tag ink) (at <b3341e6cf2f542cf8e80ea1b6a36d294>:0)
PrintingPodRecharge.UI.BioInkSidescreen.SetTarget (UnityEngine.GameObject target) (at <b3341e6cf2f542cf8e80ea1b6a36d294>:0)
DetailsScreen.Refresh (UnityEngine.GameObject go) (at <163b00539fc84d05a3b4534e8fc677c5>:0)
//some strack trace ommitted due to character limit
Global.Update () (at <163b00539fc84d05a3b4534e8fc677c5>:0)
Build: U54-652372-S
While the stack trace suggests the bio inks mod, better info cards is the one that is redded out during crash, so I am posting to both pages, apologies if it is not a specific incompatibility to your mod.
I believe the crash occured due to double clicking printing pod, but I have not been able to reproduce by spam left or right clicking either it or bio inks.
原版信息卡片在显示复杂区块内容时辨识困难。《增强型信息卡片》模组提供多项优化方案:支持同类卡片分组折叠、显示数量大幅提升、修复原版Bug,并新增实用功能!
Mod was crashed by the "The bionic booster pack". I think problem in new items imao...
Can you update your mod for compability with new addon?
In my opinion, this mod is almost the first one that should be installed by all players to improve the game... And I can't imagine how to play without it...
There are small feature request. Now cards go right-down from cursor.
Is it possible to change direction to be right-up, and turn this either by hotkey or if current object is blueprint of ceiling light?
Ceiling light shows lit area on building it, but right half of this area always covered by info-cards, so placing ceiling light is now unpleasant, especially in non-trivial designs
https://steamcommunity.com/sharedfiles/filedetails/?id=3278468953
So, thank you!
Any grouped card with a Σ can be selected normally by clicking through the cards. This will select the first item in that group (since selecting multiple objects isn't a thing in ONI).
You can hold shift while clicking to cycle through items within a given group.
For instance, i have one Σ stack with 150 tonnes at 10°C and other with over 1000 t at 80°C on top of the same tile, i would like to select only the ones at 10° without having to go trough all of them one by one.
because it seems like it does
@Robb: Thanks for the info. That's probably it.
For example, average geyser output is given in seconds, while the amount of irrigation for plants is given in cycles. Which makes it annoying that I can't just calculate in my head how many plants I can support with woth a geyser. I have to use calculator to change seconds to cycles and vice versa.