The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Windcaller's Pass
61 Comments
Bethus May 22, 2018 @ 1:48pm 
Nice MOD, I liked. :steamhappy:
geigda Aug 2, 2017 @ 2:15pm 
Sorry about mispelling Think in the comment
RadLyte  [author] Aug 2, 2017 @ 1:47pm 
Yes, the Legacy of the Dragonborn is using this dungeon. With permission, of course. :)
geigda Jul 18, 2017 @ 7:25pm 
I thinj I found it, Legacy of the Dragonborn, because of a Excatvation site
geigda Jul 18, 2017 @ 7:17pm 
Somehow, the mapmarkers are on my map, but the locations are, and I'M NOT SUBSCIBED TO THIS MOD, WTF!?!
ying_ko13 Jul 24, 2016 @ 2:43pm 
still hanging out there.
dataroundup Feb 23, 2016 @ 6:33pm 
OK, I'm pretty certain that's why they aren't working - I already have all three words of those shouts. I did find the claw to open the corresponding door. Great mod. Thanks!
RadLyte  [author] Feb 23, 2016 @ 3:17pm 
One dragon was guarding the ice/freeze shout, while the other was guarding a fire related shout. So, these are just standard, vanilla shouts that are already in the game. One unique thing in the dragon area is the chest, hidden under the big tree in the center of the area. It has a Windcaller's Claw which you can use to open up the 'hall of stories' door, once you get back to one of the caves that led you there.
dataroundup Feb 23, 2016 @ 2:48pm 
What shout do they give?
RadLyte  [author] Feb 23, 2016 @ 12:41pm 
Yeah, I know some people on the Nexus complained about that. Honestly, not sure why that happens. One thing I know Bethesda did with word walls was to put a 30sec delay on them. In other words, if you pick one word, you would have to wait for 30sec or so in order to pick up another word. Maybe this is somehow related to the problem you are having. As for the console command, I am not sure. Try checking online or on Bethesda/Skyrim Wiki; there is a ton of useful content there.
dataroundup Feb 23, 2016 @ 12:29pm 
I can't get either word wall to work. Just plays the sound but doesn't give the word. I've tried going on to the next section and coming back. Tried saving and exiting. Any other suggestions. Otherwise what are the codes for the teachword console command?
RadLyte  [author] Feb 23, 2016 @ 11:19am 
Sure, no problem. Have fun. :)
dataroundup Feb 23, 2016 @ 10:44am 
Sorry, relatively new to mods. Looked at Data Files and Windcaller wasn't checked. Checked it and found the entrance. In the middle of the pass right now - enjoying it very much. Thanks!
RadLyte  [author] Feb 23, 2016 @ 8:56am 
That is strange. Is the mod on top of your mod list, right below the original Bethesda files (Skyrim + DLC files) and texture pack files?
dataroundup Feb 23, 2016 @ 7:41am 
Looks like a great mod, but I can't get it to work. It says it loads when I go into Skyrim, but neither entrance shows up when I go to those places. I've watched the video so I know I'm in the right spots, but no entrances.
RadLyte  [author] Jan 27, 2016 @ 6:02am 
Yup, since Ogmund Tomb was more like a starter dungeon, the main idea behind this mod was to be a bit harder, a bit more Souls-like. :)
Rabamsel Jan 7, 2016 @ 1:26am 
You forgot to mention the evil surprise in form of 2 dragons waiting for me in the center. I got roastet like never before! I love this mod, really nice done! (Sry for my english)
Inardesco Nov 9, 2015 @ 6:56am 
I've found the issue. The mod had been subscribed to but hadn't been loaded in my data files yet. I've just come across the southern entrance near Ivarstead.
RadLyte  [author] Nov 9, 2015 @ 5:40am 
You can take a look at the analysis video on my channel. It shows both entrance points:
https://www.youtube.com/watch?v=cf6mk7mvw_k
Inardesco Nov 8, 2015 @ 3:35pm 
I'm subscribed to the mod, however...unlike Ogmund's Tomb I can't seem to come across the northern entrance near the whiterun stormcloak camp?
L_L Jan 14, 2015 @ 12:19pm 
Wait. it connects ivarstead and whiterun?
ITS ABOUT TIME.
ying_ko13 Oct 30, 2014 @ 11:29am 
Yes, found the WhiteRun path, thanks.
ying_ko13 Oct 30, 2014 @ 11:28am 
Wall is now working. Have obtained both words. A very good mod indeed.
RadLyte  [author] Oct 26, 2014 @ 12:44pm 
Thx.

@BornaZar: I know exactly what you mean, but I didn't manage to figure out how dragon actor respawning actually works. Sorry.

Btw, just to let you all know that Bethesda did include a Whiterun-Ivarstead path on launch. It is slightly obscured by the scenery, but once you find it, the path simple to follow. For example, the Whiterun path is right between the place where my mod's Whiterun entrance is and where the Whiterun Stormcloak Camp is located. Once you find the path, it snakes up the mountain, leading directly to the 'wisp mother' and then the 'troll lair' right below the Ivarstead bridge.
Yamu Riamu Oct 26, 2014 @ 10:54am 
woah an easier way to ivarstead? that would be nice not fast traveling to riften, joining thieves, stealing horse, and riding there, then heading back and paying 25 gold for stealing horse
gamesfahan Aug 30, 2014 @ 7:25pm 
Loved this dungeon, and I cleared it last week. But when I went back earlier today, the North and South sections of the dungeons had respawned, but Windcaller pass was empty. I had done a cell reset a few (real) days earlier with Immersive Creatures, so I expected the Dragons to be there. Anyway to fix this?

Anyway, I loved this dungeon. Fighting 2 dragons at once was epic, and I'd love to do it again.
Thanks in advance.
ying_ko13 Jul 20, 2014 @ 5:46pm 
Well then, will attempt again.
RadLyte  [author] Jul 20, 2014 @ 3:10pm 
Yes, I remember having that same bug during testing. Sometimes, the word wall will work, other times, it would just play audio, but would not trigger the word wall sequence. I think there is a hardcoded delay between the moment when player acquires a word of power and the moment when he is able to acquire it again, but I am not sure about it.
ying_ko13 Jul 19, 2014 @ 4:43pm 
An excellent quest to be sure, and I enjoyed it immensely. However, I killed both Dragons, but, only one dragon altar gave me a word of power. The other just hissed and chanted. Other than that, fantastic!
ying_ko13 Jul 17, 2014 @ 7:39pm 
Looks like fun, will try it out.
mstkjin Mar 11, 2014 @ 4:09pm 
Very nice Mod love fighting two dragons at once! Can't find claw to puzzle door?
Jessica Feb 14, 2014 @ 8:00pm 
damm finished few min ago. thats was great. but a bit lazy via assasin with a bow. after all nice and damm goood passage threw that big mountain.:whiterun:
D.O.A. Dec 17, 2013 @ 1:51pm 
very good butI I to could not find claw for puzzle door
Dr. ♥Swag♥ Dec 14, 2013 @ 7:30am 
tiny visual bug in the North Windcaller Pass, in a hallway nearer to the south windcaaller pass: when looking at the ceiling, a watersurface appears on it.
LordEzzat Dec 9, 2013 @ 11:31am 
Loved it but I couldnt find a claw for the puzzle door anywhere?
Duncan Idaho Clone 42069 Nov 15, 2013 @ 2:20pm 
@RadLyte: 1st vid is up. working on second :)
RadLyte  [author] Nov 15, 2013 @ 1:52am 
@Harley McAwesome: Thanks, man. Looking forward to see you play.
Duncan Idaho Clone 42069 Nov 14, 2013 @ 5:17pm 
Hey RadLyte, this is Harley McDaniel on youtube. Gotta say bro, I love this dungeon so far!! Keep up the great work :)
Gruntwhacker Nov 13, 2013 @ 8:59am 
P.S thanks for moving the Ivarstead entrance, conflicted with a merchant mod I like to run.
Gruntwhacker Nov 13, 2013 @ 8:58am 
What key does it take to open the puzzle door? Good job btw really liked the way it was laid out. I went thru with a level 10 charactor and it was quite challenging.
RadLyte  [author] Oct 30, 2013 @ 8:26am 
Hi guys. I have moved the Ivarstead entrance a bit to the south. That is good news for anyone who had 'exterior overlapping' problems when using 'Windcaller's Pass' with another dungeon mod called 'Morsel' and wanted to keep both mods active at the same time.
Needles Oct 29, 2013 @ 10:14pm 
@Destero Np =) be sure to check out my Channel for the Rest of the Video's for this mod. =)
Needles Oct 29, 2013 @ 10:13pm 
Part 2 of this mod video gameplay:
http://www.youtube.com/watch?v=tWd7CJS4ahY
kcboby Oct 27, 2013 @ 4:28am 
nice work! :) would like to see more :)

maybe an idea, that i would love: can you make a dungeon in a tower for example? and old ruin, a cellar in it, and a treasure to find, somethink like a endboss? like in dungeons & dragons board games :D
Destero Oct 26, 2013 @ 6:06pm 
These screenshots look nice, i will download that....also thx for the video needles!
Needles Oct 26, 2013 @ 3:43am 
Vladimir Bananaclip Oct 23, 2013 @ 2:28pm 
I think you should fix the map glitch that happens after you leave the cave.
Eternie Oct 23, 2013 @ 12:16pm 
Hi I've just played thru the dungeon Which I quite enjoyed.
In regard to the question is this like Bethesdah design? You've created quite well but this is more like a highway than a dungeon, all the rooms are massive... I dreaded the feeling of around the next bend was going to be a super ginormous Monster, with no small nook to hide in. Yes there are a couple ... interesting
Yep the two dragons worked well but their wordwalls made the sound but didn't give a word. That could be that I have them all at L86
Are the word walls supposed to give a word each?
Would it be a shortcut thru the mountain? As aposed to going around from Whiterun to Iverstead, with all those twists and turns!?
Needs to be tested I guess
thanks
Protean Vista Oct 23, 2013 @ 10:26am 
Wow, that looks really beautiful. Can't wait to give it a go.
Needles Oct 21, 2013 @ 3:26pm 
Alright I Subscribed to it, and Expect a Video for it soon.

Signed,

Duke Needles