Stellaris

Stellaris

Make the AI Doomstack
25 Comments
SEZER Sep 27 @ 5:27pm 
@Maniac can you update for 4.xx ?
焱淼 Apr 22, 2024 @ 12:00pm 
Does version 3.11 still work?

3.11版本还能使用吗?
SEZER Oct 28, 2021 @ 10:04am 
update pls
Kepos Jan 30, 2021 @ 11:32am 
Quite interesting idea. Is this still working with current version or does it need an update?
Maniac  [author] Aug 14, 2020 @ 6:12pm 
Can you be more specific as to what you think Starnet or other mods do? Because unless something has changed in the meantime, when this mod was made and some time after, I'm absolutely sure Starnet didn't do what this mod does.
Guluere Aug 14, 2020 @ 3:56pm 
There exist other AI mods that does this but better, such as Starnet, since that mod doesn't actually just remove command limit for AIs entirely.
Maniac  [author] Apr 9, 2020 @ 4:53pm 
It is compatible.
jweller12 Apr 9, 2020 @ 2:44pm 
is this compatible 2.6? last update is 31st october 2019.
Azor Mar 31, 2020 @ 8:22am 
@JenkoRun the only thing between this game and good AI is Paradox's willingness to devote dev time and resources to AI, which ia near zero. They want all of them pumping out new DLCs the enitre time.
JenkoRun Mar 22, 2020 @ 5:10pm 
Is there something about the engine that prevents any good AI being added to this game or something?!
Not Ela Mar 22, 2020 @ 4:58pm 
The AI is 2.6 is still ♥♥♥♥♥♥♥ dumb AF
Maniac  [author] Mar 19, 2020 @ 9:12am 
That splitting must be new behavior of Paradox' improved fleet AI. ;)
falhxer Mar 19, 2020 @ 5:16am 
The promises are half true, the enemy for sure sends you the 5k+ stack but the ally u just entered a defensive pact and and an enemy literally declares war 2 sec later, and what does the ally? Splits the ships like a the braindead he is...
Maniac  [author] Mar 17, 2020 @ 1:33pm 
Possibly. Depends on if Paradox' AI promises are actually true. That's not a guarantee. ;-) I haven't played the game yet today. I'll have to see. In any case, when in doubt for now, keeping this mod enabled certainly isn't going to hurt AI performance either.
FirePrince Mar 17, 2020 @ 1:21pm 
With 2.6.1 it should be obsolete!?
deathkrigel Jan 23, 2020 @ 1:45am 
the ai still have multi fleets with just one ship how to fix that ??
Azor Nov 30, 2019 @ 6:57am 
This doesn't work with Awakened Empires sadly. When shall we be able to see AE moving with 1M stacks?
Longprao Nov 23, 2019 @ 6:51pm 
Can you make that compatibility modification please? I would very much like to play with both mods to add more challenge. Thanks.
Gratak Nov 22, 2019 @ 8:53am 
Author of Dynamic Difficulty here. I have to null those modifiers to allow my mod to customize the difficulty. You on the other hand don't really have to use those modifiers at all and could just create your own modifiers that you apply to all AI nations. That way you'd have compatibility with every mod.
Maniac  [author] Oct 31, 2019 @ 9:04am 
Thanks for letting me know!
Maniac  [author] Oct 31, 2019 @ 8:59am 
1. If both mods edit the same modifier, there's no solution. You'll have to choose which one you want to use.
2. Well that's embarrassing. Fixed now. In my larger Planetfall mod, which I used to make the screenshots, the file is in fact named !whatever, so I never noticed this minimod didn't work.
seven Oct 31, 2019 @ 8:33am 
There are two thing I must tell you:
1.Dynamic Difficult- Ultimate Customization conflicts with this mod, and it make this mod uneffective.
2.I see you have made a new static modifier file, which is named "m_doomstack_static_modifiers_replaced.txt", to overwrite those codes of the vanilla one. In ASCII code order it will sort after the vanilla one; to make it functional, you have to give it a proper name to make it sort before the vanilla one. Like "!_doomstack_static_modifiers_replaced.txt".
David Jaros Oct 30, 2019 @ 10:23am 
thx
Maniac  [author] Oct 30, 2019 @ 10:11am 
Changed to version 2.5.
Fleet command limit further increased from +200 to +999, as I often saw the AI having fleets pushing against even the increased command limit.

Please let me know if the mod still works after this small update. I'm curious, given that many people have reported problems with the new launcher.
Azor Oct 27, 2019 @ 12:57pm 
starnet ai modder just linked this mod
is nice