Imperator: Rome

Imperator: Rome

Food rework for 1.2
16 Comments
Constokivepolis Mar 29, 2020 @ 8:43pm 
any update coming anytime soon?
CMB616 Oct 27, 2019 @ 11:24am 
I don't suffer from famine but the AI does a lot. Was Rome and Epirus starved to death.
malthric Oct 27, 2019 @ 9:56am 
this does nothing i still suffer alot of famine
jamesdeben411 Oct 12, 2019 @ 3:00pm 
Update: It prolonged the inevitable. Famine is currently an unavoidable part of the game. IMO the game is so unbalanced now. I spent all of my time trying to prevent starvation in largest cities. Rediculous amounts of citizens and freeman migrating into them, despite all of my efforts. It just made the game no longer any fun. The larger my empire grew the worse the problem became. I finally reverted metropolii back into settlements. Basically committing game genecide. I even feel a little guilty about doing it, heh, But it's only a game after all. De-mobilization did virtually nothing to help. And moving population becomes a tiresome chore. I know devs want the game to be challenging but this is rediculous.
jamesdeben411 Oct 11, 2019 @ 7:52pm 
This is a great mod. Solved most of my problems with starving pops!
Feng Huang  [author] Sep 9, 2019 @ 7:43pm 
Crap, i must have inadvertenly written that data. As it is the reverse of the previous version's population malus. Ill fix it in a few days.
Lets Think (Borsti) Sep 9, 2019 @ 11:00am 
theres is a bug in you mod that leads that overpopulation produces a surplus of food
https://steamcommunity.com/sharedfiles/filedetails/?id=1858793168
Wolf Sep 4, 2019 @ 7:00am 
Just to clarify that by "this" i do not mean the mod but rather the 1.2 beta.
Wolf Sep 4, 2019 @ 6:59am 
@Dave its likely a UI mod conflict. I used to use the calender (gregorian?) mod but turned it off for this as it was causing that issue for me
Lime Thief Aug 27, 2019 @ 11:00pm 
No, it was just a joke. "Dessert" vs "desert."
Feng Huang  [author] Aug 27, 2019 @ 8:49pm 
You mean decrease the -25% malus? Im thinking about that, but im still waiting for them to update the beta before i rebalance. Since the devs are saying that they will add more food resources in the map.
Lime Thief Aug 27, 2019 @ 1:45pm 
Shouldn't dessert provide more food?
Dave Aug 27, 2019 @ 1:32am 
How do you have UI icons for political influence & Military Experience? I somehow don't get them. Just empty monarch points icons
Feng Huang  [author] Aug 26, 2019 @ 6:13pm 
Yeah needs a bit of balancing, im just waiting for the next beta update before i do more balancing.
SLURRRPZA Aug 26, 2019 @ 5:02am 
thanks dude, tired of everyone diying of hunger for some reason
Agami Aug 26, 2019 @ 2:58am 
Interesting idea, but I think it needs balancing, otherwise the AI is going to starve to death.

Look at the province of Campania in Italy. Samnium starts with -7.6 food there. You basically *have to* invest into an additional trade route. But the AI won't even always import food! They'd rather feed their pops with stones.
The province of Magadha in India is even worse. Because there are so many cities you need 8 (!) surpluses of grain just to survive.

Maybe that's your intention, to make the player work for big population, but the AI won't handle it.