War for the Overworld

War for the Overworld

Unexplained Lands
Komentarzy: 34
XxDedxX 16 marca 2023 o 17:16 
Finished the map. Pretty nice.
Regarding how to finish the Possesion Dungeon:
Either Level 10 Vampire or you use the democorn you get in the yellow dungeon.
Kite around the Dungeon core. If you get low on health, press ESC to instantly leave the dungeon with your creature. You can then heal it and get right back in, the core regenerates pretty slow.
The core is in the room above the bottom right of the red dungeon.

Here is how my dungeon looked like on the minimap in the end
https://steamcommunity.com/sharedfiles/filedetails/?id=2947893729
andll 15 lutego 2022 o 18:46 
How do you pass possession challenge? Do you need to be able to defeat entire dungeon with single possessed creature?
XØØWØØ  [autor] 7 lutego 2021 o 15:30 
Will try fix it soon.
CodeKiller 6 lutego 2021 o 12:01 
Cannot you remove the stupid AI speech ??? Seriously it's boring an messes up with the inputs...
Diggory 19 maja 2020 o 12:39 
Getting attacked soon after starting is not really in the spirit of My Pet Dungeon. This would be better off being a scenario or something.
XØØWØØ  [autor] 15 sierpnia 2019 o 15:16 
The map has just returned to the previous version :lunar2019scowlingpig:
Green.Sliche 15 sierpnia 2019 o 14:48 
As I said, do the steps I have suggested.

Also try loading some other maps before and then try loading this one again.
XØØWØØ  [autor] 15 sierpnia 2019 o 14:43 
Nothing helps type of error ''Object reference not set to an instance of an object''
Green.Sliche 15 sierpnia 2019 o 12:13 
If it give you an error upon loading ( Object of an Object ), restart steam and try again. As alternative, try to load map 2 or 3 times and it will eventually load. Worse case you will have to restart PC.
XØØWØØ  [autor] 15 sierpnia 2019 o 11:11 
I cant open the map because of an error, this maper is bugged as hell ( i think i lost about 4h of edditing ) :lunar2019deadpanpig:
Green.Sliche 14 sierpnia 2019 o 21:14 
Another solution is avoid clicking Save when you work with map. Use Local Publish instead. You can still use Save & Quit. Only avoid using Save option in editor. Should you encounter your map having rendering problems, stop using Save, load it in editor, correct it and use Publish without clicking Save.
Green.Sliche 14 sierpnia 2019 o 19:07 
It's map rending error. Very common and very annoying.

Solution is constant manual correction. To reduce the possibility of this problem, restart steam after long session in WFTO editor.
XØØWØØ  [autor] 14 sierpnia 2019 o 16:03 
AI should work fine now, thanks all for help but i find another problem sometimes map generating random block on random place ^^
Green.Sliche 14 sierpnia 2019 o 5:57 
That chat is the part of old pre 2.0 AI. Until you manually adjust AI, it will always pop up. MPD requires special tweaks when you include AI as it normally sets default unpatched AI which was using dialogue chat for taunts and communication. Patched AI doesn't do that.
XØØWØØ  [autor] 14 sierpnia 2019 o 5:00 
I think i found a solution but its not what i want in 100% this chat still opening only if u kill AI ( something like ggwp human )
Green.Sliche 13 sierpnia 2019 o 17:43 
The action you need is called Set AI Difficulty. You can use something like On Start => Set AI Difficulty 3 times for each underlord. This will do the job and activate AI for other underlords.
Green.Sliche 13 sierpnia 2019 o 17:40 
I think I know the issue you have here.

What AI have you set? Try disabling AI chat in map's mutators. Alternative way is set all AI players in map's option from Locked AI to Open and then making a trigger on start where you set AI difficulty for Underlord 2, Underlord 3 and Underlord 4 to your desired settings and personalities ( there personality names are the names you see when you select AI in skirmish, like Gold-Digger, Steamroller, Ravager, Guardian. ) Do not use Random ( it will lag ), for standard aka Oberon, type in Default.
XØØWØØ  [autor] 13 sierpnia 2019 o 15:45 
i dont sure u want see this but i used only this dialog scripts https://i.imgur.com/KFpkqXd.png
Green.Sliche 13 sierpnia 2019 o 15:27 
Post a screenshot of the trigger that is responsible for dialogue chat so we can see how it looks.
XØØWØØ  [autor] 13 sierpnia 2019 o 15:25 
i tried some things but nothing help
Green.Sliche 13 sierpnia 2019 o 8:39 
Very likely it's generating the same message over and over because trigger and condition have retro-active values set, meaning once they become true, they always remain true. It's logic error which can be fixed with the help of simple switch.
Korvek 13 sierpnia 2019 o 6:36 
If the issue is the AI using its default chat, there is an option to turn it off in scripting; I cannot remember where, I think it is under faction modifier.
Green.Sliche 12 sierpnia 2019 o 18:58 
If something is spamming then it's likely you've used wrong or retro-active trigger or conditions. Try changing that or compose different script.
XØØWØØ  [autor] 12 sierpnia 2019 o 15:29 
here is problem bcs its not my script just AI spaming vituperation and name of this AI is ''unnamed'' ang got same color like player
Green.Sliche 12 sierpnia 2019 o 15:16 
Add disable script so it stops working once done. This way the message will pop only once.
XØØWØØ  [autor] 12 sierpnia 2019 o 13:47 
nothing help to stop AI spamming this text should be options to permanently off this chat
Green.Sliche 12 sierpnia 2019 o 10:45 
Try using dialog chat again. Usually Dialogue Chat fades off on it's own after some time.
XØØWØØ  [autor] 10 sierpnia 2019 o 16:56 
if anyone knows how to turn off dialog chat, let me know
XØØWØØ  [autor] 10 sierpnia 2019 o 11:26 
this wave work only if you turn it on and i know about this text and think how fix it
eule 10 sierpnia 2019 o 11:21 
Also despite the AI telling me (via chat) that "it's a great time for an attack" none ever happened.
eule 10 sierpnia 2019 o 11:20 
Just finished it. There weren't any waves coming through the path shown in the picture above (was I supposed to trigger them manually?). A single assault happened via the gate / crypt to the north of my dungeon core while I was vanquishing the Empire fort in the middle of the map. After killing every enemy on the map nothing happened.
XØØWØØ  [autor] 8 sierpnia 2019 o 3:41 
in pet dungeon but changle variant in left corner
gregored 7 sierpnia 2019 o 21:26 
how do I find this map--I do not see the name in My Pet Dungeon, or in Skirmish?
Korvek 7 sierpnia 2019 o 10:11 
Based on thumbnail alone, this looks pretty good.