Hearts of Iron IV

Hearts of Iron IV

Unlock All Ideologies For All Countries
50 Comments
Switching Doom Apr 14 @ 9:43am 
is there a way to translate the file into german? with like chat gpt?
NoamLovesCats Nov 21, 2024 @ 10:28pm 
Why hasn't anyone commented more than a year?
Like I use this mod daily.
Cat Sep 10, 2023 @ 8:16am 
is there a mod like that what I just said however?
CSRZ  [author] Aug 29, 2023 @ 2:37am 
@Mr. Cat
No. It doesn't.

It only includes:
- the decision for Spain to remove anarchy,
- decisions for everyone to boost/switch to certain ideology (communist, fascist, non-aligned, democratic)
- decisions to use surplus political points to restore independence quicker
Cat Aug 28, 2023 @ 12:53pm 
does this mod allow me to instantly restore the holy roman empire, ottoman empire german empire and so on without having to use the focus trees?
ImperiumViking Jun 24, 2023 @ 3:08am 
Some national spirit icons are missing when i use this mod IDK why like example:

with bba active at least 6 of start of the game Ethiopia has there national spirit icons have question mark on them 4 for italy 1 for the swiss
CSRZ  [author] Feb 15, 2022 @ 4:56am 
I updated the bugs section with the very important information for these of you who like playing as puppets and becoming independent later. The decision to become free from your master country is bugged and will permanently strip you of your cosmetic tag!

I wasn't able to fix it yet and the only way to deal with this is workaround solution from the description..
Motor Runner Feb 12, 2022 @ 10:49am 
is this mod iron compatible? :secretweapon_hoi:
Orange Niko Dec 25, 2021 @ 2:12pm 
fair enough
CSRZ  [author] Dec 25, 2021 @ 8:45am 
@ReallyGoodKarma
No. Anarchism is not really a separate ideology in the game. I have no idea how would I be able to implement it wihout causing any bugs.
Orange Niko Dec 25, 2021 @ 8:13am 
Can i become anarchist?
CSRZ  [author] Dec 25, 2021 @ 7:01am 
Also:

Investing a maximum possible ammount of 750 pp in the ideology gives you a constant 0.5 daily support for that ideology. This is such a strong influence that it will allow the player to switch ideology despite all of the other external ideas/spirits/advisors/focus tree bounses and so on, but it won't feel like cheating (750 pp is equivalent to hiring 5 advisors, so a lot of pp and the process of switching is going to be slow and won't be instant).
CSRZ  [author] Dec 25, 2021 @ 7:00am 
@interbastian
Yeah - it's the same with communist Czechoslovakian idea/spirit that never goes away. There are a plenty of these in the game and probably Paradox will add even more over time with more DLCs, so I don't have a full list of these spirits even if I wanted to remove them. The vanilla game is designed in a way to block countries from switching ideologies outside of the focus tree. Since La Resistance you can't even influence other countries to switch to the ideology of your country anymore. I highly disagree with this game design and how the ideology switch option is locked behind the focus tree after you pay for DLC. In 1.0 version of HoI4 things were different and you could always switch ideology - even mid- to late- game.

That's why this mod exists. To bring back this lost mechanic of early Hearts of Iron IV from 2016.
laceleste Dec 25, 2021 @ 2:39am 
CSRZ, I like your mod, if I may I would like to put forward a suggestion for making it better.
Right now old ideological national spirits counters switching ideologies.
For example it is possible to change away from fascism as Italy with you mod but as the fascist national spirit Vittoria Mutilata is not possible to delete it keeps on generating fascism.

Could you please make a mod enabeling any national spirit?
CSRZ  [author] Dec 24, 2021 @ 7:16pm 
There's nothing simple in adding more advisors into the game. I tried it and it didn't work.

You should treat this mod as a new game mechanic that allows the player to switch ideologies mid-game. It's designed to be useful after 1942-1943, when all of the advisors are already picked/locked and all of the focuses are selected.
Buffalo Dec 24, 2021 @ 2:43pm 
a question, why just don't add an advisor like in other non aligned mods? i use most of your mods but not this one because i prefer the easy and simple way with an advisor
CSRZ  [author] Dec 12, 2021 @ 5:03am 
New update is up - POUM (independent spanish communists) will also have the ability to reset the focus tree and all of the ruling parties. In the previous version only anarchists had that option blocking POUM from ever switching ideology.
MladoTouan Feb 10, 2021 @ 8:05am 
Two suggestions to complete your mod and expand possibilities:
- allow promoting ideologies for the anarchists too
- allow to turn into anarchists as any nation for 750pp
CSRZ  [author] Nov 1, 2020 @ 9:08am 
New update is up: I've added a feature that allows you to promote Independence if you're a subject of another nation.

Now hopefully you'll no longer be stuck as someone's puppet anymore for more than just few years.
CSRZ  [author] Oct 14, 2020 @ 12:07pm 
update for the newest DLC is up
CSRZ  [author] Jul 29, 2020 @ 1:35am 
@Wolfskrieg
It's supposed to be mid- to lategame alternative to focus tree bonuses. It shouldn't be too cheap to not be overpowered.
Wolfskrieg Jul 28, 2020 @ 10:33pm 
Could you make a cheaper version pls, 200pp to start it up? Just wondering, thx :)
KS30++ Apr 29, 2020 @ 11:08am 
thanks for this great mod.
CSRZ  [author] Mar 11, 2020 @ 7:28pm 
The mod is up to 1.9.1 beta. You can now kill all of the anarchists for 750 pp.

I've added a decision for Anarchist Commune that allows you toget rid of anarchism for 750 pp, revert back to being Spain and switch ideology as normal.

After taking the decision you will get a generic focus tree and you'll be able to release puppets again.

Thank Paradox for fixing the game.
CSRZ  [author] Feb 25, 2020 @ 12:27pm 
The mod is now updated to 1.9.

There is a bug for Al-Andalus and Catalonia (and maybe some other countries) that will produce an anarchist coup when you boost conservatism (both are considered to be non-aligned). So far the mod is working with 1.9, but I will proceed to remove this bug in later patch.
CSRZ  [author] Nov 20, 2019 @ 3:58pm 
@berwood2007
What do you mean? I updated it to 1.8
berwood2007 Nov 20, 2019 @ 3:43pm 
are we going to get an updated mod that works with 1.8
Myo Sep 2, 2019 @ 4:44pm 
@CSRZ
You could try playing it a bit, it's pretty good, in terms of ideologies it's like the base game as in only having 4 of them
CSRZ  [author] Sep 2, 2019 @ 4:34pm 
@Fallon
I've never played Old World Blues
Myo Sep 2, 2019 @ 4:31pm 
Would you be able to make an Old World Blues(the fallout one) version of this mod?
CSRZ  [author] Aug 22, 2019 @ 3:11pm 
CSRZ  [author] Aug 4, 2019 @ 4:03am 
If anyone wants to help with the translation please just go and translate contents of the localisation file which I posted in here:
https://steamcommunity.com/workshop/filedetails/discussion/1781455185/1643170269578061108/
CSRZ  [author] Aug 4, 2019 @ 3:28am 
@mfuegar
I can't speak in Spanish. You would have to help me by translating "uaimbonkers_l_english.yml" (located in mod files in localisation folder of the mod).

If you posted translation somewhere in here then I would be able to include Spanish translation in the next update.
mfuegar Aug 4, 2019 @ 1:40am 
Cabría la posibilidad de una traducción al español?
CSRZ  [author] Jul 23, 2019 @ 2:02pm 
@Cobra117
yes
Cobra117 Jul 23, 2019 @ 7:36am 
Does it make possible to play facist uk without civil war?
Corrin von Drachenor Jul 22, 2019 @ 5:47am 
Any desires to add this for Millennium Dawn Classic?
CSRZ  [author] Jul 7, 2019 @ 3:17am 
@iLqmp
Probably not since USA civil war is scripted in vanilla files and I didn't add any new events for civil war.

I tested it on Japan - after the first civil war (ignited by the focus tree) you can only switch ideology via decision since even 100% support for non-ruling ideology won't fire a civil war.
Admiral Hipper Jul 6, 2019 @ 6:23pm 
if playing usa does this start another civil war?
goha.tim.04 Jul 2, 2019 @ 9:11pm 
New Challenge:
- Make Russia democratic and lead Putin in 1936 :steamhappy:
RooSTA Jul 1, 2019 @ 8:47pm 
Yes
Klaus Jul 1, 2019 @ 2:47am 
I need a dad

Sincerly
-A British dude
Helluva Canuck Jun 30, 2019 @ 10:28pm 
@666_dACHu_666 You can set your profile to be offline even when you are online
Dachu Jun 30, 2019 @ 9:58pm 
I'm wondering how this guy is replying to comments but on his profile it says he wasn't online for 245 days....Can someone explain it please?
IRUNRTX Jun 30, 2019 @ 5:33pm 
:steamhappy:
IRUNRTX Jun 30, 2019 @ 5:33pm 
OMFG LOVE IT THANKS SO FING MUCH
Sussus Jun 30, 2019 @ 11:24am 
Now this is the kind of mod I have been waiting for, I'm tired of getting forced into a ideology because the AI chose a path that gave me a permanent national spirit.
Balkoth Jun 26, 2019 @ 1:58pm 
good job
CSRZ  [author] Jun 26, 2019 @ 3:07am 
Even countries like Czechslovakia or New Zealand can switch from communism to fascism/democracy later in the game against 0,3 daily communist support.
CSRZ  [author] Jun 26, 2019 @ 3:07am 
The mod should now work as intended. If you want to play communist Manchukuo, democratic communist China, monarchist Italy/France or just change ideology mid-game and switch to communist from fascist as Romania you can do it.

AI won't use these new decisions, but the player can change ideology and it doesn't matter which part of the focus tree you've chosen in 1936.