Kenshi
Shrieking Bandits Expanded
197 comentarios
Buttnuttz 14 JUN a las 20:45 
@TheATP how do you change a modded characters' stats in FCS?
Rho 31 MAY a las 4:56 
its all fun and laughs until you meet the feetmen
Aether 23 MAY a las 10:44 
FYI: This mod creates the useless "RESEARCH" blueprint in the research tab. As far as I know it does absolutely nothing.
奧特曼 18 ABR a las 11:06 
So....this mod is incompatible with recruit prisoners?
christmas elfslave 3 ABR a las 21:05 
The red samurai design is so fucking cool its unreal
AIYAAAAAHAIEEEEEEFLOOOOOOOOOOP 19 FEB a las 22:36 
the real purpose of the footmen is to signify how strong people with foot fetishes are
mjm9995 11 ENE a las 6:36 
I have a base in the cannibal lands and the footman are more than annoying it´s great if you are exploring but it is impossible to ignore my base when those footman appear every 5 minutes
TheATP 7 ENE a las 16:55 
to anyone wanting to use this mod: id highly recommend lowering the stats of the footman in the FCS to like 60 martial arts and strength, otherwise you'll have your hiver characters just get oneshot
TheATP 7 ENE a las 16:23 
why in the world do the groaning footman have 80 martial arts, thats actually absurd
cactus 30 DIC 2024 a las 0:03 
Only real problem is there's no way to craft the weapons yourself, and research costs being a bit high.
maks052 17 DIC 2024 a las 6:18 
Hello. Your mod is great! I used it in my maksimum kenshi mod set, I hope you won't mind. I will definitely indicate your mod in the list of used mods. Thank you in advance.
kanberyama 14 DIC 2024 a las 15:19 
Honestly, bunch of crazy people living in the woods that named after them should be challenging opponents. This mod is great!
Seitek 7 OCT 2024 a las 6:02 
Best mod for those people, makes them wildly op exelent training and better clothes too. I just wish i could craft my own "madmans greatclub" the one with the nose shaped tip
Nevermore 26 SEP 2024 a las 5:35 
Father-Mother would be pleased
ent-2-ene 8 SEP 2024 a las 6:20 
I love this mod but it is not lore-friendly if you care about that
Geotanasy 22 AGO 2024 a las 17:15 
i have 1 problem with this mod, and its about the Lost Babbler. idk why my gate soldiers, animals or even turrets (with ''shoot first, ask later'' option active) dont attack him, he just killed a hiver in my outpost without i didnt even knowing where, how and when he get in
solidsnakedrive 16 AGO 2024 a las 20:50 
For the Yellow Howler armor, you can't craft the arm plates. Only the helm, helmet, mask, chest, and leg plates.
solidsnakedrive 16 AGO 2024 a las 20:49 
@cubicPsycho Should be craftable using the Clothing bench.
DeliaTheDrunk 19 JUL 2024 a las 7:14 
I AM A BABBLER HEAD HAHHAHAHHAHA
Best hat of all mods/
cubicPsycho 6 JUN 2024 a las 23:11 
Where do you craft the bodysuits once you've researched them?
Mako 28 MAY 2024 a las 0:00 
I do not recommend using this mod. It contains things that greatly break the balance of the game. Things that reduce skills by more than 50 points, thanks to which they can be increased very quickly by wearing such things.
Soulcast 4 ABR 2024 a las 13:26 
I've used this mod for a long time, and I had my first encounter with what I can only call Foot Man. He was martial arts-ing all over the place until wounded at which point he ran as fast as his golden feet could take him; funniest shit I've ever seen
Anrhaa 18 MAR 2024 a las 14:37 
p0nk 18 FEB 2024 a las 9:30 
существует ли мод позволяющий крафтить оружие верещащих бандитов?
Prostokeereell 15 FEB 2024 a las 14:06 
It's understandable that OG bandits are nothing, but this mode is not making anything better. Bunch of degens who cant even speak and dont have any stationary base just happen to wear custom made armor/weapons in quantities that even HN and AC can't compete with. Them being butt naked with rusty weapons make much more sense than this
RogueSynapse 11 FEB 2024 a las 13:15 
I made a custom start mod that allows you to lead your own Shrieking Bandit Warband that uses this mod as a base. I was sure to give credit and link it to your work. You can check it out here. Thanks for making this amazing mod.
ToothedSoda 25 ENE 2024 a las 13:43 
I saw one The Moaning Samurai solo 2 Beak things in less then 10 seconds so I think they need to be balanced and I can think how strong the The Screeching Beasts will be
Canadianeurysm 30 DIC 2023 a las 17:33 
Hello - I wanted to ask permission to integrate this mod as well as your Cannibals Expanded mod into the Equinox Overhaul - Both of course with full credit to you as the original creator.
pnciampo 20 NOV 2023 a las 7:00 
I've been staying away from this mod because a few of the helmets look uh... goofy. But maybe I'll give it a go, now.
Spidrඞ @bandit 13 NOV 2023 a las 0:45 
Is this mod included with UWE?
Trinity 24 OCT 2023 a las 9:55 
got the second redux done

Shrieking Bandits Expanded Redux
blowup 2 SEP 2023 a las 13:34 
Bravo on the design of their armor, its really unique and creepy, i love it!
Little Devil 2 SEP 2023 a las 6:35 
you may need to nerf them down abit a level 81 footmen is a bit much
miazmatic 13 AGO 2023 a las 22:55 
'Makes the Shrieking Forest more dangerous' is a severe understatement.

If your relations have deteriorated with the shriekers to the point that they attack you on sight instead of just babbling at you, you can basically write off the entire Shrieking Forest as a no-go zone.
Even in vanilla Kenshi it can take a while to move a squad through the forest like this but with the new gear and enemy types it augments the shriekers' endless spawns to hell and back and if you're dumb enough to take a main road you'll basically be met with an unending tide of screeching idiots, some of which are now quite skilled and well equipped thanks to this mod.

All that said, I love it.
Gamerboy417 15 JUL 2023 a las 20:40 
If you screech with them they are friendly
Makuta 11 JUL 2023 a las 3:04 
This looks amazing, they needed something than just shrieking dialogue lol
Honkiewithaboomstick 23 JUN 2023 a las 15:44 
Absolutely essential mod, honestly one of my favorites along with the cannibal expansions If you ever get back into kenshi I would love to see more of your work.
Captain Hooker 8 MAY 2023 a las 9:37 
compatible with MCA mod?
Mo Gigmal 26 ABR 2023 a las 16:07 
legend of zelda moon lookin ass
Starkillaa 18 ABR 2023 a las 10:41 
Reminds me to Zeno Clash
MouL 27 MAR 2023 a las 2:17 
wtf? One of the masks is reference on GUNNM?:praisesun:
Citrus 26 MAR 2023 a las 9:43 
What the guy below me said, This mod incredible. I can't imagine the shrieking bandits without it now.
TheThornyKnight 29 ENE 2023 a las 9:57 
Buddy, this mod right here is absolutely incredible. I was originally discouraged by the comments and your own words against it but I would urge anyone reading this to please give this a go, especially with the "Redux" mod that helps to rebalance the troops slightly. The armour they wear is incredible and my trip to the Shrieking Forest was bloody amazing as a result.

Seriously, you are a bloody amazing artist. Thank you for your work!
A-1 Abdullah 11 ENE 2023 a las 7:44 
This mod fuckin terrifies me lol
Deadeye Donny De Dealer 2 ENE 2023 a las 4:39 
Fantastic mod, well done man
Trinity 1 ENE 2023 a las 11:03 
my bad, I didn't see the indefinite hiatus, I'll just make a patch tribute mod for you :kabuki:
KirrieD 28 DIC 2022 a las 1:34 
Hi, can I use your mods in my build?
Alastor 4 NOV 2022 a las 20:46 
@Anyndel you can change it in FCS you need to put the mod into the mods folder of kenshi, go to FCS then go to biomes and it should say every group that can spawn in that area and the percent chance for them to spawn
Anyndel 18 OCT 2022 a las 14:32 
Agreed that there is just way too many of htem for their strength especially with population set a bit higher than normal, I literally have been killing group after group after group and they just dont stop coming