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https://steamcommunity.com/sharedfiles/filedetails/?id=2312280343
Hope it helps anyone!
Shy of an official patch from RF (unlikely since they have their own Fishing mod) or the VXE Team (unlikely since they're working on other food modules) it'll be a DIY job. Looking into coding now to see if bashing them together would be easy enough for an end user.
You'll be credited for anything I use, and I'll let you know if and when that mod gets released.
If you haven't seen it yet, check out the Coastlines mod. It adds peninsulas and full islands.
“群岛”就是它的名字的意思。现在你会发现岛链在你的世界地图的海岸线上徘徊。更具体地说,国防部为游戏添加了各种各样的新生物群落,每个生物群落都是相应的香草生物群落的一种以岛屿为基础的变种。
如果你在一个恰好与大陆相邻的群岛地图上玩游戏,你就可以毫无困难地把商队送到大陆上的定居点。如果你在一个群岛地图上玩,不直接连接大陆,你会发现交易有点困难,但不会比在一个香草“岛屿”瓷砖上玩更困难。
- Fixed an error created by the fact that "Infectious Creatures" redefines cobras in a way that made the mod think they were mod-added rather than vanilla creatures.
- Rewrote XML patches to improve load efficiency slightly.
That said, you might sometimes have it happen that raiders enter the map, only to find themselves completely cut off from you by impassable deep water. If that happens, well, ranged combat could still be an option, but melee obviously won't. But they'll eventually get bored and leave again. :)