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Steam の翻訳にご協力ください
http://store.steampowered.com/app/251590/
I will start updating Steam as well in April as we're getting very far along in development.
Thanks a lot for the new post!
@Laklod - We're actually moving along quite nicely and have been updating every month or 2. Please keep an eye on the blog at http://www.disastercake.com! =)
I will update on Steam once Soul Saga starts to release on this venue.
@Kesac - Thank you very much for helping explain! =)
Would everyone prefer that I begin updating on Steam as well even before we launch on it? If there is a large amount of people asking for it, then I will spend the extra time to do that for you. =)
I have an idea for you, how about not making the combat camera completely static but more a little bit moving, for example like in Fire Emblem Awakening. That one has the option for three combat camera types: Static (exactly like yours), Ego (you see what the character sees), and an action camera (like those movie cameras moving over a set) which picks random POV's
but always focused on the battle zone. This would give the game a lot more dynamic, as static camera views beginn to get boring in the long run.
Here I found a Video that shows what I mean, fast forward to 7:45.
http://www.youtube.com/watch?list=ELWM1p5QZlHTE&feature=player_detailpage&v=yuPCP2Wd17Q
I think this movie style action cam would make your game even more appealing.