Portal 2
Mission: Highly Unlikely 2.0
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Komentarzy: 53
Petutski 7 kwietnia 2017 o 11:42 
Nice logical map with reasonable flings! Thanks!
xiaosha 27 listopada 2014 o 18:36 
The platforms were pretty cool, but the whole thing was way too easy.
Don't Ask 21 lipca 2014 o 9:36 
Fun chamber, but quite easy. Thanks :)
BUG 29 kwietnia 2014 o 12:17 
Cool chamber,lots of fun.
tjjdesign 1 grudnia 2013 o 22:09 
Oh my gosh, was this test great! Good job, I tip my hat to you sir!
Lil' Gideon  [autor] 13 maja 2013 o 14:45 
@Dr. Strangelove: Have fun! While you're doing that, I'll subscribe to your test so I'll remember to play it later.
Dr. Strangelove 13 maja 2013 o 14:33 
Thanks. I will just have to be patient then for people to find and enjoy my tests ;)
In the mean time, let me try some more of you 50 (!) tests :)
Lil' Gideon  [autor] 13 maja 2013 o 14:16 
@Dr. Strangelove: Well, after I create each of my test chambers, I zap them with my special "Popularity-Inator." Once that takes effect, no one on Steam can resist downloading, playing, and upvoting the map! Mwahahaha!

Just kidding. There's no real secret. I just make what I think is fun, and sometimes the public agrees with me. :)
Dr. Strangelove 13 maja 2013 o 14:11 
Hi Lil' Gideon!
Nice and easy small map, enjoyed myself for at least 2 minutes :) Thanks!
What is your secret on getting over 4000 subscribers for a smallish test like this?

I tend to get carried away myself: got to the limit of max number of objects in the FR@NKENCUBE TEST but have not had many testers. Feel free to give it a try, while under the watchful eyes of the Frankencubes -- testing you! :)

Johannes-im-Dampf 9 maja 2013 o 4:45 
Nice, a little bit straight forward
о бля вишенкаа 8 maja 2013 o 10:47 
very very easy :(
EuroSong 7 maja 2013 o 13:44 
Easy peasy Vietnamesey.
Nice chamber, however :)
If you want a real challenge, try my latest chamber: "Misdirection" at http://steamcommunity.com/sharedfiles/filedetails/?id=140602475 - and leave a comment!
Cat. 7 maja 2013 o 8:39 
Nice, please try mine, the semi relaxing decieving test.
Nube52 6 maja 2013 o 21:48 
It was after all a messy but great meshy - grate ha ha illusion.
Had me fooled fpor a bit but figured it out. good one try some of mine http://steamcommunity.com/profiles/76561198082574081/myworkshopfiles/
Lil' Gideon  [autor] 6 maja 2013 o 16:22 
@WubTheCaptain: Oh... okay. I can fix that.
WubTheCaptain 6 maja 2013 o 16:20 
I have to say that I unfortunately vaporized the third cube in the first room. I took it from behind the non-portalable wall where the other end is open behind the glass, then made portals to rapidly switch the relay. After that, I placed a portal on that platform that expands from the wall, destroying the portal very rapidly. I think the cube got stuck between that portal or something, destroying it. Now I can't complete the puzzle with only two cubes.
redjester4now 6 maja 2013 o 11:45 
we need more minerals
GameChanger 6 maja 2013 o 7:51 
Simple map. Passed it half sleepy.
Trexler™ (In Japan) 6 maja 2013 o 5:42 
One of the best maps I've played! Hope you'll make more great ones like this :)

bettheillusionist 6 maja 2013 o 3:15 
Great map and well thought out. Had me thinking hard!
Psanule 5 maja 2013 o 19:36 
Great and simple map! Had me thinking hard in some parts. Thumbs up!

Also, could you try one of my maps? I worked on this one for 5 days. :)
Chazz the Elder 5 maja 2013 o 16:46 
An interesting map with some platforming characteristics. Reasonably simple but quite enjoyable...
ttimo123456 5 maja 2013 o 15:24 
toncica 5 maja 2013 o 10:50 
I've recorded a session of playing through some of the maps from the workshop front page. Yours was among them (skip to 8:20): http://youtu.be/jPINAw7mUEA
Lil' Gideon  [autor] 5 maja 2013 o 7:44 
@lord_dhaf: I've been told about that before, but I haven't gotten a chance to fix it yet. I'll do it very soon, though.
Myosis 5 maja 2013 o 6:06 
Could be good if more longer, cause 2min too short
lord_dhaf 5 maja 2013 o 5:57 
Good chamber! Not very hard to solve. I found a minor shortcut that I think you should fix!
To get the last cube in the end you could place a portal on the floor in the outer room instead of on the outher angled panel. In this way you don't get the satisfaction of catching a cube in the flight!
Please try one of my most difficult puzzles:
YouVotedTrump&AllYouGotWasAHat 4 maja 2013 o 21:37 
Enjoyed the map.

At the beginning, there's a slight issue with the laser cube in the glassed cage. If you push the button you pretty much cut off access to it. Also I never used the 3rd laser cube in the other glass cage - not sure what the point of it was.

Feel free to try my newest (and hardest) map: Major Lazer - Will Melt Your Brain.
For migranes consult the video link in the description.

Lil' Gideon  [autor] 4 maja 2013 o 17:02 
@EdgyStraw: Uh... hello.
EdgyStraw 4 maja 2013 o 17:01 
smallstallion 4 maja 2013 o 11:44 
Vulgar 4 maja 2013 o 10:09 
Very good Map =)
Rubsidick 4 maja 2013 o 8:15 
Easy & Interesting :)
Moysey89 4 maja 2013 o 7:31 
really like this map, made me think. you should try out my map series :D
xevious 4 maja 2013 o 7:30 
i made the box get stuck in the door :)
Fowl 4 maja 2013 o 7:20 
Muito boom!!! Esta de parabens! Otimo quebra cabeça! ;D
Killaruana 4 maja 2013 o 6:24 
Great work!
Snek 4 maja 2013 o 5:43 
short but fun
Canсer 4 maja 2013 o 5:20 
как скачивать
PackSciences 4 maja 2013 o 4:53 
Good for a non-Hammer map
ICHIGO_SLABAK 4 maja 2013 o 0:09 
глупая камера, особенно в самом конце полный бред!
Andi 3 maja 2013 o 14:49 
A well thought out and well put together test. Not to hard, not to easy. Thumbs up.

Would you mind trying one of mine?
wildgoosespeeder 3 maja 2013 o 12:57 
It works.
Mr Fraggle (UK) 3 maja 2013 o 1:09 
Nice fun map.
Alros Faevar 2 maja 2013 o 10:46 
I liked the upward jumpy part (love those things since prelude), but all in all it could have been harder, although I liked it. =)
Lil' Gideon  [autor] 2 maja 2013 o 9:55 
@drew: Ooh, good catch. I'll be sure to do that.
drew 2 maja 2013 o 4:59 
I was able to avoid the puzzle in the jumpy room by using the portal surface near the exit door. You may wish to make it flippy activated by the cube.
Dafflewoctor 1 maja 2013 o 16:30 
And so our paths cross again. I like your puzzle style. And I especially loved murdering the turrets! ....hehehehehmurder...