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VertexLitGeneric
{
// Original shader: VertexLitTranslucentTexture
$translucent 1
$basetexture "models/gunship/prop"
$nocull 1
$nodecal 1
Proxies
{
AnimatedTexture
{
animatedTextureVar "$basetexture"
animatedTextureFrameNumVar "$frame"
animatedTextureFrameRate 30
}
}
VertexLitGeneric
{
$baseTexture "Models/Gunship/GunshipSheet"
$bumpmap "Models/Gunship/GunshipSheet_normal"
$normalmapalphaenvmapmask 1
$envmap "env_cubemap"
$envmapcontrast 1
$selfillum 1
$nodecal 1
}
To make it work, extract the desired addon
then extract the .VMT file of my addon using GCFscape then paste it into the other addons path replacing the addon's VMT with mine.
You should then have a working addon without fog, make sure to move it into the addons folder in L4D2 games folder and unsubbing to the addon you just edited and mine.
then extract the .VMT file of my addon using GCFscape then paste it into the other addons path replacing the addon's VMT with mine.
You should then have a working addon without fog, make sure to move it into the addons folder in L4D2 games folder and unsubbing to the addon you just edited.
Can you make the burger tank sign in Hard Rain also have no fog?
If you want to have the default f18's but without fog, subscribe to this addon.
If you want to have the "Blue Angels" F18's without fog too, subscribe to that addon!
I hope it helped you :)