The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Art of Frost
51 kommentarer
theragingpotato44 11. feb. 2017 kl. 10.55 
this is not balanced lol
Grimmeister 11. des. 2013 kl. 17.21 
i cannot find the books anywhere i searched everywhere at shadowgreen caverns
Oggbog 21. sep. 2013 kl. 10.33 
cheers
Oggbog 10. sep. 2013 kl. 10.44 
where do you translate it all from?
magegang  [skaper] 8. sep. 2013 kl. 5.21 
@froggyboglin Ah! Im actually glad you asked that :D

I put a bit of thought into my names, probably more thought than goes into the mod itself. And I have been know to make a mod because I have thought of a good name.A tradgety in black was one of those. I came up with the name and then made the mod to go with it XD

My perk tree mods (A Tragedy In Black. De Rerum Dirennis, A Hypothetical Treachery) are named after my favourite skill book for that particualar skill. All of those names are the names of skill books found in skyrim.

My 'weapons of the dragonborn' or 'Zun Se Faal Dovahkiin', are named after different dragon words. Qahnaarin means vanquisher in the dragon tounge. Zahkrii means sword and so on. 'Spaan Se Faal Dovahkiin' means 'Shield of the Dragonborn'.
Oggbog 8. sep. 2013 kl. 4.42 
ok thanks
and where do you get all the names, A tradgedy in black, and how do you translate all the stuff like Spaan se fall and quhnariin
magegang  [skaper] 31. aug. 2013 kl. 18.30 
That sounds pretty cool, but im not a model/texture maker. I dont have the skill or programs to make models and textures. Sorry man! :(

I bet you could ask some of the weapons and armour modders, they might be able to help you!
Oggbog 31. aug. 2013 kl. 8.36 
:D
I dont suppose i could suggest a mod based around medieval-ality, with basic swords( some OP :) ) and old style knight armor, the only knight mods i can fin d have bucket helmets and knights templar crosses (I'm an assassin, inside joke of a sort)
magegang  [skaper] 31. aug. 2013 kl. 3.45 
Haha no worries mate!
Oggbog 31. aug. 2013 kl. 3.17 
THEGREYLIGHT ANSWERED ME!!!!!!!!!!!

i feel really special, and thank you
magegang  [skaper] 30. aug. 2013 kl. 17.59 
Yes and it is in Shadowgreen Cavern. North of Solitude.
Oggbog 30. aug. 2013 kl. 13.44 
is the first picture a screenshot, if so, where abouts is it???
magegang  [skaper] 27. aug. 2013 kl. 1.09 
--------------------------------------------------------------------------------------------

ATTENTION ALL!

This mod, as well as its counterparts is being officiallyannounced as redundant. I have released a new mod A Hypothetical Treachery which includes all of the features of the 'Art of' series as well as new features. You will be given the opportunity to chose one of the three elements to master, and be given much power. Check it out!:

A Hypothetical Treachery


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magegang  [skaper] 13. aug. 2013 kl. 0.18 
There will be one similar to ice form and one similar to inferno and electrocute. So there will be two :) soz!
JADS 12. aug. 2013 kl. 15.00 
Do you mean freezing like the Ice Form shout, as in freezing in a block of ice? Or will it be like an enhanced version of the Frostbite spell (Continuous like Inferno and Electrocute)?
Jannus 11. aug. 2013 kl. 0.17 
invested magic makes spells cost less but take away your magic
magegang  [skaper] 8. aug. 2013 kl. 4.25 
Oh yeah, I forgot about that. Ill get around to it soon. It will be a freezing spell btw.
JADS 8. aug. 2013 kl. 3.33 
Are you still going to add a AOFrost spell? I know you've been busy recently with the Dragonborn weapons...
magegang  [skaper] 21. juni 2013 kl. 0.20 
@yannypr No idea what invested magic is. If it changes the specific perks mentioned or the spells in any way then yes. If not then no.
yannypr 20. juni 2013 kl. 20.40 
Do you know if it has any compatibility issues with Invested Magic?
Kit the Casino Indian 5. mai 2013 kl. 13.39 
sweet baby jesus
darkmist2012 27. apr. 2013 kl. 9.32 
ok thank you
magegang  [skaper] 27. apr. 2013 kl. 6.27 
Type in the console

help "spell name"

and it will tell you the code. Then type

player.addspell *code*
darkmist2012 25. apr. 2013 kl. 14.01 
what are the codes to add the spell?
magegang  [skaper] 25. apr. 2013 kl. 5.41 
Art of frost doesn't add spells, so thats probbably why youcant find them. AOFire adds 1. If you serioulsy cant find it just use the console.
darkmist2012 24. apr. 2013 kl. 6.48 
the spells for art of frost and art of flames
magegang  [skaper] 24. apr. 2013 kl. 6.35 
What spells exactly are you reffering to?
darkmist2012 24. apr. 2013 kl. 5.27 
i got the mod and both vendors have spell tomes but i can't find the spells is it a scroll or a tome??
brendano1999 21. apr. 2013 kl. 15.55 
@[Kzoo] StormWolf: The Dragonborn had the thirst of the dragons.
Plum 21. apr. 2013 kl. 4.06 
@BananaGoesBoom that spell already exists...
WillowTheWisp 21. apr. 2013 kl. 3.30 
A really awesome spell would be something like a frost wall/cloak that you charge cast on the floor, with a large area, cost and damage, looking something like the last picture. That way you can keep melee enemies back while you freeze their privates, or place it in a narrow passage to block it off.
Woffle 20. apr. 2013 kl. 15.00 
i like it
Homo Erectus 20. apr. 2013 kl. 13.20 
I know I am gonna get a lot of flame for this but I couldn't stop laughing.......the guy in the picture looks like he has super pissing powers XD. Anyway, cool mod! I'll be sure to give it a try!
1X11 20. apr. 2013 kl. 6.24 
Oh thanks for the advise man, i got the problem too, interference with other mods was it
magegang  [skaper] 20. apr. 2013 kl. 6.18 
Dude. This mod does not alter what they sell AT ALL. So you obviously screwed something up if that is happening.

Id consider going through your mod list and finding what may have caused this.
1X11 20. apr. 2013 kl. 4.42 
Yea buddy, eithir and the girl elf dont have then and I have 100 destruction, snaap
magegang  [skaper] 20. apr. 2013 kl. 0.58 
Both of them have no tomes, at all?
1X11 20. apr. 2013 kl. 0.29 
Yes the vanilla ones :/
magegang  [skaper] 20. apr. 2013 kl. 0.01 
Which tomes? The vanilla ones?
1X11 19. apr. 2013 kl. 23.11 
i subcribed to this mod but neither vendor has the spell tomes, any ideas?
Van El 18. apr. 2013 kl. 19.25 
I really enjoy the concept of this mod series! Keep up the good work!
Jefchips 18. apr. 2013 kl. 1.45 
great mod been waiting for it to come to the workshop for a while. subed to art of fire/shock as well great job
DarkFoxton 16. apr. 2013 kl. 21.42 
ha i notice that turbo snowy follower got the lightning mod.killer move.this only works good with over powered dovas.So this frost mod is a WIP? i sorta wonder why its not rated yet.
Locklave 16. apr. 2013 kl. 18.47 
I know you said not to comment on balance but... I suggest an addional source of % increase via destruction skill.

Even with the perk improvements the net damage on higher level games will be painful. I'm speaking of level 60+ enemies with 2k+ hp on normal modes, let alone on higher settings.
magegang  [skaper] 16. apr. 2013 kl. 3.30 
Well i have a few vauge ideas but nothing solid yet. I assure you though tha they will be as immersive and true to the vannilla game as possible as im all about that :)

There will deffinately be an adept level concentration spell. There will also be a spell that has a similar effect to paralyse but with a freezing type theme and visuals. There may be an AOE master level freezing spell but i am not sure if i will include that at this stage.
REE 15. apr. 2013 kl. 23.54 
I would like to know about those new spells before subscribing :)
magegang  [skaper] 15. apr. 2013 kl. 19.11 
@darth_sasquach For concentration? It will do nothing for change time (since they have none anyway), but thier power will be increased throught the perks. Soon i will be adding a stronger version of frisbite as well.
magegang  [skaper] 15. apr. 2013 kl. 19.10 
Dammit. Thankyou! I copied this description from the art of shock.
Sinonyx 15. apr. 2013 kl. 16.27 
This is a small, but greatly noticed increase in speed for all shock spell.
you misspelled 'frost'