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Rapporter et problem med oversettelse
I put a bit of thought into my names, probably more thought than goes into the mod itself. And I have been know to make a mod because I have thought of a good name.A tradgety in black was one of those. I came up with the name and then made the mod to go with it XD
My perk tree mods (A Tragedy In Black. De Rerum Dirennis, A Hypothetical Treachery) are named after my favourite skill book for that particualar skill. All of those names are the names of skill books found in skyrim.
My 'weapons of the dragonborn' or 'Zun Se Faal Dovahkiin', are named after different dragon words. Qahnaarin means vanquisher in the dragon tounge. Zahkrii means sword and so on. 'Spaan Se Faal Dovahkiin' means 'Shield of the Dragonborn'.
and where do you get all the names, A tradgedy in black, and how do you translate all the stuff like Spaan se fall and quhnariin
I bet you could ask some of the weapons and armour modders, they might be able to help you!
I dont suppose i could suggest a mod based around medieval-ality, with basic swords( some OP :) ) and old style knight armor, the only knight mods i can fin d have bucket helmets and knights templar crosses (I'm an assassin, inside joke of a sort)
i feel really special, and thank you
ATTENTION ALL!
This mod, as well as its counterparts is being officiallyannounced as redundant. I have released a new mod A Hypothetical Treachery which includes all of the features of the 'Art of' series as well as new features. You will be given the opportunity to chose one of the three elements to master, and be given much power. Check it out!:
A Hypothetical Treachery
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help "spell name"
and it will tell you the code. Then type
player.addspell *code*
Id consider going through your mod list and finding what may have caused this.
Even with the perk improvements the net damage on higher level games will be painful. I'm speaking of level 60+ enemies with 2k+ hp on normal modes, let alone on higher settings.
There will deffinately be an adept level concentration spell. There will also be a spell that has a similar effect to paralyse but with a freezing type theme and visuals. There may be an AOE master level freezing spell but i am not sure if i will include that at this stage.
you misspelled 'frost'