Portal 2
The Day Before Yesterday
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Komentarzy: 68
ALiC3m 6 marca o 1:19 
vraiment interressant. Merci !
Me 10 czerwca 2017 o 3:33 
What was the fifth cube for?
LordBeDe 25 grudnia 2014 o 2:43 
Too straight forward for my taste, but nicely done.
Petutski 23 sierpnia 2014 o 18:00 
Excellent adventure!
Rheumie 10 maja 2014 o 5:05 
jam.lab1 5 kwietnia 2014 o 8:18 
cool and fun.
Bayram 20 sierpnia 2013 o 8:19 
I had no real difficulty solving the puzzles, but, overall, I found the map confusing and unrewarding. I didn't have a sense of progress as I moved from place to place doing whatever seemed like a good idea. No rating either way.
Doctor_Crimson 24 czerwca 2013 o 20:33 
very well made
asminahipi 3 czerwca 2013 o 3:47 
buen trabajo,gracias
4gezzus 29 maja 2013 o 15:39 
Great game I've been playing portals for 2yrs. give or take, and I love this puzzel. Great use of thinking in portals to solve this one
GhostRyder4565 21 maja 2013 o 8:27 
JayB52 15 kwietnia 2013 o 19:11 
I enjoyed the journey.
The Colclough  [autor] 12 kwietnia 2013 o 10:20 
@Chazz the Elder - the cube-bombing was actually my intended solution; glad you enjoyed that!

@somejew, @Chazz the Elder - fixed the trapping error as of v1.2! i was aware of that at some point before publishing, but forgot to fix it first time round 8/

@Hawkeye - not possible, i'm afraid. as @CC | Prophet said, the character is determined by the in-game editor.

@Grin Lost - i like to think so, but that's just my opinion...
The Colclough  [autor] 12 kwietnia 2013 o 10:19 
@temporarymanwastaken, @SexySniper(Goth,Metalhead), @SmokeySmudgeStudio - fixed that B]
@Myr (MC) - your first move wasn't really supposed to be possible, but that was a clever (and un-anticipated) use of the dead turrets
The Colclough  [autor] 12 kwietnia 2013 o 10:18 
@mupheminsani - those are triggers and checkpoints, enabled by BEEMOD.
@scout90 - the orange one's a trigger; it detects player presence and makes the door open when you walk through it
@Hyperspeed1313 - the extra doors are courtesy of BEEMOD.
@fortunecaspian2 - BEEMOD is an extension to the editor, which gives you nice things like doors, warm lights, triggers, checkpoints, mono-portal panels, and diversity vents.

BEEMOD was downloadable from http://portal2backstock.com/bee , although the server seems to be down at the time of writing.
johnson10644 11 kwietnia 2013 o 19:05 
i like it!
Chazz the Elder 11 kwietnia 2013 o 0:55 
further to @somejew's comment: if you jump off the tracking panel at the end closest tothe laser room, you end up on a ledge with no escape, particularly after the panel comes back and traps you. I did that the first time through. @scout90: That's a logic block provided, I think, by beemod that opens that door for you.
❤ ZoeBloe ❤ 10 kwietnia 2013 o 21:57 
what is that orange box that you can see next to the room were the turrets are?
EliteHelgrind 10 kwietnia 2013 o 19:24 
I thought it was a great map, and I thought the ending was actually rather unique. i can see how it can be annoying, but really wasn't bad at all. Give me more maps!!
Kim-Jung-Oink 10 kwietnia 2013 o 13:10 
is this game a nice game?
Ҏʀσσғ 10 kwietnia 2013 o 9:41 
It's not from the map. It's from the game. You're always playing as a little buddy when playing on a map built with the in-game editor.
Hawkeye 10 kwietnia 2013 o 9:34 
Good but make sure that you set the character. It wasnt defined as chell, atlast or pbody and so it was just a blank person. Good for first map!
Fusion 9 kwietnia 2013 o 22:26 
I got stuck under a tracking panel. It is where the laser hits the angled panel
Sumeron 9 kwietnia 2013 o 15:41 
It's a fun puzzle map, just a shame about the last puzzle :-/
Wuolter 9 kwietnia 2013 o 12:52 
Darkad 9 kwietnia 2013 o 10:11 
לשפשף 8 kwietnia 2013 o 12:02 
Really nice. Good Job!
drew 8 kwietnia 2013 o 7:13 
building steps was annoying
Demon Arisen 8 kwietnia 2013 o 5:54 
One of those maps that is relatively easy, but still fun. :)
ZAEROS 8 kwietnia 2013 o 4:54 
Tricky building a stairway, Enjoyed the puzzlw a lot, Thank you.
저댄하다 뒤질 새럼 8 kwietnia 2013 o 1:46 
Leo-Retardo 7 kwietnia 2013 o 20:59 
this may take me more than 2 hours to compleat
!233MAX! RvAlice 7 kwietnia 2013 o 19:40 
i think it is a huge room, but lacking of some contradiction puzzle. It like a stright line from A to B.
Hyperspeed1313 7 kwietnia 2013 o 16:21 
How did you add extra doors!?
CanardMan 7 kwietnia 2013 o 14:42 
qwix 7 kwietnia 2013 o 13:48 
Looks good, I have p2 but I dont have the right comp. Anyway awesome map
CanardMan 7 kwietnia 2013 o 13:39 
to easy :/
SevenSilhouette 7 kwietnia 2013 o 13:36 
very easy...
GhostRyder4565 7 kwietnia 2013 o 13:01 
go to coop then community maps i think then select it from a list of your subscribed maps
Goooofy[CZ] 7 kwietnia 2013 o 11:37 
please how can i play this map? i click on the consumption and nothing happens...
boomagoo 7 kwietnia 2013 o 10:52 
Im gonna if the damn thing would just load
Psanule 7 kwietnia 2013 o 9:22 
If any of you would take the time to look at my portal maps, it would be very much appreciated!
You have never 7 kwietnia 2013 o 8:28 
solved this easily with the portals around glass technique, fix that if I were you by making the walls by the glass non-portalable.
xevious 7 kwietnia 2013 o 7:13 
Charliezard 7 kwietnia 2013 o 7:00 
This looks absolutely insane
ЛУЧШИЙ 7 kwietnia 2013 o 6:41 
Мне нравится !кул
Сарен Артериус 7 kwietnia 2013 o 6:30 
❤ ZoeBloe ❤ 7 kwietnia 2013 o 3:35 
fotunecaspian, you interest yourself? huh
Sunfy 7 kwietnia 2013 o 1:57 
OHHHHHH My Good ! Nice Map !!!!!