Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Children of the Nile - Fusion Version
29 Comments
✞!サRosarioVampireク!™✞ Oct 13, 2024 @ 2:55am 
крутой карта
:kingsam:
Mordecai and the Kobokerz  [author] Jan 15, 2024 @ 3:03am 
picha_1964 that door issue is fixed.
picha_1964 Jan 14, 2024 @ 2:29pm 
There's a bug in the 5th level: Rhakotis - Temple District!
When go to area with the wooden ankh and wen you collected the doors won't open and you stuck! Please help!
Leeks The Destroyer Apr 7, 2023 @ 12:44pm 
Great campaign. There were a few minor bugs but not enough to sully the experience. I appreciate the amount of time that must have gone into making it and I will happily give it a 5/5.
Mordecai and the Kobokerz  [author] Mar 26, 2023 @ 1:34am 
A Small update has been released! This update includes:

- Bug fixes
- Reduced the amount and time of enemy spawns
: Level 7: Improved the rock textures
: Level 4: Made the Highlander boss move
Yurka262 Mar 25, 2023 @ 10:11am 
очень долгие спавны на большинство аренах и картах
Shockwave Feb 12, 2023 @ 4:02pm 
Awesome
< blank > Sep 25, 2022 @ 1:55am 
Thx ,i miss it,this mod is unnecessary before
Mordecai and the Kobokerz  [author] Sep 24, 2022 @ 9:47pm 
< blank > you should subscribe the Skybox Editor Classic and activate it.
< blank > Sep 24, 2022 @ 8:16pm 
Cannot open file Content/Skybox_ Editor/Textures/Background/clas Encounter/Night0l/Frame0001 tex
Mordecai and the Kobokerz  [author] Sep 23, 2022 @ 9:33pm 
< blank > Can you show me the logs which files are missing for the palm gate level.
< blank > Sep 23, 2022 @ 9:11pm 
Now the palm gate level cant loading
i just broke a car window Sep 17, 2022 @ 5:12pm 
yay
Mordecai and the Kobokerz  [author] Sep 17, 2022 @ 8:23am 
New update has been released! This update includes:


- Overhauled the Lighting again: This includes Courtyards, Temple of Rahaka, Palm Gate, Oasis Am-Sher.
- Balance Changes:
: Level 4: Increased the time enemies spawn in the last arena fight
: Level 5: Changed the Tier 2 Beheaded enemies to Tier 1 Beheaded in the first half of the level
: Level 6: Increased the time 2 Khnums spawn in the last fight.
: Level 7: Removed Biomechanoid Mediums and Arachnocods, Reduced the Firecracker spawns
: Level 2: Moved the Kleer Automaton spawns to be a last wave.
- Level 2: Changed the secret and removed the badly made platform
- Fixed Russian language translation
- Added French, Italian, German, Spanish language support
- Major Bug fixes
: Some things had to be remade from scratch
MrTest5009 Mar 27, 2021 @ 1:30pm 
Good map. I was hoping we're going to fight the Legend of the Beast but other bosses work too. Also I like to point out that 2 weapons can be mistakenly skippable in the 5th level. Might want to change that so you are forced to get them.
☥ Im SK ☥ Jun 20, 2019 @ 11:48am 
Find all secrets, but 1 cant find on Temple District, Does it possible to get?
you have to fix this level because it does not load me
Mordecai and the Kobokerz  [author] Feb 26, 2019 @ 9:58am 
a very small fix is released that fixes a loading problem with Palm Gate
Mordecai and the Kobokerz  [author] Dec 1, 2018 @ 8:59am 
New update has been released! This update includes:

- Added extra details to City center, Temple District and Palm Gate
- Overhauled the Lighting to look like the ones in Serious Sam Classic
- Bug fixes
- Added hazes on underwater
artzpiip Apr 26, 2018 @ 3:14am 
I would say that the first two levels are the strongest. You have a knack when it comes to smaller and shorter battles.

The main problem with your longer battles is 1 enemy at the time per spawner. If you start prioritizing enemies during these battles, you may find that battles tend to drag along as you start camping those enemies whose spawns you ignored while you dealt with more urgent threats.

The levels also have nooks and crannies that have nothing in them despite looking like a perfect pace to put a secret.

At least ammo does count in this map pack.
artzpiip Apr 22, 2018 @ 1:43am 
Very nice although I got locked in room in Temple district. Difficulty: normal.

I have to say, ammo is not a problem in at least normal difficulty. Sure, you'll run low on ammo but what's important is that you won't run out.
Sqoshu. Apr 12, 2018 @ 7:02am 
So, I have just finished playing this custom campaingn.

Pros:
- Sam in Egypt (again!),
- fluid gameplay, Okish pacing,
- it's a free map pack and there was a lot of work put into it - it's quite long also.

Cons:
- Unoptimized for Hard difficulty:
* Constant ammo problems, escpecially mid-campaign,
* Too much enemies at once (even ninja sidestepping skills won't help you when you are attacked by Kleers, Biomechs and Red Devils at the same time)...
* ...or they are badly picked-out (for example spawning Scorpions when you have nothing to hide behind or being chased by hundred of enemies is not a good idea and it affects the health of the gameplay),
* Not directly according to the map, but some of used resource pack enemies are broken,
* A few times (especially with the monkeys from SS3) they went outside the arenas which didn't allow to continue forward - I had to use ghost to get thru door.

That's all from me.
Mordecai and the Kobokerz  [author] Apr 8, 2018 @ 3:21am 
New update has been released! This update includes:

- Vases has more items and minics in it
- Added more coop enemies
Mordecai and the Kobokerz  [author] Apr 4, 2018 @ 2:56am 
SeriousVovan It is HD because it's Fusion
Mordecai and the Kobokerz  [author] Apr 3, 2018 @ 10:05am 
Small update
Fixed some bugs
Reduced Metal Kleers
Delayed how many enemies spawns in 4th level
erc493 Apr 3, 2018 @ 7:15am 
the original campaign was create by sharkcat nothing other, for me the campaign is better than , everyone can do the campaign the way you want it, for me the campaign is better than many other maps in fusion and HD, for me there are far too few enemies: D
Andreiki Apr 2, 2018 @ 7:22am 
Nise!
Spy's Cr3ed Apr 2, 2018 @ 6:42am 
One of my favourite mappacks on classic now 4 fusion :lee:
erc493 Apr 2, 2018 @ 6:37am 
yeah, more classic maps for fusion!